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authorGravatar bsalomon <bsalomon@google.com>2014-09-05 13:34:00 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-09-05 13:34:00 -0700
commit49f085dddff10473b6ebf832a974288300224e60 (patch)
tree308a3cac5e1fb053c9e27e7d07213d72eaa05409 /src/gpu/gl/debug
parent7260d7292bde966f038b8e166f3fe41ddd8f2099 (diff)
"NULL !=" = NULL
R=reed@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/544233002
Diffstat (limited to 'src/gpu/gl/debug')
-rw-r--r--src/gpu/gl/debug/GrDebugGL.cpp2
-rw-r--r--src/gpu/gl/debug/GrGLCreateDebugInterface.cpp30
2 files changed, 16 insertions, 16 deletions
diff --git a/src/gpu/gl/debug/GrDebugGL.cpp b/src/gpu/gl/debug/GrDebugGL.cpp
index 71607c8b0d..e5b00c10c1 100644
--- a/src/gpu/gl/debug/GrDebugGL.cpp
+++ b/src/gpu/gl/debug/GrDebugGL.cpp
@@ -112,7 +112,7 @@ void GrDebugGL::setArrayBuffer(GrBufferObj *arrayBuffer) {
}
void GrDebugGL::setVertexArray(GrVertexArrayObj* vertexArray) {
- if (NULL != vertexArray) {
+ if (vertexArray) {
SkASSERT(!vertexArray->getDeleted());
}
SkRefCnt_SafeAssign(fVertexArray, vertexArray);
diff --git a/src/gpu/gl/debug/GrGLCreateDebugInterface.cpp b/src/gpu/gl/debug/GrGLCreateDebugInterface.cpp
index 0279427d3b..4bd8f99e22 100644
--- a/src/gpu/gl/debug/GrGLCreateDebugInterface.cpp
+++ b/src/gpu/gl/debug/GrGLCreateDebugInterface.cpp
@@ -256,15 +256,15 @@ GrGLvoid GR_GL_FUNCTION_TYPE debugGLReadPixels(GrGLint x,
for (int i = 0; i < n; ++i) {
- if (NULL != frameBuffer->getColor() &&
+ if (frameBuffer->getColor() &&
textures[i] == frameBuffer->getColor()->getID()) {
frameBuffer->setColor(NULL);
}
- if (NULL != frameBuffer->getDepth() &&
+ if (frameBuffer->getDepth() &&
textures[i] == frameBuffer->getDepth()->getID()) {
frameBuffer->setDepth(NULL);
}
- if (NULL != frameBuffer->getStencil() &&
+ if (frameBuffer->getStencil() &&
textures[i] == frameBuffer->getStencil()->getID()) {
frameBuffer->setStencil(NULL);
}
@@ -341,15 +341,15 @@ GrGLvoid GR_GL_FUNCTION_TYPE debugGLReadPixels(GrGLint x,
for (int i = 0; i < n; ++i) {
- if (NULL != frameBuffer->getColor() &&
+ if (frameBuffer->getColor() &&
renderBuffers[i] == frameBuffer->getColor()->getID()) {
frameBuffer->setColor(NULL);
}
- if (NULL != frameBuffer->getDepth() &&
+ if (frameBuffer->getDepth() &&
renderBuffers[i] == frameBuffer->getDepth()->getID()) {
frameBuffer->setDepth(NULL);
}
- if (NULL != frameBuffer->getStencil() &&
+ if (frameBuffer->getStencil() &&
renderBuffers[i] == frameBuffer->getStencil()->getID()) {
frameBuffer->setStencil(NULL);
}
@@ -390,7 +390,7 @@ GrGLvoid GR_GL_FUNCTION_TYPE debugGLReadPixels(GrGLint x,
GrFrameBufferObj *framebuffer = GrDebugGL::getInstance()->getFrameBuffer();
// A render buffer cannot be attached to the default framebuffer
- GrAlwaysAssert(NULL != framebuffer);
+ GrAlwaysAssert(framebuffer);
// a renderBufferID of 0 is acceptable - it unbinds the current
// render buffer
@@ -430,7 +430,7 @@ GrGLvoid GR_GL_FUNCTION_TYPE debugGLReadPixels(GrGLint x,
GrFrameBufferObj *framebuffer = GrDebugGL::getInstance()->getFrameBuffer();
// A texture cannot be attached to the default framebuffer
- GrAlwaysAssert(NULL != framebuffer);
+ GrAlwaysAssert(framebuffer);
// A textureID of 0 is allowed - it unbinds the currently bound texture
GrTextureObj *texture = GR_FIND(textureID, GrTextureObj,
@@ -566,7 +566,7 @@ GrGLvoid GR_GL_FUNCTION_TYPE debugGLDeleteVertexArrays(GrGLsizei n, const GrGLui
GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindVertexArray(GrGLuint id) {
GrVertexArrayObj* array = GR_FIND(id, GrVertexArrayObj, GrDebugGL::kVertexArray_ObjTypes);
- GrAlwaysAssert((0 == id) || NULL != array);
+ GrAlwaysAssert((0 == id) || array);
GrDebugGL::getInstance()->setVertexArray(array);
}
@@ -644,7 +644,7 @@ GrGLvoid* GR_GL_FUNCTION_TYPE debugGLMapBufferRange(GrGLenum target, GrGLintptr
break;
}
- if (NULL != buffer) {
+ if (buffer) {
GrAlwaysAssert(offset >= 0 && offset + length <= buffer->getSize());
GrAlwaysAssert(!buffer->getMapped());
buffer->setMapped(offset, length);
@@ -695,7 +695,7 @@ GrGLboolean GR_GL_FUNCTION_TYPE debugGLUnmapBuffer(GrGLenum target) {
break;
}
- if (NULL != buffer) {
+ if (buffer) {
GrAlwaysAssert(buffer->getMapped());
buffer->resetMapped();
return GR_GL_TRUE;
@@ -724,7 +724,7 @@ GrGLvoid GR_GL_FUNCTION_TYPE debugGLFlushMappedBufferRange(GrGLenum target,
break;
}
- if (NULL != buffer) {
+ if (buffer) {
GrAlwaysAssert(buffer->getMapped());
GrAlwaysAssert(offset >= 0 && (offset + length) <= buffer->getMappedLength());
} else {
@@ -757,17 +757,17 @@ GrGLvoid GR_GL_FUNCTION_TYPE debugGLGetBufferParameteriv(GrGLenum target,
switch (value) {
case GR_GL_BUFFER_MAPPED:
*params = GR_GL_FALSE;
- if (NULL != buffer)
+ if (buffer)
*params = buffer->getMapped() ? GR_GL_TRUE : GR_GL_FALSE;
break;
case GR_GL_BUFFER_SIZE:
*params = 0;
- if (NULL != buffer)
+ if (buffer)
*params = SkToInt(buffer->getSize());
break;
case GR_GL_BUFFER_USAGE:
*params = GR_GL_STATIC_DRAW;
- if (NULL != buffer)
+ if (buffer)
*params = buffer->getUsage();
break;
default: