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authorGravatar jvanverth <jvanverth@google.com>2016-10-10 09:18:23 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-10-10 09:18:23 -0700
commit15341a284e78651d2b47b89753044f8d6e7eda0a (patch)
tree80e2eecf6c4d11f4aa078afcb2181af156934b6f /src/gpu/glsl/GrGLSLShaderVar.h
parente75c19f6380dd07a19faa39edcdbd75c79c7414d (diff)
Revert of Turned on SkSL->GLSL compiler (patchset #47 id:1200001 of https://codereview.chromium.org/2288033003/ )
Reason for revert: Looks like it introduces new static initializers, and it's failing the Chrome roll. Original issue's description: > Turned on SkSL->GLSL compiler > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2288033003 > > Committed: https://skia.googlesource.com/skia/+/9b0fe3d125f237d9884732a48414fa85fc71b4e3 > Committed: https://skia.googlesource.com/skia/+/b12b3c6908c62c908b3680be01e3b5bfd30de310 > Committed: https://skia.googlesource.com/skia/+/f008b0a59f45c0d4bea3e66faf3b01805009ec89 > Committed: https://skia.googlesource.com/skia/+/08b2ccf398e2b81bc05d2c105837e5419899469b TBR=benjaminwagner@google.com,bsalomon@google.com,egdaniel@google.com,ethannicholas@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review-Url: https://codereview.chromium.org/2403083002
Diffstat (limited to 'src/gpu/glsl/GrGLSLShaderVar.h')
-rw-r--r--src/gpu/glsl/GrGLSLShaderVar.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/gpu/glsl/GrGLSLShaderVar.h b/src/gpu/glsl/GrGLSLShaderVar.h
index 35ac4bcb84..9d162ecaa4 100644
--- a/src/gpu/glsl/GrGLSLShaderVar.h
+++ b/src/gpu/glsl/GrGLSLShaderVar.h
@@ -213,20 +213,24 @@ public:
private:
static const char* TypeModifierString(const GrGLSLCaps* glslCaps, TypeModifier t) {
+ GrGLSLGeneration gen = glslCaps->generation();
switch (t) {
case kNone_TypeModifier:
return "";
- case kAttribute_TypeModifier: // fall through
- case kVaryingIn_TypeModifier: // fall through
case kIn_TypeModifier:
return "in";
case kInOut_TypeModifier:
return "inout";
- case kVaryingOut_TypeModifier: // fall through
case kOut_TypeModifier:
return "out";
case kUniform_TypeModifier:
return "uniform";
+ case kAttribute_TypeModifier:
+ return k110_GrGLSLGeneration == gen ? "attribute" : "in";
+ case kVaryingIn_TypeModifier:
+ return k110_GrGLSLGeneration == gen ? "varying" : "in";
+ case kVaryingOut_TypeModifier:
+ return k110_GrGLSLGeneration == gen ? "varying" : "out";
default:
SkFAIL("Unknown shader variable type modifier.");
return ""; // suppress warning