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authorGravatar Ethan Nicholas <ethannicholas@google.com>2017-09-18 14:10:39 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-09-18 18:32:13 +0000
commitf7b8820dc813d1eb0b6b43fe4581dded0da38caf (patch)
tree518d313a9fa571a9f9ca26af7c381664694a4706 /src/gpu/glsl/GrGLSLUniformHandler.h
parent47a540f503bc722393b61c4b822e95b17f200125 (diff)
re-land of new SkSL precisions
Bug: skia: Change-Id: Ic1deb3db2cbda6ca45f93dee99832971a36a2119 Reviewed-on: https://skia-review.googlesource.com/47841 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Diffstat (limited to 'src/gpu/glsl/GrGLSLUniformHandler.h')
-rw-r--r--src/gpu/glsl/GrGLSLUniformHandler.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/gpu/glsl/GrGLSLUniformHandler.h b/src/gpu/glsl/GrGLSLUniformHandler.h
index cf80c3ff0a..84bbfa104c 100644
--- a/src/gpu/glsl/GrGLSLUniformHandler.h
+++ b/src/gpu/glsl/GrGLSLUniformHandler.h
@@ -38,6 +38,13 @@ public:
return this->addUniformArray(visibility, type, precision, name, 0, outName);
}
+ UniformHandle addUniform(uint32_t visibility,
+ GrSLType type,
+ const char* name,
+ const char** outName = nullptr) {
+ return this->addUniform(visibility, type, kDefault_GrSLPrecision, name, outName);
+ }
+
UniformHandle addUniformArray(uint32_t visibility,
GrSLType type,
GrSLPrecision precision,
@@ -49,6 +56,16 @@ public:
outName);
}
+ UniformHandle addUniformArray(uint32_t visibility,
+ GrSLType type,
+ const char* name,
+ int arrayCount,
+ const char** outName = nullptr) {
+ SkASSERT(!GrSLTypeIsCombinedSamplerType(type));
+ return this->internalAddUniformArray(visibility, type, kDefault_GrSLPrecision, name, true,
+ arrayCount, outName);
+ }
+
virtual const GrShaderVar& getUniformVariable(UniformHandle u) const = 0;
/**