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authorGravatar joshualitt <joshualitt@chromium.org>2014-12-15 14:16:27 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2014-12-15 14:16:27 -0800
commit9b98932adaceb7ad0a617ade16616923f6bffe84 (patch)
treec9a7a19ca9555e3284d67b01ad1ad448a963ad17 /src/gpu/gl/builders/GrGLNvprProgramBuilder.cpp
parentbc3d0de755c4164563d136fc6b28fc186d275db7 (diff)
This change will ultimately pull uniform color, and to a much lesser degree uniform coverage, into GPs. There are still some loose ends because drawstate has the ability to override the GP, but fixing these cleanly will have to wait until we have deferred geometry in place and can make attribute / uniform decisions on the fly.
Diffstat (limited to 'src/gpu/gl/builders/GrGLNvprProgramBuilder.cpp')
-rw-r--r--src/gpu/gl/builders/GrGLNvprProgramBuilder.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gpu/gl/builders/GrGLNvprProgramBuilder.cpp b/src/gpu/gl/builders/GrGLNvprProgramBuilder.cpp
index ba19275f6f..063526d464 100644
--- a/src/gpu/gl/builders/GrGLNvprProgramBuilder.cpp
+++ b/src/gpu/gl/builders/GrGLNvprProgramBuilder.cpp
@@ -72,6 +72,7 @@ GrGLProgram* GrGLNvprProgramBuilder::createProgram(GrGLuint programID) {
// building
this->resolveSeparableVaryings(programID);
return SkNEW_ARGS(GrGLNvprProgram, (fGpu, fDesc, fUniformHandles, programID, fUniforms,
+ fGeometryProcessor,
fXferProcessor, fFragmentProcessors.get(),
fSeparableVaryingInfos));
}