aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/glsl/GrGLSLShaderBuilder.cpp
diff options
context:
space:
mode:
authorGravatar Robert Phillips <robertphillips@google.com>2017-08-25 08:45:21 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-08-25 15:19:27 +0000
commit8296e752fa1803dcb8cf97d6ab10bb4f5f5f51f0 (patch)
tree7251f087721b2578152647b1c9e17d7dbf581dbc /src/gpu/glsl/GrGLSLShaderBuilder.cpp
parentc8323aa51ab27259076532ba081d2ed5c26aedfc (diff)
Switch atlas clients over to using absolute texture coordinates (take 2)
This is a prerequisite for being able to resize the atlas with impunity. Change-Id: Iccc9c7ced43f38a7d8483a7bd12a458d59a3453a Reviewed-on: https://skia-review.googlesource.com/38362 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/gpu/glsl/GrGLSLShaderBuilder.cpp')
-rw-r--r--src/gpu/glsl/GrGLSLShaderBuilder.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/glsl/GrGLSLShaderBuilder.cpp b/src/gpu/glsl/GrGLSLShaderBuilder.cpp
index 8f7d23dfe5..4d54c7529e 100644
--- a/src/gpu/glsl/GrGLSLShaderBuilder.cpp
+++ b/src/gpu/glsl/GrGLSLShaderBuilder.cpp
@@ -46,7 +46,7 @@ void GrGLSLShaderBuilder::emitFunction(GrSLType returnType,
const GrShaderVar* args,
const char* body,
SkString* outName) {
- this->functions().append(GrGLSLTypeString(returnType));
+ this->functions().append(GrGLSLTypeString(fProgramBuilder->shaderCaps(), returnType));
fProgramBuilder->nameVariable(outName, '\0', name);
this->functions().appendf(" %s", outName->c_str());
this->functions().append("(");