diff options
author | 2015-08-04 07:59:37 -0700 | |
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committer | 2015-08-04 07:59:37 -0700 | |
commit | 4b3050b410254d0cb38df9a30ae2e209124fa1a2 (patch) | |
tree | 060bac88523db4058c11c364319ace7368749848 /src/gpu/gl/builders | |
parent | c369348aa596d7be05c9ce0ca5d349e5d1903789 (diff) |
Added registerChild; transforms, textures, glKey automatically handled.
BUG=skia:
Review URL: https://codereview.chromium.org/1266633003
Diffstat (limited to 'src/gpu/gl/builders')
-rw-r--r-- | src/gpu/gl/builders/GrGLProgramBuilder.cpp | 21 |
1 files changed, 16 insertions, 5 deletions
diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.cpp b/src/gpu/gl/builders/GrGLProgramBuilder.cpp index 9c0e7ab526..daa24800d2 100644 --- a/src/gpu/gl/builders/GrGLProgramBuilder.cpp +++ b/src/gpu/gl/builders/GrGLProgramBuilder.cpp @@ -179,6 +179,18 @@ const GrGLContextInfo& GrGLProgramBuilder::ctxInfo() const { return fGpu->ctxInfo(); } +static void append_gr_fp_coord_transforms(const GrFragmentProcessor* processor, + SkTArray<const GrCoordTransform*, true>* procCoords) { + // add the coord transforms of this processor + for (int i = 0; i < processor->numTransforms(); ++i) { + procCoords->push_back(&processor->coordTransform(i)); + } + // recursively add the coord transforms of this processor's child processors + for (int i = 0; i < processor->numChildProcessors(); ++i) { + append_gr_fp_coord_transforms(processor->childProcessor(i), procCoords); + } +} + bool GrGLProgramBuilder::emitAndInstallProcs(GrGLSLExpr4* inputColor, GrGLSLExpr4* inputCoverage) { // First we loop over all of the installed processors and collect coord transforms. These will // be sent to the GrGLPrimitiveProcessor in its emitCode function @@ -189,11 +201,10 @@ bool GrGLProgramBuilder::emitAndInstallProcs(GrGLSLExpr4* inputColor, GrGLSLExpr for (int i = 0; i < this->pipeline().numFragmentStages(); i++) { const GrFragmentProcessor* processor = this->pipeline().getFragmentStage(i).processor(); SkSTArray<2, const GrCoordTransform*, true>& procCoords = fCoordTransforms.push_back(); - for (int t = 0; t < processor->numTransforms(); t++) { - procCoords.push_back(&processor->coordTransform(t)); - } - totalTextures += processor->numTextures(); + append_gr_fp_coord_transforms(processor, &procCoords); + + totalTextures += processor->numTexturesIncludeChildProcs(); if (totalTextures >= maxTextureUnits) { GrCapsDebugf(fGpu->caps(), "Program would use too many texture units\n"); return false; @@ -284,7 +295,7 @@ void GrGLProgramBuilder::emitAndInstallProc(const GrPendingFragmentStage& fs, const GrFragmentProcessor& fp = *fs.processor(); ifp->fGLProc.reset(fp.createGLInstance()); - SkSTArray<4, GrGLProcessor::TextureSampler> samplers(fp.numTextures()); + SkSTArray<4, GrGLProcessor::TextureSampler> samplers(fp.numTexturesIncludeChildProcs()); this->emitSamplers(fp, &samplers, ifp); GrGLFragmentProcessor::EmitArgs args(this, fp, outColor, inColor, fOutCoords[index], samplers); |