diff options
author | robertphillips <robertphillips@google.com> | 2016-03-30 09:26:24 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2016-03-30 09:26:24 -0700 |
commit | 6f70d43719d0583d486a000f66e915c10a6b83a2 (patch) | |
tree | 6f9511faa88ca6d44932e1a247fc10c0f297a3e0 /src/gpu/gl/command_buffer | |
parent | fe3456cb006110d045b26ff3f8681b893a757b58 (diff) |
Revert of Move SkGLContext and some GrGLInterface implementations to skgputest module (patchset #13 id:240001 of https://codereview.chromium.org/1815823002/ )
Reason for revert:
red bots
Original issue's description:
> Move SkGLContext and some GrGLInterface implementations to skgputest module
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1815823002
> CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot
>
> Committed: https://skia.googlesource.com/skia/+/fe3456cb006110d045b26ff3f8681b893a757b58
TBR=jvanverth@google.com,bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1845473004
Diffstat (limited to 'src/gpu/gl/command_buffer')
-rw-r--r-- | src/gpu/gl/command_buffer/SkCommandBufferGLContext.cpp | 338 |
1 files changed, 338 insertions, 0 deletions
diff --git a/src/gpu/gl/command_buffer/SkCommandBufferGLContext.cpp b/src/gpu/gl/command_buffer/SkCommandBufferGLContext.cpp new file mode 100644 index 0000000000..516c155fcc --- /dev/null +++ b/src/gpu/gl/command_buffer/SkCommandBufferGLContext.cpp @@ -0,0 +1,338 @@ +/* + * Copyright 2015 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ +#include "SkOnce.h" +#include "gl/GrGLInterface.h" +#include "gl/GrGLAssembleInterface.h" +#include "gl/command_buffer/SkCommandBufferGLContext.h" +#include "../ports/SkOSEnvironment.h" +#include "../ports/SkOSLibrary.h" + +#if defined SK_BUILD_FOR_MAC + +// EGL doesn't exist on the mac, so expose what we need to get the command buffer's EGL running. +typedef void *EGLDisplay; +typedef unsigned int EGLBoolean; +typedef void *EGLConfig; +typedef void *EGLSurface; +typedef void *EGLContext; +typedef int32_t EGLint; +typedef void* EGLNativeDisplayType; +typedef void* EGLNativeWindowType; +typedef void (*__eglMustCastToProperFunctionPointerType)(void); +#define EGL_FALSE 0 +#define EGL_OPENGL_ES2_BIT 0x0004 +#define EGL_CONTEXT_CLIENT_VERSION 0x3098 +#define EGL_NO_SURFACE ((EGLSurface)0) +#define EGL_NO_DISPLAY ((EGLDisplay)0) +#define EGL_NO_CONTEXT ((EGLContext)0) +#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) +#define EGL_SURFACE_TYPE 0x3033 +#define EGL_PBUFFER_BIT 0x0001 +#define EGL_RENDERABLE_TYPE 0x3040 +#define EGL_RED_SIZE 0x3024 +#define EGL_GREEN_SIZE 0x3023 +#define EGL_BLUE_SIZE 0x3022 +#define EGL_ALPHA_SIZE 0x3021 +#define EGL_DEPTH_SIZE 0x3025 +#define EGL_STENCIL_SIZE 0x3025 +#define EGL_SAMPLES 0x3031 +#define EGL_SAMPLE_BUFFERS 0x3032 +#define EGL_NONE 0x3038 +#define EGL_WIDTH 0x3057 +#define EGL_HEIGHT 0x3056 + +#else + +#include <EGL/egl.h> + +#endif + +typedef EGLDisplay (*GetDisplayProc)(EGLNativeDisplayType display_id); +typedef EGLBoolean (*InitializeProc)(EGLDisplay dpy, EGLint *major, EGLint *minor); +typedef EGLBoolean (*TerminateProc)(EGLDisplay dpy); +typedef EGLBoolean (*ChooseConfigProc)(EGLDisplay dpy, const EGLint* attrib_list, EGLConfig* configs, EGLint config_size, EGLint* num_config); +typedef EGLBoolean (*GetConfigAttrib)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint* value); +typedef EGLSurface (*CreateWindowSurfaceProc)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint* attrib_list); +typedef EGLSurface (*CreatePbufferSurfaceProc)(EGLDisplay dpy, EGLConfig config, const EGLint* attrib_list); +typedef EGLBoolean (*DestroySurfaceProc)(EGLDisplay dpy, EGLSurface surface); +typedef EGLContext (*CreateContextProc)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint* attrib_list); +typedef EGLBoolean (*DestroyContextProc)(EGLDisplay dpy, EGLContext ctx); +typedef EGLBoolean (*MakeCurrentProc)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); +typedef EGLBoolean (*SwapBuffersProc)(EGLDisplay dpy, EGLSurface surface); +typedef __eglMustCastToProperFunctionPointerType (*GetProcAddressProc)(const char* procname); + +static GetDisplayProc gfGetDisplay = nullptr; +static InitializeProc gfInitialize = nullptr; +static TerminateProc gfTerminate = nullptr; +static ChooseConfigProc gfChooseConfig = nullptr; +static GetConfigAttrib gfGetConfigAttrib = nullptr; +static CreateWindowSurfaceProc gfCreateWindowSurface = nullptr; +static CreatePbufferSurfaceProc gfCreatePbufferSurface = nullptr; +static DestroySurfaceProc gfDestroySurface = nullptr; +static CreateContextProc gfCreateContext = nullptr; +static DestroyContextProc gfDestroyContext = nullptr; +static MakeCurrentProc gfMakeCurrent = nullptr; +static SwapBuffersProc gfSwapBuffers = nullptr; +static GetProcAddressProc gfGetProcAddress = nullptr; + +static void* gLibrary = nullptr; +static bool gfFunctionsLoadedSuccessfully = false; + +static void load_command_buffer_functions() { + if (!gLibrary) { +#if defined _WIN32 + gLibrary = DynamicLoadLibrary("command_buffer_gles2.dll"); +#elif defined SK_BUILD_FOR_MAC + gLibrary = DynamicLoadLibrary("libcommand_buffer_gles2.dylib"); +#else + gLibrary = DynamicLoadLibrary("libcommand_buffer_gles2.so"); +#endif // defined _WIN32 + if (gLibrary) { + gfGetDisplay = (GetDisplayProc)GetProcedureAddress(gLibrary, "eglGetDisplay"); + gfInitialize = (InitializeProc)GetProcedureAddress(gLibrary, "eglInitialize"); + gfTerminate = (TerminateProc)GetProcedureAddress(gLibrary, "eglTerminate"); + gfChooseConfig = (ChooseConfigProc)GetProcedureAddress(gLibrary, "eglChooseConfig"); + gfGetConfigAttrib = (GetConfigAttrib)GetProcedureAddress(gLibrary, "eglGetConfigAttrib"); + gfCreateWindowSurface = (CreateWindowSurfaceProc)GetProcedureAddress(gLibrary, "eglCreateWindowSurface"); + gfCreatePbufferSurface = (CreatePbufferSurfaceProc)GetProcedureAddress(gLibrary, "eglCreatePbufferSurface"); + gfDestroySurface = (DestroySurfaceProc)GetProcedureAddress(gLibrary, "eglDestroySurface"); + gfCreateContext = (CreateContextProc)GetProcedureAddress(gLibrary, "eglCreateContext"); + gfDestroyContext = (DestroyContextProc)GetProcedureAddress(gLibrary, "eglDestroyContext"); + gfMakeCurrent = (MakeCurrentProc)GetProcedureAddress(gLibrary, "eglMakeCurrent"); + gfSwapBuffers = (SwapBuffersProc)GetProcedureAddress(gLibrary, "eglSwapBuffers"); + gfGetProcAddress = (GetProcAddressProc)GetProcedureAddress(gLibrary, "eglGetProcAddress"); + + gfFunctionsLoadedSuccessfully = gfGetDisplay && gfInitialize && gfTerminate && + gfChooseConfig && gfCreateWindowSurface && + gfCreatePbufferSurface && gfDestroySurface && + gfCreateContext && gfDestroyContext && gfMakeCurrent && + gfSwapBuffers && gfGetProcAddress; + + } + } +} + +static GrGLFuncPtr command_buffer_get_gl_proc(void* ctx, const char name[]) { + if (!gfFunctionsLoadedSuccessfully) { + return nullptr; + } + return gfGetProcAddress(name); +} + +SK_DECLARE_STATIC_ONCE(loadCommandBufferOnce); +void LoadCommandBufferOnce() { + SkOnce(&loadCommandBufferOnce, load_command_buffer_functions); +} + +const GrGLInterface* GrGLCreateCommandBufferInterface() { + LoadCommandBufferOnce(); + if (!gfFunctionsLoadedSuccessfully) { + return nullptr; + } + return GrGLAssembleGLESInterface(gLibrary, command_buffer_get_gl_proc); +} + +SkCommandBufferGLContext::SkCommandBufferGLContext() + : fContext(EGL_NO_CONTEXT) + , fDisplay(EGL_NO_DISPLAY) + , fSurface(EGL_NO_SURFACE) { + + static const EGLint configAttribs[] = { + EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, + EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, + EGL_RED_SIZE, 8, + EGL_GREEN_SIZE, 8, + EGL_BLUE_SIZE, 8, + EGL_ALPHA_SIZE, 8, + EGL_NONE + }; + + static const EGLint surfaceAttribs[] = { + EGL_WIDTH, 1, + EGL_HEIGHT, 1, + EGL_NONE + }; + + initializeGLContext(nullptr, configAttribs, surfaceAttribs); +} + +SkCommandBufferGLContext::SkCommandBufferGLContext(void* nativeWindow, int msaaSampleCount) { + static const EGLint surfaceAttribs[] = { EGL_NONE }; + + EGLint configAttribs[] = { + EGL_RED_SIZE, 8, + EGL_GREEN_SIZE, 8, + EGL_BLUE_SIZE, 8, + EGL_ALPHA_SIZE, 8, + EGL_DEPTH_SIZE, 8, + EGL_STENCIL_SIZE, 8, + EGL_SAMPLE_BUFFERS, 1, + EGL_SAMPLES, msaaSampleCount, + EGL_NONE + }; + if (msaaSampleCount == 0) { + configAttribs[12] = EGL_NONE; + } + + initializeGLContext(nativeWindow, configAttribs, surfaceAttribs); +} + +void SkCommandBufferGLContext::initializeGLContext(void* nativeWindow, const int* configAttribs, + const int* surfaceAttribs) { + LoadCommandBufferOnce(); + if (!gfFunctionsLoadedSuccessfully) { + SkDebugf("Command Buffer: Could not load EGL functions.\n"); + return; + } + + // Make sure CHROMIUM_path_rendering is enabled for NVPR support. + sk_setenv("CHROME_COMMAND_BUFFER_GLES2_ARGS", "--enable-gl-path-rendering"); + fDisplay = gfGetDisplay(EGL_DEFAULT_DISPLAY); + if (EGL_NO_DISPLAY == fDisplay) { + SkDebugf("Command Buffer: Could not create EGL display.\n"); + return; + } + + EGLint majorVersion; + EGLint minorVersion; + if (!gfInitialize(fDisplay, &majorVersion, &minorVersion)) { + SkDebugf("Command Buffer: Could not initialize EGL display.\n"); + this->destroyGLContext(); + return; + } + + EGLint numConfigs; + if (!gfChooseConfig(fDisplay, configAttribs, static_cast<EGLConfig*>(&fConfig), 1, + &numConfigs) || numConfigs != 1) { + SkDebugf("Command Buffer: Could not choose EGL config.\n"); + this->destroyGLContext(); + return; + } + + if (nativeWindow) { + fSurface = gfCreateWindowSurface(fDisplay, + static_cast<EGLConfig>(fConfig), + (EGLNativeWindowType)nativeWindow, + surfaceAttribs); + } else { + fSurface = gfCreatePbufferSurface(fDisplay, + static_cast<EGLConfig>(fConfig), + surfaceAttribs); + } + if (EGL_NO_SURFACE == fSurface) { + SkDebugf("Command Buffer: Could not create EGL surface.\n"); + this->destroyGLContext(); + return; + } + + static const EGLint contextAttribs[] = { + EGL_CONTEXT_CLIENT_VERSION, 2, + EGL_NONE + }; + fContext = gfCreateContext(fDisplay, static_cast<EGLConfig>(fConfig), nullptr, contextAttribs); + if (EGL_NO_CONTEXT == fContext) { + SkDebugf("Command Buffer: Could not create EGL context.\n"); + this->destroyGLContext(); + return; + } + + if (!gfMakeCurrent(fDisplay, fSurface, fSurface, fContext)) { + SkDebugf("Command Buffer: Could not make EGL context current.\n"); + this->destroyGLContext(); + return; + } + + SkAutoTUnref<const GrGLInterface> gl(GrGLCreateCommandBufferInterface()); + if (nullptr == gl.get()) { + SkDebugf("Command Buffer: Could not create CommandBuffer GL interface.\n"); + this->destroyGLContext(); + return; + } + if (!gl->validate()) { + SkDebugf("Command Buffer: Could not validate CommandBuffer GL interface.\n"); + this->destroyGLContext(); + return; + } + + this->init(gl.release()); +} + +SkCommandBufferGLContext::~SkCommandBufferGLContext() { + this->teardown(); + this->destroyGLContext(); +} + +void SkCommandBufferGLContext::destroyGLContext() { + if (!gfFunctionsLoadedSuccessfully) { + return; + } + if (fDisplay) { + gfMakeCurrent(fDisplay, 0, 0, 0); + + if (fContext) { + gfDestroyContext(fDisplay, fContext); + fContext = EGL_NO_CONTEXT; + } + + if (fSurface) { + gfDestroySurface(fDisplay, fSurface); + fSurface = EGL_NO_SURFACE; + } + + gfTerminate(fDisplay); + fDisplay = EGL_NO_DISPLAY; + } +} + +void SkCommandBufferGLContext::onPlatformMakeCurrent() const { + if (!gfFunctionsLoadedSuccessfully) { + return; + } + if (!gfMakeCurrent(fDisplay, fSurface, fSurface, fContext)) { + SkDebugf("Command Buffer: Could not make EGL context current.\n"); + } +} + +void SkCommandBufferGLContext::onPlatformSwapBuffers() const { + if (!gfFunctionsLoadedSuccessfully) { + return; + } + if (!gfSwapBuffers(fDisplay, fSurface)) { + SkDebugf("Command Buffer: Could not complete gfSwapBuffers.\n"); + } +} + +GrGLFuncPtr SkCommandBufferGLContext::onPlatformGetProcAddress(const char* name) const { + if (!gfFunctionsLoadedSuccessfully) { + return nullptr; + } + return gfGetProcAddress(name); +} + +void SkCommandBufferGLContext::presentCommandBuffer() { + if (this->gl()) { + this->gl()->fFunctions.fFlush(); + } + + this->onPlatformSwapBuffers(); +} + +bool SkCommandBufferGLContext::makeCurrent() { + return gfMakeCurrent(fDisplay, fSurface, fSurface, fContext) != EGL_FALSE; +} + +int SkCommandBufferGLContext::getStencilBits() { + EGLint result = 0; + gfGetConfigAttrib(fDisplay, static_cast<EGLConfig>(fConfig), EGL_STENCIL_SIZE, &result); + return result; +} + +int SkCommandBufferGLContext::getSampleCount() { + EGLint result = 0; + gfGetConfigAttrib(fDisplay, static_cast<EGLConfig>(fConfig), EGL_SAMPLES, &result); + return result; +} |