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authorGravatar Brian Osman <brianosman@google.com>2017-02-28 10:02:49 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-02-28 20:59:57 +0000
commit2c2bc11aea4dfcd7ee2f5859838a2aa0a56939e0 (patch)
tree733d0feaee5fa7695cb1b33a5d9ab5d8a1b2a39e /src/gpu/gl/GrGLTexture.h
parent585dba831c83447861c1977c2e4896d65d449858 (diff)
Add GrExternalTextureData and SkCrossContextImageData
GrExternalTextureData is an API for exporting the backend-specific information about a texture in a type-safe way, and without pointing into the GrTexture. The new detachBackendTexture API lets us release ownership of a texture to the client. SkCrossContextImageData is the public API that lets clients upload textures on one thread/GrContext, then safely transfer ownership to another thread and GrContext for rendering. Only GL is implemented/supported right now. Vulkan support requires that we add thread-safe memory pools, or otherwise transfer the actual memory block containing the texture to the new context. Re-land of https://skia-review.googlesource.com/c/8529/ BUG=skia: Change-Id: I48ebd57d1ea0cfd3a1db10c475f2903afb821966 Reviewed-on: https://skia-review.googlesource.com/8960 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
Diffstat (limited to 'src/gpu/gl/GrGLTexture.h')
-rw-r--r--src/gpu/gl/GrGLTexture.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gpu/gl/GrGLTexture.h b/src/gpu/gl/GrGLTexture.h
index 029fd87a1a..16b47f1f07 100644
--- a/src/gpu/gl/GrGLTexture.h
+++ b/src/gpu/gl/GrGLTexture.h
@@ -71,6 +71,7 @@ protected:
void onRelease() override;
void setMemoryBacking(SkTraceMemoryDump* traceMemoryDump,
const SkString& dumpName) const override;
+ std::unique_ptr<GrExternalTextureData> detachBackendTexture() override;
private:
TexParams fTexParams;