diff options
author | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-02-14 17:26:04 +0000 |
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committer | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-02-14 17:26:04 +0000 |
commit | b35f18f49f583a4bc2ad0605f809640b4de03351 (patch) | |
tree | b561d02a3db0daf1945b4870eb3a69f14e7f97f5 /src/gpu/gl | |
parent | 621dfe6c847a6372abc1d14b38c6c44198ef76b7 (diff) |
Fix compile errors.
git-svn-id: http://skia.googlecode.com/svn/trunk@3192 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu/gl')
-rw-r--r-- | src/gpu/gl/GrGLColorConversionTest.cpp | 17 |
1 files changed, 12 insertions, 5 deletions
diff --git a/src/gpu/gl/GrGLColorConversionTest.cpp b/src/gpu/gl/GrGLColorConversionTest.cpp index f3975e6cd9..ee113d42fd 100644 --- a/src/gpu/gl/GrGLColorConversionTest.cpp +++ b/src/gpu/gl/GrGLColorConversionTest.cpp @@ -33,6 +33,10 @@ GrGLByteColorConversion GrGLuint progId = 0; GrGLShaderVar posIn, tOut, tIn, colorOut; GrStringBuilder vs, fs; + bool declColor; + const char* verStr; + bool foundHighBias = false; + bool foundLowBias = false; const GrGLInterface* gl = ctxInfo.interface(); GrGLSLGeneration gen = ctxInfo.glslGeneration(); @@ -90,7 +94,7 @@ GrGLByteColorConversion 0)); // offset - const char* verStr = GrGetGLSLVersionDecl(binding, gen); + verStr = GrGetGLSLVersionDecl(binding, gen); posIn.set(GrGLShaderVar::kVec2f_Type, GrGLShaderVar::kAttribute_TypeModifier, @@ -101,7 +105,7 @@ GrGLByteColorConversion tIn.set(GrGLShaderVar::kVec2f_Type, GrGLShaderVar::kIn_TypeModifier, "t"); - bool declColor = GrGLSLSetupFSColorOuput(gen, "color", &colorOut); + declColor = GrGLSLSetupFSColorOuput(gen, "color", &colorOut); vs.append(verStr); posIn.appendDecl(ctxInfo, &vs); @@ -129,6 +133,7 @@ GrGLByteColorConversion fs.appendf(" %s = vec4(justAboveExpectedLowCutoff,justBelowExpectedHighCutoff,middleOfExpectedRange,0.0);\n", colorOut.getName().c_str()); fs.append( "}\n"); + { GrGLint vsCompiled = GR_GL_INIT_ZERO; const GrGLchar* vsStr = vs.c_str(); const GrGLint vsLen = vs.size(); @@ -139,7 +144,9 @@ GrGLByteColorConversion if (!vsCompiled) { goto FINISHED; } + } + { GrGLint fsCompiled = GR_GL_INIT_ZERO; const GrGLchar* fsStr = fs.c_str(); const GrGLint fsLen = fs.size(); @@ -150,7 +157,9 @@ GrGLByteColorConversion if (!fsCompiled) { goto FINISHED; } + } + { GrGLint progLinked = GR_GL_INIT_ZERO; GrAssert(0 != progId); GR_GL_CALL(gl, AttachShader(progId, vsId)); @@ -166,6 +175,7 @@ GrGLByteColorConversion goto FINISHED; } GR_GL_CALL(gl, UseProgram(progId)); + } GR_GL_CALL(gl, DrawArrays(GR_GL_TRIANGLES, 0, 3)); uint32_t readData[256]; @@ -176,8 +186,6 @@ GrGLByteColorConversion GR_GL_CALL(gl, ReadPixels(0, 0, 256, 1, GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, readData)); - bool foundHighBias = false; - bool foundLowBias = false; for (int i = 0; i < 256 && (!foundHighBias || !foundLowBias); ++i) { int nearLowCutoffVal = readData[i] & 0x000000ff; int nearHighCutoffVal = (readData[i] & 0x0000ff00) >> 8; @@ -205,7 +213,6 @@ GrGLByteColorConversion } } fail = (foundHighBias && foundLowBias); - FINISHED: if (dstFbo) { GR_GL_CALL(gl, DeleteFramebuffers(1, &dstFbo)); |