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authorGravatar joshualitt <joshualitt@chromium.org>2014-12-18 07:47:16 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2014-12-18 07:47:17 -0800
commit16b278989532ee9f9a38e3eb4754b228ff495cb8 (patch)
treee4739a6b85ddd286b0af1788bbdf3fea0b5c585d /src/gpu/gl
parent66644a830f83d6200ddffe3e0e378fe7de83d6d3 (diff)
Change to create device coord coordset
Diffstat (limited to 'src/gpu/gl')
-rw-r--r--src/gpu/gl/GrGLProgram.cpp3
-rw-r--r--src/gpu/gl/GrGLProgramDesc.cpp7
-rw-r--r--src/gpu/gl/builders/GrGLProgramBuilder.cpp6
-rw-r--r--src/gpu/gl/builders/GrGLProgramBuilder.h6
-rw-r--r--src/gpu/gl/builders/GrGLVertexShaderBuilder.cpp35
5 files changed, 41 insertions, 16 deletions
diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
index 0f4b70de2b..f8770b3664 100644
--- a/src/gpu/gl/GrGLProgram.cpp
+++ b/src/gpu/gl/GrGLProgram.cpp
@@ -32,7 +32,8 @@ static SkMatrix get_transform_matrix(const GrPendingFragmentStage& stage, int tr
SkMatrix combined;
if (kLocal_GrCoordSet == coordTransform.sourceCoords()) {
- // If we have explicit local coords then we shouldn't need a coord change.
+ // If we have explicit local coords or are in device coords then we shouldn't need a coord
+ // change.
const SkMatrix& ccm = stage.getCoordChangeMatrix();
combined.setConcat(coordTransform.getMatrix(), ccm);
} else {
diff --git a/src/gpu/gl/GrGLProgramDesc.cpp b/src/gpu/gl/GrGLProgramDesc.cpp
index 06377c758e..6e3128ceaf 100644
--- a/src/gpu/gl/GrGLProgramDesc.cpp
+++ b/src/gpu/gl/GrGLProgramDesc.cpp
@@ -52,8 +52,9 @@ enum {
kPrecisionShift = kMatrixTypeKeyBits,
kPositionCoords_Flag = (1 << (kPrecisionShift + kPrecisionBits)),
+ kDeviceCoords_Flag = kPositionCoords_Flag + kPositionCoords_Flag,
- kTransformKeyBits = kMatrixTypeKeyBits + kPrecisionBits + 1,
+ kTransformKeyBits = kMatrixTypeKeyBits + kPrecisionBits + 2,
};
GR_STATIC_ASSERT(kHigh_GrSLPrecision < (1 << kPrecisionBits));
@@ -78,8 +79,10 @@ static uint32_t gen_transform_key(const GrPendingFragmentStage& stage, bool useE
}
const GrCoordTransform& coordTransform = stage.getProcessor()->coordTransform(t);
- if (kLocal_GrCoordSet != coordTransform.sourceCoords() && useExplicitLocalCoords) {
+ if (kLocal_GrCoordSet == coordTransform.sourceCoords() && !useExplicitLocalCoords) {
key |= kPositionCoords_Flag;
+ } else if (kDevice_GrCoordSet == coordTransform.sourceCoords()) {
+ key |= kDeviceCoords_Flag;
}
GR_STATIC_ASSERT(kGrSLPrecisionCount <= (1 << kPrecisionBits));
diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.cpp b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
index 6f3214f23a..861410bf13 100644
--- a/src/gpu/gl/builders/GrGLProgramBuilder.cpp
+++ b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
@@ -401,12 +401,10 @@ void GrGLProgramBuilder::emitTransforms(const GrPendingFragmentStage& stage,
varyingName = suffixedVaryingName.c_str();
}
- bool useLocalCoords = kLocal_GrCoordSet == processor->coordTransform(t).sourceCoords();
- const char* coords = useLocalCoords ? fVS.localCoords() : fVS.positionCoords();
-
+ GrCoordSet coordType = processor->coordTransform(t).sourceCoords();
GrGLVertToFrag v(varyingType);
this->addVarying(varyingName, &v, precision);
- fCoordVaryings.push_back(TransformVarying(v, uniName, coords));
+ fCoordVaryings.push_back(TransformVarying(v, uniName, coordType));
SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingType);
SkNEW_APPEND_TO_TARRAY(outCoords, GrGLProcessor::TransformedCoords,
diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.h b/src/gpu/gl/builders/GrGLProgramBuilder.h
index 3fdccca393..032fa57fa2 100644
--- a/src/gpu/gl/builders/GrGLProgramBuilder.h
+++ b/src/gpu/gl/builders/GrGLProgramBuilder.h
@@ -352,11 +352,11 @@ protected:
int stageIndex() const { return fStageIndex; }
struct TransformVarying {
- TransformVarying(const GrGLVarying& v, const char* uniName, const char* sourceCoords)
- : fV(v), fUniName(uniName), fSourceCoords(sourceCoords) {}
+ TransformVarying(const GrGLVarying& v, const char* uniName, GrCoordSet coordSet)
+ : fV(v), fUniName(uniName), fCoordSet(coordSet) {}
GrGLVarying fV;
SkString fUniName;
- SkString fSourceCoords;
+ GrCoordSet fCoordSet;
};
const char* rtAdjustment() const { return "rtAdjustment"; }
diff --git a/src/gpu/gl/builders/GrGLVertexShaderBuilder.cpp b/src/gpu/gl/builders/GrGLVertexShaderBuilder.cpp
index 1d97e85234..317657e61f 100644
--- a/src/gpu/gl/builders/GrGLVertexShaderBuilder.cpp
+++ b/src/gpu/gl/builders/GrGLVertexShaderBuilder.cpp
@@ -53,16 +53,39 @@ void GrGLVertexBuilder::transformToNormalizedDeviceSpace() {
SkTArray<GrGLProgramBuilder::TransformVarying, true>& transVs = fProgramBuilder->fCoordVaryings;
int transformCount = transVs.count();
for (int i = 0; i < transformCount; i++) {
- const char* coords = transVs[i].fSourceCoords.c_str();
+ GrCoordSet coordSet = transVs[i].fCoordSet;
+ const char* coords;
+ switch (coordSet) {
+ default:
+ SkFAIL("Case missing");
+ case kPosition_GrCoordSet:
+ coords = this->positionCoords();
+ break;
+ case kLocal_GrCoordSet:
+ coords = this->localCoords();
+ break;
+ case kDevice_GrCoordSet:
+ coords = this->glPosition();
+ break;
+ }
// varying = matrix * coords (logically)
const GrGLVarying& v = transVs[i].fV;
- if (kVec2f_GrSLType == v.fType) {
- this->codeAppendf("%s = (%s * vec3(%s, 1)).xy;", v.fVsOut, transVs[i].fUniName.c_str(),
- coords);
+ if (kDevice_GrCoordSet == coordSet) {
+ if (kVec2f_GrSLType == v.fType) {
+ this->codeAppendf("%s = (%s * %s).xy;", v.fVsOut, transVs[i].fUniName.c_str(),
+ coords);
+ } else {
+ this->codeAppendf("%s = %s * %s;", v.fVsOut, transVs[i].fUniName.c_str(), coords);
+ }
} else {
- this->codeAppendf("%s = %s * vec3(%s, 1);", v.fVsOut, transVs[i].fUniName.c_str(),
- coords);
+ if (kVec2f_GrSLType == v.fType) {
+ this->codeAppendf("%s = (%s * vec3(%s, 1)).xy;", v.fVsOut, transVs[i].fUniName.c_str(),
+ coords);
+ } else {
+ this->codeAppendf("%s = %s * vec3(%s, 1);", v.fVsOut, transVs[i].fUniName.c_str(),
+ coords);
+ }
}
}