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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-06-04 13:31:48 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-06-04 13:31:48 +0000
commit0ae2ca2830231d074ac6fc61bf5550e85d12ed53 (patch)
treec1d6e60d90dbba1c47932a97589e34c074f44619 /src/gpu/gl
parent07ef911f18e30566d8a9d790e0bd69a836fd9d24 (diff)
Revert r4134 due to bot failures
git-svn-id: http://skia.googlecode.com/svn/trunk@4136 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu/gl')
-rw-r--r--src/gpu/gl/GrGpuGL.cpp162
-rw-r--r--src/gpu/gl/GrGpuGL.h3
-rw-r--r--src/gpu/gl/GrGpuGL_program.cpp15
3 files changed, 86 insertions, 94 deletions
diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp
index c390191c30..90fb2a69b3 100644
--- a/src/gpu/gl/GrGpuGL.cpp
+++ b/src/gpu/gl/GrGpuGL.cpp
@@ -2109,82 +2109,6 @@ void set_tex_swizzle(GrGLenum swizzle[4], const GrGLInterface* gl) {
}
}
-void GrGpuGL::flushBoundTextureAndParams(int stage) {
- GrDrawState* drawState = this->drawState();
-
- GrGLTexture* nextTexture =
- static_cast<GrGLTexture*>(drawState->getTexture(stage));
-
- // true for now, but maybe not with GrEffect.
- GrAssert(NULL != nextTexture);
- // if we created a rt/tex and rendered to it without using a
- // texture and now we're texturing from the rt it will still be
- // the last bound texture, but it needs resolving. So keep this
- // out of the "last != next" check.
- GrGLRenderTarget* texRT =
- static_cast<GrGLRenderTarget*>(nextTexture->asRenderTarget());
- if (NULL != texRT) {
- this->onResolveRenderTarget(texRT);
- }
-
- if (fHWBoundTextures[stage] != nextTexture) {
- this->setTextureUnit(stage);
- GL_CALL(BindTexture(GR_GL_TEXTURE_2D, nextTexture->textureID()));
- #if GR_COLLECT_STATS
- ++fStats.fTextureChngCnt;
- #endif
- //GrPrintf("---- bindtexture %d\n", nextTexture->textureID());
- fHWBoundTextures[stage] = nextTexture;
- }
-
- const GrSamplerState& sampler = drawState->getSampler(stage);
- ResetTimestamp timestamp;
- const GrGLTexture::TexParams& oldTexParams =
- nextTexture->getCachedTexParams(&timestamp);
- bool setAll = timestamp < this->getResetTimestamp();
- GrGLTexture::TexParams newTexParams;
-
- newTexParams.fFilter = gr_to_gl_filter(sampler.getFilter());
-
- const GrGLenum* wraps = GrGLTexture::WrapMode2GLWrap();
- newTexParams.fWrapS = wraps[sampler.getWrapX()];
- newTexParams.fWrapT = wraps[sampler.getWrapY()];
- memcpy(newTexParams.fSwizzleRGBA,
- get_swizzle(nextTexture->config(), sampler, this->glCaps()),
- sizeof(newTexParams.fSwizzleRGBA));
- if (setAll || newTexParams.fFilter != oldTexParams.fFilter) {
- this->setTextureUnit(stage);
- GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
- GR_GL_TEXTURE_MAG_FILTER,
- newTexParams.fFilter));
- GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
- GR_GL_TEXTURE_MIN_FILTER,
- newTexParams.fFilter));
- }
- if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) {
- this->setTextureUnit(stage);
- GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
- GR_GL_TEXTURE_WRAP_S,
- newTexParams.fWrapS));
- }
- if (setAll || newTexParams.fWrapT != oldTexParams.fWrapT) {
- this->setTextureUnit(stage);
- GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
- GR_GL_TEXTURE_WRAP_T,
- newTexParams.fWrapT));
- }
- if (this->glCaps().textureSwizzleSupport() &&
- (setAll || memcmp(newTexParams.fSwizzleRGBA,
- oldTexParams.fSwizzleRGBA,
- sizeof(newTexParams.fSwizzleRGBA)))) {
- this->setTextureUnit(stage);
- set_tex_swizzle(newTexParams.fSwizzleRGBA,
- this->glInterface());
- }
- nextTexture->setCachedTexParams(newTexParams,
- this->getResetTimestamp());
-}
-
bool GrGpuGL::flushGLStateCommon(GrPrimitiveType type) {
GrDrawState* drawState = this->drawState();
@@ -2192,6 +2116,92 @@ bool GrGpuGL::flushGLStateCommon(GrPrimitiveType type) {
// and bailed if not true.
GrAssert(NULL != drawState->getRenderTarget());
+ for (int s = 0; s < GrDrawState::kNumStages; ++s) {
+ // bind texture and set sampler state
+ if (this->isStageEnabled(s)) {
+ GrGLTexture* nextTexture =
+ static_cast<GrGLTexture*>(drawState->getTexture(s));
+
+ // true for now, but maybe not with GrEffect.
+ GrAssert(NULL != nextTexture);
+ // if we created a rt/tex and rendered to it without using a
+ // texture and now we're texturing from the rt it will still be
+ // the last bound texture, but it needs resolving. So keep this
+ // out of the "last != next" check.
+ GrGLRenderTarget* texRT =
+ static_cast<GrGLRenderTarget*>(nextTexture->asRenderTarget());
+ if (NULL != texRT) {
+ this->onResolveRenderTarget(texRT);
+ }
+
+ if (fHWBoundTextures[s] != nextTexture) {
+ this->setTextureUnit(s);
+ GL_CALL(BindTexture(GR_GL_TEXTURE_2D, nextTexture->textureID()));
+ #if GR_COLLECT_STATS
+ ++fStats.fTextureChngCnt;
+ #endif
+ //GrPrintf("---- bindtexture %d\n", nextTexture->textureID());
+ fHWBoundTextures[s] = nextTexture;
+ }
+
+ const GrSamplerState& sampler = drawState->getSampler(s);
+ ResetTimestamp timestamp;
+ const GrGLTexture::TexParams& oldTexParams =
+ nextTexture->getCachedTexParams(&timestamp);
+ bool setAll = timestamp < this->getResetTimestamp();
+ GrGLTexture::TexParams newTexParams;
+
+ newTexParams.fFilter = gr_to_gl_filter(sampler.getFilter());
+
+ const GrGLenum* wraps = GrGLTexture::WrapMode2GLWrap();
+ newTexParams.fWrapS = wraps[sampler.getWrapX()];
+ newTexParams.fWrapT = wraps[sampler.getWrapY()];
+ memcpy(newTexParams.fSwizzleRGBA,
+ get_swizzle(nextTexture->config(), sampler, this->glCaps()),
+ sizeof(newTexParams.fSwizzleRGBA));
+ if (setAll || newTexParams.fFilter != oldTexParams.fFilter) {
+ this->setTextureUnit(s);
+ GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
+ GR_GL_TEXTURE_MAG_FILTER,
+ newTexParams.fFilter));
+ GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
+ GR_GL_TEXTURE_MIN_FILTER,
+ newTexParams.fFilter));
+ }
+ if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) {
+ this->setTextureUnit(s);
+ GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
+ GR_GL_TEXTURE_WRAP_S,
+ newTexParams.fWrapS));
+ }
+ if (setAll || newTexParams.fWrapT != oldTexParams.fWrapT) {
+ this->setTextureUnit(s);
+ GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
+ GR_GL_TEXTURE_WRAP_T,
+ newTexParams.fWrapT));
+ }
+ if (this->glCaps().textureSwizzleSupport() &&
+ (setAll ||
+ memcmp(newTexParams.fSwizzleRGBA,
+ oldTexParams.fSwizzleRGBA,
+ sizeof(newTexParams.fSwizzleRGBA)))) {
+ this->setTextureUnit(s);
+ set_tex_swizzle(newTexParams.fSwizzleRGBA,
+ this->glInterface());
+ }
+ nextTexture->setCachedTexParams(newTexParams,
+ this->getResetTimestamp());
+ }
+ }
+
+ GrIRect* rect = NULL;
+ GrIRect clipBounds;
+ if (drawState->isClipState() &&
+ fClip.hasConservativeBounds()) {
+ fClip.getConservativeBounds().roundOut(&clipBounds);
+ rect = &clipBounds;
+ }
+ this->flushRenderTarget(rect);
this->flushAAState(type);
if (drawState->isDitherState()) {
diff --git a/src/gpu/gl/GrGpuGL.h b/src/gpu/gl/GrGpuGL.h
index b997c169fa..b0a7bdc653 100644
--- a/src/gpu/gl/GrGpuGL.h
+++ b/src/gpu/gl/GrGpuGL.h
@@ -239,9 +239,6 @@ private:
const GrGLContextInfo& fGL;
};
- // binds the texture and sets its texture params
- void flushBoundTextureAndParams(int stage);
-
// sets the texture matrix and domain for the currently bound program
void flushTextureMatrixAndDomain(int stage);
diff --git a/src/gpu/gl/GrGpuGL_program.cpp b/src/gpu/gl/GrGpuGL_program.cpp
index 9826a5180b..e79afe15e2 100644
--- a/src/gpu/gl/GrGpuGL_program.cpp
+++ b/src/gpu/gl/GrGpuGL_program.cpp
@@ -438,9 +438,6 @@ bool GrGpuGL::flushGraphicsState(GrPrimitiveType type) {
for (int s = 0; s < GrDrawState::kNumStages; ++s) {
if (this->isStageEnabled(s)) {
-
- this->flushBoundTextureAndParams(s);
-
this->flushTextureMatrixAndDomain(s);
this->flushTexelSize(s);
@@ -458,18 +455,6 @@ bool GrGpuGL::flushGraphicsState(GrPrimitiveType type) {
}
}
this->flushColorMatrix();
-
- GrIRect* rect = NULL;
- GrIRect clipBounds;
- if (drawState.isClipState() &&
- fClip.hasConservativeBounds()) {
- fClip.getConservativeBounds().roundOut(&clipBounds);
- rect = &clipBounds;
- }
- // This must come after textures are flushed because a texture may need
- // to be msaa-resolved (which will modify bound FBO state).
- this->flushRenderTarget(rect);
-
return true;
}