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authorGravatar jvanverth <jvanverth@google.com>2015-04-29 11:18:05 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-04-29 11:18:05 -0700
commite9c0fc616d2a1632c285885b9b656b68ca8d4f24 (patch)
tree70325926996eb9e0cd63db76ea5aaec288091a84 /src/gpu/gl/builders
parent23c5f5137106221f9a00ac1e12740ee33e09767f (diff)
Pull out shader-specific caps into GrShaderCaps and GrGLSLCaps
Diffstat (limited to 'src/gpu/gl/builders')
-rw-r--r--src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp12
-rw-r--r--src/gpu/gl/builders/GrGLProgramBuilder.cpp4
2 files changed, 8 insertions, 8 deletions
diff --git a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
index c739f1162a..daea878b26 100644
--- a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
+++ b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
@@ -39,7 +39,7 @@ static void append_default_precision_qualifier(GrSLPrecision p,
GrGLFragmentShaderBuilder::DstReadKey
GrGLFragmentShaderBuilder::KeyForDstRead(const GrTexture* dstCopy, const GrGLCaps& caps) {
uint32_t key = kYesDstRead_DstReadKeyBit;
- if (caps.fbFetchSupport()) {
+ if (caps.glslCaps()->fbFetchSupport()) {
return key;
}
SkASSERT(dstCopy);
@@ -79,7 +79,7 @@ bool GrGLFragmentShaderBuilder::enableFeature(GLSLFeature feature) {
switch (feature) {
case kStandardDerivatives_GLSLFeature: {
GrGLGpu* gpu = fProgramBuilder->gpu();
- if (!gpu->glCaps().shaderDerivativeSupport()) {
+ if (!gpu->glCaps().shaderCaps()->shaderDerivativeSupport()) {
return false;
}
if (kGLES_GrGLStandard == gpu->glStandard() &&
@@ -166,13 +166,13 @@ const char* GrGLFragmentShaderBuilder::dstColor() {
fHasReadDstColor = true;
GrGLGpu* gpu = fProgramBuilder->gpu();
- if (gpu->glCaps().fbFetchSupport()) {
+ if (gpu->glCaps().glslCaps()->fbFetchSupport()) {
this->addFeature(1 << (GrGLFragmentShaderBuilder::kLastGLSLPrivateFeature + 1),
- gpu->glCaps().fbFetchExtensionString());
+ gpu->glCaps().glslCaps()->fbFetchExtensionString());
// Some versions of this extension string require declaring custom color output on ES 3.0+
- const char* fbFetchColorName = gpu->glCaps().fbFetchColorName();
- if (gpu->glCaps().fbFetchNeedsCustomOutput()) {
+ const char* fbFetchColorName = gpu->glCaps().glslCaps()->fbFetchColorName();
+ if (gpu->glCaps().glslCaps()->fbFetchNeedsCustomOutput()) {
this->enableCustomOutput();
fOutputs[fCustomColorOutputIndex].setTypeModifier(GrShaderVar::kInOut_TypeModifier);
fbFetchColorName = declared_color_output_name();
diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.cpp b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
index e65ea880c3..37ba3dc942 100644
--- a/src/gpu/gl/builders/GrGLProgramBuilder.cpp
+++ b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
@@ -75,7 +75,7 @@ GrGLProgram* GrGLProgramBuilder::CreateProgram(const DrawArgs& args, GrGLGpu* gp
GrGLProgramBuilder* GrGLProgramBuilder::CreateProgramBuilder(const DrawArgs& args,
GrGLGpu* gpu) {
if (args.fPrimitiveProcessor->isPathRendering()) {
- SkASSERT(gpu->glCaps().pathRenderingSupport() &&
+ SkASSERT(gpu->glCaps().shaderCaps()->pathRenderingSupport() &&
!args.fPrimitiveProcessor->willUseGeoShader() &&
args.fPrimitiveProcessor->numAttribs() == 0);
return SkNEW_ARGS(GrGLNvprProgramBuilder, (gpu, args));
@@ -302,7 +302,7 @@ void GrGLProgramBuilder::emitAndInstallProc(const GrPrimitiveProcessor& gp,
fGeometryProcessor = SkNEW(GrGLInstalledGeoProc);
const GrBatchTracker& bt = this->batchTracker();
- fGeometryProcessor->fGLProc.reset(gp.createGLInstance(bt, fGpu->glCaps()));
+ fGeometryProcessor->fGLProc.reset(gp.createGLInstance(bt, *fGpu->glCaps().glslCaps()));
SkSTArray<4, GrGLProcessor::TextureSampler> samplers(gp.numTextures());
this->emitSamplers(gp, &samplers, fGeometryProcessor);