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authorGravatar bsalomon <bsalomon@google.com>2016-03-04 07:06:43 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2016-03-04 07:06:43 -0800
commitd3312595c86289113ea5994234844388523499e8 (patch)
tree73f596e64d80fa963952d0367de1bf5c2edd2da4 /src/gpu/gl
parent0032a302ca8cddc7f6ca500b8096afa4888fc614 (diff)
Revert of Don't allow nullptr in texels array params (unless using a transfer buffer). (patchset #3 id:60001 of https://codereview.chromium.org/1765633002/ )
Reason for revert: breaks vk build Original issue's description: > Don't allow nullptr in texels array params (unless using a transfer buffer). > > Require all levels in writePixels to have a non-nullptr. > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1765633002 > > Committed: https://skia.googlesource.com/skia/+/8ee78f31b2a29a5f76403755ea17bad9be74a3ec TBR=jvanverth@google.com,cblume@google.com,cblume@chromium.org # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review URL: https://codereview.chromium.org/1760343003
Diffstat (limited to 'src/gpu/gl')
-rw-r--r--src/gpu/gl/GrGLGpu.cpp101
1 files changed, 49 insertions, 52 deletions
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index fe803de0a9..dc50c1429c 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -926,7 +926,7 @@ static inline GrGLenum check_alloc_error(const GrSurfaceDesc& desc,
* @param succeeded Set to true if allocating and populating the texture completed
* without error.
*/
-static bool allocate_and_populate_uncompressed_texture(const GrSurfaceDesc& desc,
+static void allocate_and_populate_uncompressed_texture(const GrSurfaceDesc& desc,
const GrGLInterface& interface,
const GrGLCaps& caps,
GrGLenum target,
@@ -934,7 +934,8 @@ static bool allocate_and_populate_uncompressed_texture(const GrSurfaceDesc& desc
GrGLenum externalFormat,
GrGLenum externalType,
const SkTArray<GrMipLevel>& texels,
- int baseWidth, int baseHeight) {
+ int baseWidth, int baseHeight,
+ bool* succeeded) {
CLEAR_ERROR_BEFORE_ALLOC(&interface);
bool useTexStorage = caps.isConfigTexSupportEnabled(desc.fConfig);
@@ -954,7 +955,7 @@ static bool allocate_and_populate_uncompressed_texture(const GrSurfaceDesc& desc
desc.fWidth, desc.fHeight));
GrGLenum error = check_alloc_error(desc, &interface);
if (error != GR_GL_NO_ERROR) {
- return false;
+ *succeeded = false;
} else {
for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentMipLevel++) {
const void* currentMipData = texels[currentMipLevel].fPixels;
@@ -975,48 +976,33 @@ static bool allocate_and_populate_uncompressed_texture(const GrSurfaceDesc& desc
externalFormat, externalType,
currentMipData));
}
- return true;
+ *succeeded = true;
}
} else {
- if (texels.empty()) {
+ *succeeded = true;
+ for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentMipLevel++) {
+ int twoToTheMipLevel = 1 << currentMipLevel;
+ int currentWidth = SkTMax(1, baseWidth / twoToTheMipLevel);
+ int currentHeight = SkTMax(1, baseHeight / twoToTheMipLevel);
+ const void* currentMipData = texels[currentMipLevel].fPixels;
+ // Even if curremtMipData is nullptr, continue to call TexImage2D.
+ // This will allocate texture memory which we can later populate.
GL_ALLOC_CALL(&interface,
TexImage2D(target,
- 0,
+ currentMipLevel,
internalFormat,
- baseWidth,
- baseHeight,
+ currentWidth,
+ currentHeight,
0, // border
externalFormat, externalType,
- nullptr));
+ currentMipData));
GrGLenum error = check_alloc_error(desc, &interface);
if (error != GR_GL_NO_ERROR) {
- return false;
- }
- } else {
- for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentMipLevel++) {
- int twoToTheMipLevel = 1 << currentMipLevel;
- int currentWidth = SkTMax(1, baseWidth / twoToTheMipLevel);
- int currentHeight = SkTMax(1, baseHeight / twoToTheMipLevel);
- const void* currentMipData = texels[currentMipLevel].fPixels;
- // Even if curremtMipData is nullptr, continue to call TexImage2D.
- // This will allocate texture memory which we can later populate.
- GL_ALLOC_CALL(&interface,
- TexImage2D(target,
- currentMipLevel,
- internalFormat,
- currentWidth,
- currentHeight,
- 0, // border
- externalFormat, externalType,
- currentMipData));
- GrGLenum error = check_alloc_error(desc, &interface);
- if (error != GR_GL_NO_ERROR) {
- return false;
- }
+ *succeeded = false;
+ break;
}
}
}
- return true;
}
/**
@@ -1150,7 +1136,8 @@ bool GrGLGpu::uploadTexData(const GrSurfaceDesc& desc,
for (int currentMipLevel = texelsShallowCopy.count() - 1; currentMipLevel >= 0;
currentMipLevel--) {
- SkASSERT(texelsShallowCopy[currentMipLevel].fPixels || kTransfer_UploadType == uploadType);
+ SkASSERT(texelsShallowCopy[currentMipLevel].fPixels ||
+ kNewTexture_UploadType == uploadType || kTransfer_UploadType == uploadType);
}
const GrGLInterface* interface = this->glInterface();
@@ -1167,6 +1154,10 @@ bool GrGLGpu::uploadTexData(const GrSurfaceDesc& desc,
int currentWidth = SkTMax(1, width / twoToTheMipLevel);
int currentHeight = SkTMax(1, height / twoToTheMipLevel);
+ if (texelsShallowCopy[currentMipLevel].fPixels == nullptr) {
+ continue;
+ }
+
if (currentHeight > SK_MaxS32 ||
currentWidth > SK_MaxS32) {
return false;
@@ -1202,7 +1193,7 @@ bool GrGLGpu::uploadTexData(const GrSurfaceDesc& desc,
bool swFlipY = false;
bool glFlipY = false;
- if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin && !texelsShallowCopy.empty()) {
+ if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
if (caps.unpackFlipYSupport()) {
glFlipY = true;
} else {
@@ -1228,6 +1219,10 @@ bool GrGLGpu::uploadTexData(const GrSurfaceDesc& desc,
char* buffer = (char*)tempStorage.reset(combined_buffer_size);
for (int currentMipLevel = 0; currentMipLevel < texelsShallowCopy.count(); currentMipLevel++) {
+ if (texelsShallowCopy[currentMipLevel].fPixels == nullptr) {
+ continue;
+ }
+
int twoToTheMipLevel = 1 << currentMipLevel;
int currentWidth = SkTMax(1, width / twoToTheMipLevel);
int currentHeight = SkTMax(1, height / twoToTheMipLevel);
@@ -1274,9 +1269,6 @@ bool GrGLGpu::uploadTexData(const GrSurfaceDesc& desc,
} else {
return false;
}
- }
-
- if (!texelsShallowCopy.empty()) {
if (glFlipY) {
GR_GL_CALL(interface, PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE));
}
@@ -1289,10 +1281,10 @@ bool GrGLGpu::uploadTexData(const GrSurfaceDesc& desc,
0 == left && 0 == top &&
desc.fWidth == width && desc.fHeight == height &&
!desc.fTextureStorageAllocator.fAllocateTextureStorage) {
- succeeded = allocate_and_populate_uncompressed_texture(desc, *interface, caps, target,
- internalFormat, externalFormat,
- externalType, texelsShallowCopy,
- width, height);
+ allocate_and_populate_uncompressed_texture(desc, *interface, caps, target,
+ internalFormat, externalFormat,
+ externalType, texelsShallowCopy,
+ width, height, &succeeded);
} else {
if (swFlipY || glFlipY) {
top = desc.fHeight - (top + height);
@@ -1302,6 +1294,9 @@ bool GrGLGpu::uploadTexData(const GrSurfaceDesc& desc,
int twoToTheMipLevel = 1 << currentMipLevel;
int currentWidth = SkTMax(1, width / twoToTheMipLevel);
int currentHeight = SkTMax(1, height / twoToTheMipLevel);
+ if (texelsShallowCopy[currentMipLevel].fPixels == nullptr) {
+ continue;
+ }
GL_CALL(TexSubImage2D(target,
currentMipLevel,
@@ -1329,6 +1324,8 @@ bool GrGLGpu::uploadCompressedTexData(const GrSurfaceDesc& desc,
UploadType uploadType,
int left, int top, int width, int height) {
SkASSERT(this->caps()->isConfigTexturable(desc.fConfig));
+ SkASSERT(kTransfer_UploadType != uploadType &&
+ (texels[0].fPixels || kNewTexture_UploadType != uploadType));
// No support for software flip y, yet...
SkASSERT(kBottomLeft_GrSurfaceOrigin != desc.fOrigin);
@@ -1369,7 +1366,9 @@ bool GrGLGpu::uploadCompressedTexData(const GrSurfaceDesc& desc,
return false;
}
for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentMipLevel++) {
- SkASSERT(texels[currentMipLevel].fPixels || kTransfer_UploadType == uploadType);
+ if (texels[currentMipLevel].fPixels == nullptr) {
+ continue;
+ }
int twoToTheMipLevel = 1 << currentMipLevel;
int currentWidth = SkTMax(1, width / twoToTheMipLevel);
@@ -1848,15 +1847,14 @@ bool GrGLGpu::createTextureExternalAllocatorImpl(const GrSurfaceDesc& desc,
// We do not make SkTArray available outside of Skia,
// and so we do not want to allow mipmaps to external
// allocators just yet.
- SkASSERT(texels.count() < 2);
+ SkASSERT(texels.count() == 1);
+ SkSTArray<1, GrMipLevel> texelsShallowCopy(1);
+ texelsShallowCopy.push_back(texels[0]);
- const void* pixels = nullptr;
- if (!texels.empty()) {
- pixels = texels.begin()->fPixels;
- }
switch (desc.fTextureStorageAllocator.fAllocateTextureStorage(
desc.fTextureStorageAllocator.fCtx, reinterpret_cast<GrBackendObject>(info),
- desc.fWidth, desc.fHeight, desc.fConfig, pixels, desc.fOrigin)) {
+ desc.fWidth, desc.fHeight, desc.fConfig, texelsShallowCopy[0].fPixels,
+ desc.fOrigin)) {
case GrTextureStorageAllocator::Result::kSucceededAndUploaded:
return true;
case GrTextureStorageAllocator::Result::kFailed:
@@ -1867,7 +1865,7 @@ bool GrGLGpu::createTextureExternalAllocatorImpl(const GrSurfaceDesc& desc,
if (!this->uploadTexData(desc, info->fTarget, kNewTexture_UploadType, 0, 0,
desc.fWidth, desc.fHeight,
- desc.fConfig, texels)) {
+ desc.fConfig, texelsShallowCopy)) {
desc.fTextureStorageAllocator.fDeallocateTextureStorage(
desc.fTextureStorageAllocator.fCtx, reinterpret_cast<GrBackendObject>(info));
return false;
@@ -2481,8 +2479,7 @@ bool GrGLGpu::readPixelsSupported(GrPixelConfig rtConfig, GrPixelConfig readConf
desc.fConfig = rtConfig;
desc.fWidth = desc.fHeight = 16;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
- SkAutoTUnref<GrTexture> temp(this->createTexture(desc,
- SkBudgeted::kNo));
+ SkAutoTUnref<GrTexture> temp(this->createTexture(desc, SkBudgeted::kNo, nullptr, 0));
if (!temp) {
return false;
}