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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-07-09 14:30:26 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-07-09 14:30:26 +0000
commit21320a17aa73abb1d9f1625a14759ec23e7ec74d (patch)
tree7a3ad61d314c0ffa8f4cb05001b8f9d71f6eb3a7 /src/gpu/gl/GrGpuGL.cpp
parentbdb1ec453a36b3e8e8800713aef0dce934e6a6a7 (diff)
Fix bug in calling NV DeletePaths
Review URL: http://codereview.appspot.com/6345078/ git-svn-id: http://skia.googlecode.com/svn/trunk@4467 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu/gl/GrGpuGL.cpp')
-rw-r--r--src/gpu/gl/GrGpuGL.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp
index e49c6645c3..5baca24a37 100644
--- a/src/gpu/gl/GrGpuGL.cpp
+++ b/src/gpu/gl/GrGpuGL.cpp
@@ -1812,7 +1812,6 @@ void GrGpuGL::onGpuStencilPath(const GrPath* path, GrPathFill fill) {
}
GrGLint writeMask = fStencilSettings.writeMask(GrStencilSettings::kFront_Face);
GL_CALL(StencilFillPath(id, fillMode, writeMask));
- //GrPrintf("\tStencilFillPath ID: %d\n", id);
}
void GrGpuGL::onResolveRenderTarget(GrRenderTarget* target) {