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authorGravatar halcanary <halcanary@google.com>2015-08-27 07:41:13 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-08-27 07:41:16 -0700
commit96fcdcc219d2a0d3579719b84b28bede76efba64 (patch)
tree0ec5ea0193d8292df8bf5ed9dd8498a5eb5763dd /src/gpu/gl/debug
parent435af2f736c85c3274a0c6760a3523810750d237 (diff)
Style Change: NULL->nullptr
Diffstat (limited to 'src/gpu/gl/debug')
-rw-r--r--src/gpu/gl/debug/GrBufferObj.h2
-rw-r--r--src/gpu/gl/debug/GrDebugGL.cpp32
-rw-r--r--src/gpu/gl/debug/GrDebugGL.h4
-rw-r--r--src/gpu/gl/debug/GrFrameBufferObj.h18
-rw-r--r--src/gpu/gl/debug/GrGLCreateDebugInterface.cpp40
-rw-r--r--src/gpu/gl/debug/GrTextureUnitObj.h2
-rw-r--r--src/gpu/gl/debug/SkDebugGLContext.h4
7 files changed, 51 insertions, 51 deletions
diff --git a/src/gpu/gl/debug/GrBufferObj.h b/src/gpu/gl/debug/GrBufferObj.h
index 3c7a30b6d3..65b1caf820 100644
--- a/src/gpu/gl/debug/GrBufferObj.h
+++ b/src/gpu/gl/debug/GrBufferObj.h
@@ -19,7 +19,7 @@ class GrBufferObj : public GrFakeRefObj {
public:
GrBufferObj()
: GrFakeRefObj()
- , fDataPtr(NULL)
+ , fDataPtr(nullptr)
, fMapped(false)
, fBound(false)
, fSize(0)
diff --git a/src/gpu/gl/debug/GrDebugGL.cpp b/src/gpu/gl/debug/GrDebugGL.cpp
index ad06862bd7..2de349bc38 100644
--- a/src/gpu/gl/debug/GrDebugGL.cpp
+++ b/src/gpu/gl/debug/GrDebugGL.cpp
@@ -16,7 +16,7 @@
#include "GrTextureUnitObj.h"
#include "GrVertexArrayObj.h"
-GrDebugGL* GrDebugGL::gObj = NULL;
+GrDebugGL* GrDebugGL::gObj = nullptr;
int GrDebugGL::gStaticRefCount = 0;
GrDebugGL::Create GrDebugGL::gFactoryFunc[kObjTypeCount] = {
GrTextureObj::createGrTextureObj,
@@ -34,13 +34,13 @@ GrDebugGL::GrDebugGL()
: fPackRowLength(0)
, fUnPackRowLength(0)
, fCurTextureUnit(0)
- , fArrayBuffer(NULL)
- , fElementArrayBuffer(NULL)
- , fFrameBuffer(NULL)
- , fRenderBuffer(NULL)
- , fProgram(NULL)
- , fTexture(NULL)
- , fVertexArray(NULL)
+ , fArrayBuffer(nullptr)
+ , fElementArrayBuffer(nullptr)
+ , fFrameBuffer(nullptr)
+ , fRenderBuffer(nullptr)
+ , fProgram(nullptr)
+ , fTexture(nullptr)
+ , fVertexArray(nullptr)
, fAbandoned(false) {
for (int i = 0; i < kDefaultMaxTextureUnits; ++i) {
@@ -67,13 +67,13 @@ GrDebugGL::~GrDebugGL() {
}
fObjects.reset();
- fArrayBuffer = NULL;
- fElementArrayBuffer = NULL;
- fFrameBuffer = NULL;
- fRenderBuffer = NULL;
- fProgram = NULL;
- fTexture = NULL;
- fVertexArray = NULL;
+ fArrayBuffer = nullptr;
+ fElementArrayBuffer = nullptr;
+ fFrameBuffer = nullptr;
+ fRenderBuffer = nullptr;
+ fProgram = nullptr;
+ fTexture = nullptr;
+ fVertexArray = nullptr;
}
GrFakeRefObj *GrDebugGL::findObject(GrGLuint ID, GrObjTypes type) {
@@ -87,7 +87,7 @@ GrFakeRefObj *GrDebugGL::findObject(GrGLuint ID, GrObjTypes type) {
}
}
- return NULL;
+ return nullptr;
}
void GrDebugGL::setArrayBuffer(GrBufferObj *arrayBuffer) {
diff --git a/src/gpu/gl/debug/GrDebugGL.h b/src/gpu/gl/debug/GrDebugGL.h
index ae6a978363..2560879b4f 100644
--- a/src/gpu/gl/debug/GrDebugGL.h
+++ b/src/gpu/gl/debug/GrDebugGL.h
@@ -92,7 +92,7 @@ public:
// someone should admit to actually using this class
SkASSERT(0 < gStaticRefCount);
- if (NULL == gObj) {
+ if (nullptr == gObj) {
gObj = new GrDebugGL;
}
@@ -110,7 +110,7 @@ public:
gStaticRefCount--;
if (0 == gStaticRefCount) {
delete gObj;
- gObj = NULL;
+ gObj = nullptr;
}
}
diff --git a/src/gpu/gl/debug/GrFrameBufferObj.h b/src/gpu/gl/debug/GrFrameBufferObj.h
index 794450c136..42a0effe07 100644
--- a/src/gpu/gl/debug/GrFrameBufferObj.h
+++ b/src/gpu/gl/debug/GrFrameBufferObj.h
@@ -22,15 +22,15 @@ public:
GrFrameBufferObj()
: GrFakeRefObj()
, fBound(false)
- , fColorBuffer(NULL)
- , fDepthBuffer(NULL)
- , fStencilBuffer(NULL) {
+ , fColorBuffer(nullptr)
+ , fDepthBuffer(nullptr)
+ , fStencilBuffer(nullptr) {
}
virtual ~GrFrameBufferObj() {
- fColorBuffer = NULL;
- fDepthBuffer = NULL;
- fStencilBuffer = NULL;
+ fColorBuffer = nullptr;
+ fDepthBuffer = nullptr;
+ fStencilBuffer = nullptr;
}
void setBound() { fBound = true; }
@@ -48,9 +48,9 @@ public:
void deleteAction() override {
- setColor(NULL);
- setDepth(NULL);
- setStencil(NULL);
+ setColor(nullptr);
+ setDepth(nullptr);
+ setStencil(nullptr);
this->INHERITED::deleteAction();
}
diff --git a/src/gpu/gl/debug/GrGLCreateDebugInterface.cpp b/src/gpu/gl/debug/GrGLCreateDebugInterface.cpp
index ef52fb6763..75b673688d 100644
--- a/src/gpu/gl/debug/GrGLCreateDebugInterface.cpp
+++ b/src/gpu/gl/debug/GrGLCreateDebugInterface.cpp
@@ -84,7 +84,7 @@ GrGLvoid GR_GL_FUNCTION_TYPE debugGLBufferData(GrGLenum target,
GR_GL_STATIC_DRAW == usage ||
GR_GL_DYNAMIC_DRAW == usage);
- GrBufferObj *buffer = NULL;
+ GrBufferObj *buffer = nullptr;
switch (target) {
case GR_GL_ARRAY_BUFFER:
buffer = GrDebugGL::getInstance()->getArrayBuffer();
@@ -241,7 +241,7 @@ GrGLvoid GR_GL_FUNCTION_TYPE debugGLReadPixels(GrGLint x,
if (textures[j] == pTU->getTexture()->getID()) {
// this ID is the current texture - revert the binding to 0
- pTU->setTexture(NULL);
+ pTU->setTexture(nullptr);
}
}
}
@@ -258,15 +258,15 @@ GrGLvoid GR_GL_FUNCTION_TYPE debugGLReadPixels(GrGLint x,
if (frameBuffer->getColor() &&
textures[i] == frameBuffer->getColor()->getID()) {
- frameBuffer->setColor(NULL);
+ frameBuffer->setColor(nullptr);
}
if (frameBuffer->getDepth() &&
textures[i] == frameBuffer->getDepth()->getID()) {
- frameBuffer->setDepth(NULL);
+ frameBuffer->setDepth(nullptr);
}
if (frameBuffer->getStencil() &&
textures[i] == frameBuffer->getStencil()->getID()) {
- frameBuffer->setStencil(NULL);
+ frameBuffer->setStencil(nullptr);
}
}
}
@@ -298,7 +298,7 @@ GrGLvoid GR_GL_FUNCTION_TYPE debugGLReadPixels(GrGLint x,
if (frameBuffers[i] ==
GrDebugGL::getInstance()->getFrameBuffer()->getID()) {
// this ID is the current frame buffer - rebind to the default
- GrDebugGL::getInstance()->setFrameBuffer(NULL);
+ GrDebugGL::getInstance()->setFrameBuffer(nullptr);
}
}
}
@@ -326,7 +326,7 @@ GrGLvoid GR_GL_FUNCTION_TYPE debugGLReadPixels(GrGLint x,
GrDebugGL::getInstance()->getRenderBuffer()->getID()) {
// this ID is the current render buffer - make no
// render buffer be bound
- GrDebugGL::getInstance()->setRenderBuffer(NULL);
+ GrDebugGL::getInstance()->setRenderBuffer(nullptr);
}
}
}
@@ -343,15 +343,15 @@ GrGLvoid GR_GL_FUNCTION_TYPE debugGLReadPixels(GrGLint x,
if (frameBuffer->getColor() &&
renderBuffers[i] == frameBuffer->getColor()->getID()) {
- frameBuffer->setColor(NULL);
+ frameBuffer->setColor(nullptr);
}
if (frameBuffer->getDepth() &&
renderBuffers[i] == frameBuffer->getDepth()->getID()) {
- frameBuffer->setDepth(NULL);
+ frameBuffer->setDepth(nullptr);
}
if (frameBuffer->getStencil() &&
renderBuffers[i] == frameBuffer->getStencil()->getID()) {
- frameBuffer->setStencil(NULL);
+ frameBuffer->setStencil(nullptr);
}
}
}
@@ -552,7 +552,7 @@ GrGLvoid GR_GL_FUNCTION_TYPE debugGLDeleteVertexArrays(GrGLsizei n, const GrGLui
// Deleting the current vertex array binds object 0
if (GrDebugGL::getInstance()->getVertexArray() == array) {
- GrDebugGL::getInstance()->setVertexArray(NULL);
+ GrDebugGL::getInstance()->setVertexArray(nullptr);
}
if (array->getRefCount()) {
@@ -599,13 +599,13 @@ GrGLvoid GR_GL_FUNCTION_TYPE debugGLDeleteBuffers(GrGLsizei n, const GrGLuint* i
if (GrDebugGL::getInstance()->getArrayBuffer() &&
ids[i] == GrDebugGL::getInstance()->getArrayBuffer()->getID()) {
// this ID is the current array buffer
- GrDebugGL::getInstance()->setArrayBuffer(NULL);
+ GrDebugGL::getInstance()->setArrayBuffer(nullptr);
}
if (GrDebugGL::getInstance()->getElementArrayBuffer() &&
ids[i] ==
GrDebugGL::getInstance()->getElementArrayBuffer()->getID()) {
// this ID is the current element array buffer
- GrDebugGL::getInstance()->setElementArrayBuffer(NULL);
+ GrDebugGL::getInstance()->setElementArrayBuffer(nullptr);
}
}
@@ -631,7 +631,7 @@ GrGLvoid* GR_GL_FUNCTION_TYPE debugGLMapBufferRange(GrGLenum target, GrGLintptr
GrAlwaysAssert(!SkToBool(GR_GL_MAP_READ_BIT & access));
GrAlwaysAssert((GR_GL_MAP_INVALIDATE_BUFFER_BIT | GR_GL_MAP_INVALIDATE_RANGE_BIT) & access);
- GrBufferObj *buffer = NULL;
+ GrBufferObj *buffer = nullptr;
switch (target) {
case GR_GL_ARRAY_BUFFER:
buffer = GrDebugGL::getInstance()->getArrayBuffer();
@@ -652,13 +652,13 @@ GrGLvoid* GR_GL_FUNCTION_TYPE debugGLMapBufferRange(GrGLenum target, GrGLintptr
}
GrAlwaysAssert(false);
- return NULL; // no buffer bound to the target
+ return nullptr; // no buffer bound to the target
}
GrGLvoid* GR_GL_FUNCTION_TYPE debugGLMapBuffer(GrGLenum target, GrGLenum access) {
GrAlwaysAssert(GR_GL_WRITE_ONLY == access);
- GrBufferObj *buffer = NULL;
+ GrBufferObj *buffer = nullptr;
switch (target) {
case GR_GL_ARRAY_BUFFER:
buffer = GrDebugGL::getInstance()->getArrayBuffer();
@@ -682,7 +682,7 @@ GrGLboolean GR_GL_FUNCTION_TYPE debugGLUnmapBuffer(GrGLenum target) {
GrAlwaysAssert(GR_GL_ARRAY_BUFFER == target ||
GR_GL_ELEMENT_ARRAY_BUFFER == target);
- GrBufferObj *buffer = NULL;
+ GrBufferObj *buffer = nullptr;
switch (target) {
case GR_GL_ARRAY_BUFFER:
buffer = GrDebugGL::getInstance()->getArrayBuffer();
@@ -711,7 +711,7 @@ GrGLvoid GR_GL_FUNCTION_TYPE debugGLFlushMappedBufferRange(GrGLenum target,
GrAlwaysAssert(GR_GL_ARRAY_BUFFER == target ||
GR_GL_ELEMENT_ARRAY_BUFFER == target);
- GrBufferObj *buffer = NULL;
+ GrBufferObj *buffer = nullptr;
switch (target) {
case GR_GL_ARRAY_BUFFER:
buffer = GrDebugGL::getInstance()->getArrayBuffer();
@@ -742,7 +742,7 @@ GrGLvoid GR_GL_FUNCTION_TYPE debugGLGetBufferParameteriv(GrGLenum target,
GrAlwaysAssert(GR_GL_BUFFER_SIZE == value ||
GR_GL_BUFFER_USAGE == value);
- GrBufferObj *buffer = NULL;
+ GrBufferObj *buffer = nullptr;
switch (target) {
case GR_GL_ARRAY_BUFFER:
buffer = GrDebugGL::getInstance()->getArrayBuffer();
@@ -784,7 +784,7 @@ public:
GrDebugGLInterface()
- : fWrapped(NULL) {
+ : fWrapped(nullptr) {
GrDebugGL::staticRef();
}
diff --git a/src/gpu/gl/debug/GrTextureUnitObj.h b/src/gpu/gl/debug/GrTextureUnitObj.h
index 7d9ed2e6df..b0254a0fc1 100644
--- a/src/gpu/gl/debug/GrTextureUnitObj.h
+++ b/src/gpu/gl/debug/GrTextureUnitObj.h
@@ -22,7 +22,7 @@ public:
GrTextureUnitObj()
: GrFakeRefObj()
, fNumber(0)
- , fTexture(NULL) {
+ , fTexture(nullptr) {
}
void setNumber(GrGLenum number) {
diff --git a/src/gpu/gl/debug/SkDebugGLContext.h b/src/gpu/gl/debug/SkDebugGLContext.h
index 0a61f72cb2..abbcf559c5 100644
--- a/src/gpu/gl/debug/SkDebugGLContext.h
+++ b/src/gpu/gl/debug/SkDebugGLContext.h
@@ -16,14 +16,14 @@ public:
static SkDebugGLContext* Create(GrGLStandard forcedGpuAPI) {
if (kGLES_GrGLStandard == forcedGpuAPI) {
- return NULL;
+ return nullptr;
}
return new SkDebugGLContext;
}
private:
void onPlatformMakeCurrent() const override {}
void onPlatformSwapBuffers() const override {}
- GrGLFuncPtr onPlatformGetProcAddress(const char*) const override { return NULL; }
+ GrGLFuncPtr onPlatformGetProcAddress(const char*) const override { return nullptr; }
SkDebugGLContext();
};