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authorGravatar robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-11-01 15:03:34 +0000
committerGravatar robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-11-01 15:03:34 +0000
commit8995b7b626314ba82674aacc9a480c9f3d820fe4 (patch)
tree11ce739ac4962f80083c2a209d5a7de3808efe18 /src/gpu/gl
parent7b1c2c102ef3f7a1467fe061cd23dfdb9baf646a (diff)
Only disable scratch texture reuse on the N10 and N4
Diffstat (limited to 'src/gpu/gl')
-rw-r--r--src/gpu/gl/GrGLCaps.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index 6065c6d3d0..17e7b69fda 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -312,11 +312,10 @@ void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
ctxInfo.hasExtension("GL_NV_path_rendering");
fDstReadInShaderSupport = kNone_FBFetchType != fFBFetchType;
-#ifdef SK_BUILD_FOR_ANDROID
- fReuseScratchTextures = false;
-#else
- fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor();
-#endif
+
+ // Disable scratch texture reuse on Mali and Adreno devices
+ fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor() &&
+ kQualcomm_GrGLVendor != ctxInfo.vendor();
// Enable supported shader-related caps
if (kDesktop_GrGLBinding == binding) {