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authorGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-10-15 14:18:16 +0000
committerGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-10-15 14:18:16 +0000
commit6b7938f9cb250086a7c6325cf31576f894ca4a1b (patch)
treecc00f866cb35940b524b2b8f698774687390bef4 /src/gpu/gl/GrGpuGL.cpp
parentfbc58a305518fe611113a51649bf557c991ac8cf (diff)
separate state for msaa renderability
R=robertphillips@google.com, brian@thesalomons.net Author: bsalomon@google.com Review URL: https://codereview.chromium.org/26695005 git-svn-id: http://skia.googlecode.com/svn/trunk@11770 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu/gl/GrGpuGL.cpp')
-rw-r--r--src/gpu/gl/GrGpuGL.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp
index 5845066291..f0815a687d 100644
--- a/src/gpu/gl/GrGpuGL.cpp
+++ b/src/gpu/gl/GrGpuGL.cpp
@@ -2398,8 +2398,8 @@ inline bool can_blit_framebuffer(const GrSurface* dst,
const GrSurface* src,
const GrGpuGL* gpu,
bool* wouldNeedTempFBO = NULL) {
- if (gpu->glCaps().isConfigRenderable(dst->config()) &&
- gpu->glCaps().isConfigRenderable(src->config()) &&
+ if (gpu->glCaps().isConfigRenderable(dst->config(), dst->desc().fSampleCnt > 0) &&
+ gpu->glCaps().isConfigRenderable(src->config(), src->desc().fSampleCnt > 0) &&
gpu->glCaps().usesMSAARenderBuffers()) {
// ES3 doesn't allow framebuffer blits when the src has MSAA and the configs don't match
// or the rects are not the same (not just the same size but have the same edges).
@@ -2439,8 +2439,10 @@ inline bool can_copy_texsubimage(const GrSurface* dst,
if (NULL != srcRT && srcRT->renderFBOID() != srcRT->textureFBOID()) {
return false;
}
- if (gpu->glCaps().isConfigRenderable(src->config()) && NULL != dst->asTexture() &&
- dst->origin() == src->origin() && kIndex_8_GrPixelConfig != src->config()) {
+ if (gpu->glCaps().isConfigRenderable(src->config(), src->desc().fSampleCnt > 0) &&
+ NULL != dst->asTexture() &&
+ dst->origin() == src->origin() &&
+ kIndex_8_GrPixelConfig != src->config()) {
if (NULL != wouldNeedTempFBO) {
*wouldNeedTempFBO = NULL == src->asRenderTarget();
}