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authorGravatar robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-04-01 22:20:59 +0000
committerGravatar robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-04-01 22:20:59 +0000
commit97055966846f1d3312714d4b811124443aecf681 (patch)
treecf132d841acbe56154cdd3cc28b27c9627637790 /src/gpu/gl
parent01f010cffe0b540a1d31d3779edcfcef23e26a45 (diff)
Reverting r8459 due to shader error on Nexus 10
git-svn-id: http://skia.googlecode.com/svn/trunk@8474 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu/gl')
-rw-r--r--src/gpu/gl/GrGLProgram.cpp2
-rw-r--r--src/gpu/gl/GrGLSL.cpp10
-rw-r--r--src/gpu/gl/GrGLShaderBuilder.cpp54
-rw-r--r--src/gpu/gl/GrGLShaderBuilder.h30
4 files changed, 16 insertions, 80 deletions
diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
index 51cae5c8c8..e1fa3a2613 100644
--- a/src/gpu/gl/GrGLProgram.cpp
+++ b/src/gpu/gl/GrGLProgram.cpp
@@ -462,6 +462,8 @@ bool GrGLProgram::genProgram(const GrEffectStage* stages[]) {
// the dual source output has no canonical var name, have to
// declare an output, which is incompatible with gl_FragColor/gl_FragData.
bool dualSourceOutputWritten = false;
+ builder.fHeader.append(GrGetGLSLVersionDecl(fContext.info().binding(),
+ fContext.info().glslGeneration()));
GrGLShaderVar colorOutput;
bool isColorDeclared = GrGLSLSetupFSColorOuput(fContext.info().glslGeneration(),
diff --git a/src/gpu/gl/GrGLSL.cpp b/src/gpu/gl/GrGLSL.cpp
index 3ec7fc45b2..b7946fc07a 100644
--- a/src/gpu/gl/GrGLSL.cpp
+++ b/src/gpu/gl/GrGLSL.cpp
@@ -9,7 +9,8 @@
#include "GrGLShaderVar.h"
#include "SkString.h"
-GrGLSLGeneration GrGetGLSLGeneration(GrGLBinding binding, const GrGLInterface* gl) {
+GrGLSLGeneration GrGetGLSLGeneration(GrGLBinding binding,
+ const GrGLInterface* gl) {
GrGLSLVersion ver = GrGLGetGLSLVersion(gl);
switch (binding) {
case kDesktop_GrGLBinding:
@@ -33,7 +34,8 @@ GrGLSLGeneration GrGetGLSLGeneration(GrGLBinding binding, const GrGLInterface* g
}
}
-const char* GrGetGLSLVersionDecl(GrGLBinding binding, GrGLSLGeneration gen) {
+const char* GrGetGLSLVersionDecl(GrGLBinding binding,
+ GrGLSLGeneration gen) {
switch (gen) {
case k110_GrGLSLGeneration:
if (kES2_GrGLBinding == binding) {
@@ -59,7 +61,9 @@ const char* GrGetGLSLVersionDecl(GrGLBinding binding, GrGLSLGeneration gen) {
}
}
-bool GrGLSLSetupFSColorOuput(GrGLSLGeneration gen, const char* nameIfDeclared, GrGLShaderVar* var) {
+bool GrGLSLSetupFSColorOuput(GrGLSLGeneration gen,
+ const char* nameIfDeclared,
+ GrGLShaderVar* var) {
bool declaredOutput = k110_GrGLSLGeneration != gen;
var->set(kVec4f_GrSLType,
GrGLShaderVar::kOut_TypeModifier,
diff --git a/src/gpu/gl/GrGLShaderBuilder.cpp b/src/gpu/gl/GrGLShaderBuilder.cpp
index 1104cd0cb7..0e91df296f 100644
--- a/src/gpu/gl/GrGLShaderBuilder.cpp
+++ b/src/gpu/gl/GrGLShaderBuilder.cpp
@@ -104,7 +104,6 @@ GrGLShaderBuilder::GrGLShaderBuilder(const GrGLContextInfo& ctxInfo,
, fCtxInfo(ctxInfo)
, fUniformManager(uniformManager)
, fCurrentStageIdx(kNonStageIdx)
- , fFSFeaturesAddedMask(0)
#if GR_GL_EXPERIMENTAL_GS
, fUsesGS(desc.fExperimentalGS)
#else
@@ -158,47 +157,6 @@ GrGLShaderBuilder::GrGLShaderBuilder(const GrGLContextInfo& ctxInfo,
}
}
-bool GrGLShaderBuilder::enableFeature(GLSLFeature feature) {
- switch (feature) {
- case kStandardDerivatives_GLSLFeature:
- if (!fCtxInfo.caps()->shaderDerivativeSupport()) {
- return false;
- }
- if (kES2_GrGLBinding == fCtxInfo.binding()) {
- this->addFSFeature(1 << kStandardDerivatives_GLSLFeature,
- "GL_OES_standard_derivatives");
- }
- return true;
- default:
- GrCrash("Unexpected GLSLFeature requested.");
- return false;
- }
-}
-
-bool GrGLShaderBuilder::enablePrivateFeature(GLSLPrivateFeature feature) {
- switch (feature) {
- case kFragCoordConventions_GLSLPrivateFeature:
- if (!fCtxInfo.caps()->fragCoordConventionsSupport()) {
- return false;
- }
- if (fCtxInfo.glslGeneration() < k150_GrGLSLGeneration) {
- this->addFSFeature(1 << kFragCoordConventions_GLSLPrivateFeature,
- "GL_ARB_fragment_coord_conventions");
- }
- return true;
- default:
- GrCrash("Unexpected GLSLPrivateFeature requested.");
- return false;
- }
-}
-
-void GrGLShaderBuilder::addFSFeature(uint32_t featureBit, const char* extensionName) {
- if (!(featureBit & fFSFeaturesAddedMask)) {
- fFSHeader.appendf("#extension %s: require\n", extensionName);
- fFSFeaturesAddedMask |= featureBit;
- }
-}
-
const char* GrGLShaderBuilder::dstColor() const {
if (fDstCopySampler.isInitialized()) {
return kDstColorName;
@@ -430,7 +388,9 @@ const char* GrGLShaderBuilder::fragmentPosition() {
#if 1
if (fCtxInfo.caps()->fragCoordConventionsSupport()) {
if (!fSetupFragPosition) {
- SkAssertResult(this->enablePrivateFeature(kFragCoordConventions_GLSLPrivateFeature));
+ if (fCtxInfo.glslGeneration() < k150_GrGLSLGeneration) {
+ fFSHeader.append("#extension GL_ARB_fragment_coord_conventions: require\n");
+ }
fFSInputs.push_back().set(kVec4f_GrSLType,
GrGLShaderVar::kIn_TypeModifier,
"gl_FragCoord",
@@ -547,11 +507,9 @@ void GrGLShaderBuilder::appendUniformDecls(ShaderType stype, SkString* out) cons
}
void GrGLShaderBuilder::getShader(ShaderType type, SkString* shaderStr) const {
- const char* version = GrGetGLSLVersionDecl(fCtxInfo.binding(), fCtxInfo.glslGeneration());
-
switch (type) {
case kVertex_ShaderType:
- *shaderStr = version;
+ *shaderStr = fHeader;
this->appendUniformDecls(kVertex_ShaderType, shaderStr);
this->appendDecls(fVSAttrs, shaderStr);
this->appendDecls(fVSOutputs, shaderStr);
@@ -561,7 +519,7 @@ void GrGLShaderBuilder::getShader(ShaderType type, SkString* shaderStr) const {
break;
case kGeometry_ShaderType:
if (fUsesGS) {
- *shaderStr = version;
+ *shaderStr = fHeader;
shaderStr->append(fGSHeader);
this->appendDecls(fGSInputs, shaderStr);
this->appendDecls(fGSOutputs, shaderStr);
@@ -573,7 +531,7 @@ void GrGLShaderBuilder::getShader(ShaderType type, SkString* shaderStr) const {
}
break;
case kFragment_ShaderType:
- *shaderStr = version;
+ *shaderStr = fHeader;
append_default_precision_qualifier(kDefaultFragmentPrecision,
fCtxInfo.binding(),
shaderStr);
diff --git a/src/gpu/gl/GrGLShaderBuilder.h b/src/gpu/gl/GrGLShaderBuilder.h
index 8406793671..4e39f91e35 100644
--- a/src/gpu/gl/GrGLShaderBuilder.h
+++ b/src/gpu/gl/GrGLShaderBuilder.h
@@ -107,22 +107,6 @@ public:
GrGLShaderBuilder(const GrGLContextInfo&, GrGLUniformManager&, const GrGLProgramDesc&);
/**
- * Use of these features may require a GLSL extension to be enabled. Shaders may not compile
- * if code is added that uses one of these features without calling enableFeature()
- */
- enum GLSLFeature {
- kStandardDerivatives_GLSLFeature = 0,
-
- kLastGLSLFeature = kStandardDerivatives_GLSLFeature
- };
-
- /**
- * If the feature is supported then true is returned and any necessary #extension declarations
- * are added to the shaders. If the feature is not supported then false will be returned.
- */
- bool enableFeature(GLSLFeature);
-
- /**
* Called by GrGLEffects to add code to one of the shaders.
*/
void vsCodeAppendf(const char format[], ...) SK_PRINTF_LIKE(2, 3) {
@@ -329,6 +313,7 @@ private:
// TODO: Everything below here private.
public:
+ SkString fHeader; // VS+FS, GLSL version, etc
VarArray fVSAttrs;
VarArray fVSOutputs;
VarArray fGSInputs;
@@ -342,18 +327,6 @@ private:
kNonStageIdx = -1,
};
- /**
- * Features that should only be enabled by GrGLShaderBuilder itself.
- */
- enum GLSLPrivateFeature {
- kFragCoordConventions_GLSLPrivateFeature = kLastGLSLFeature + 1
- };
- bool enablePrivateFeature(GLSLPrivateFeature);
-
- // If we ever have VS/GS features we can expand this to take a bitmask of ShaderType and track
- // the enables separately for each shader.
- void addFSFeature(uint32_t featureBit, const char* extensionName);
-
// Interpretation of DstReadKey when generating code
enum {
kNoDstRead_DstReadKey = 0,
@@ -365,7 +338,6 @@ private:
const GrGLContextInfo& fCtxInfo;
GrGLUniformManager& fUniformManager;
int fCurrentStageIdx;
- uint32_t fFSFeaturesAddedMask;
SkString fFSFunctions;
SkString fFSHeader;