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authorGravatar Brian Salomon <bsalomon@google.com>2018-02-02 20:32:49 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-02-03 01:59:59 +0000
commitbdecacfbe47bc7211336bb847bb33c00ef85ea3e (patch)
treefdaac47f9254d9a8e3de61604b899eae8cb718ff /src/gpu/mtl
parent816acee9be62d9de323ff5144017451e443b3329 (diff)
Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
This reverts commit 3a2cc2c2ec124de36d2544b2a523ef1dd317ca32. Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab Reviewed-on: https://skia-review.googlesource.com/103181 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/mtl')
-rw-r--r--src/gpu/mtl/GrMtlCaps.h12
-rw-r--r--src/gpu/mtl/GrMtlCaps.mm30
-rw-r--r--src/gpu/mtl/GrMtlRenderTarget.h5
3 files changed, 26 insertions, 21 deletions
diff --git a/src/gpu/mtl/GrMtlCaps.h b/src/gpu/mtl/GrMtlCaps.h
index 6204eaac5a..935cb07822 100644
--- a/src/gpu/mtl/GrMtlCaps.h
+++ b/src/gpu/mtl/GrMtlCaps.h
@@ -24,20 +24,12 @@ public:
GrMtlCaps(const GrContextOptions& contextOptions, id<MTLDevice> device,
MTLFeatureSet featureSet);
- int getSampleCount(int requestedCount, GrPixelConfig config) const override;
-
bool isConfigTexturable(GrPixelConfig config) const override {
return SkToBool(fConfigTable[config].fFlags & ConfigInfo::kTextureable_Flag);
}
- bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const override {
- if (withMSAA) {
- return SkToBool(fConfigTable[config].fFlags & ConfigInfo::kRenderable_Flag) &&
- SkToBool(fConfigTable[config].fFlags & ConfigInfo::kMSAA_Flag);
- } else {
- return SkToBool(fConfigTable[config].fFlags & ConfigInfo::kRenderable_Flag);
- }
- }
+ int getRenderTargetSampleCount(int requestedCount, GrPixelConfig) const override;
+ int maxRenderTargetSampleCount(GrPixelConfig) const override;
bool isConfigCopyable(GrPixelConfig config) const override {
return true;
diff --git a/src/gpu/mtl/GrMtlCaps.mm b/src/gpu/mtl/GrMtlCaps.mm
index 2bce74a261..0bb7530fe2 100644
--- a/src/gpu/mtl/GrMtlCaps.mm
+++ b/src/gpu/mtl/GrMtlCaps.mm
@@ -121,7 +121,7 @@ void GrMtlCaps::initGrCaps(const id<MTLDevice> device) {
fMaxTextureSize = fMaxRenderTargetSize;
// Init sample counts. All devices support 1 (i.e. 0 in skia).
- fSampleCounts.push(0);
+ fSampleCounts.push(1);
for (auto sampleCnt : {2, 4, 8}) {
if ([device supportsTextureSampleCount:sampleCnt]) {
fSampleCounts.push(sampleCnt);
@@ -164,19 +164,29 @@ void GrMtlCaps::initGrCaps(const id<MTLDevice> device) {
fCrossContextTextureSupport = false;
}
-int GrMtlCaps::getSampleCount(int requestedCount, GrPixelConfig config) const {
- int count = fSampleCounts.count();
- SkASSERT(count > 0); // We always add 0 as a valid sample count
- if (!this->isConfigRenderable(config, true)) {
- return 0;
+
+int GrMtlCaps::maxRenderTargetSampleCount(GrPixelConfig config) const {
+ if (fConfigTable[config].fFlags & ConfigInfo::kMSAA_Flag) {
+ return fSampleCounts[fSampleCounts.count() - 1];
+ } else if (fConfigTable[config].fFlags & ConfigInfo::kRenderable_Flag) {
+ return 1;
}
+ return 0;
+}
- for (int i = 0; i < count; ++i) {
- if (fSampleCounts[i] >= requestedCount) {
- return fSampleCounts[i];
+int GrMtlCaps::getRenderTargetSampleCount(int requestedCount, GrPixelConfig config) const {
+ requestedCount = SkTMax(requestedCount, 1);
+ if (fConfigTable[config].fFlags & ConfigInfo::kMSAA_Flag) {
+ int count = fSampleCounts.count();
+ for (int i = 0; i < count; ++i) {
+ if (fSampleCounts[i] >= requestedCount) {
+ return fSampleCounts[i];
+ }
}
+ } else if (fConfigTable[config].fFlags & ConfigInfo::kRenderable_Flag) {
+ return 1 == requestedCount ? 1 : 0;
}
- return fSampleCounts[count-1];
+ return 0;
}
void GrMtlCaps::initShaderCaps() {
diff --git a/src/gpu/mtl/GrMtlRenderTarget.h b/src/gpu/mtl/GrMtlRenderTarget.h
index 4dac306e7e..83e7d3c240 100644
--- a/src/gpu/mtl/GrMtlRenderTarget.h
+++ b/src/gpu/mtl/GrMtlRenderTarget.h
@@ -63,8 +63,11 @@ protected:
// This accounts for the texture's memory and any MSAA renderbuffer's memory.
size_t onGpuMemorySize() const override {
+ int numColorSamples = this->numColorSamples();
// The plus 1 is to account for the resolve texture or if not using msaa the RT itself
- int numColorSamples = this->numColorSamples() + 1;
+ if (numColorSamples > 1) {
+ ++numColorSamples;
+ }
return GrSurface::ComputeSize(this->config(), this->width(), this->height(),
numColorSamples, GrMipMapped::kNo);
}