aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/gl/GrGLInterface.cpp
diff options
context:
space:
mode:
authorGravatar cdalton <cdalton@nvidia.com>2016-02-05 16:26:32 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2016-02-05 16:26:32 -0800
commit3a2caf8ecf38124f4ad21a0f6c4dabfcfa17911a (patch)
treeda0c7dc443575dd3888b4e18ec950bd15b5e9189 /src/gpu/gl/GrGLInterface.cpp
parent369e9375a3ab7bb56580fc6b22690a76ad759240 (diff)
Improve GLSL integer support
- Adds shader types for uint. - Adds a cap for integer support. - Uses glVertexAttribIPointer for integer attribs. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1669853002 Review URL: https://codereview.chromium.org/1669853002
Diffstat (limited to 'src/gpu/gl/GrGLInterface.cpp')
-rw-r--r--src/gpu/gl/GrGLInterface.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/gpu/gl/GrGLInterface.cpp b/src/gpu/gl/GrGLInterface.cpp
index 925f081b34..c09efae2b8 100644
--- a/src/gpu/gl/GrGLInterface.cpp
+++ b/src/gpu/gl/GrGLInterface.cpp
@@ -416,6 +416,13 @@ bool GrGLInterface::validate() const {
}
}
+ // glVertexAttribIPointer was added in version 3.0 of both desktop and ES.
+ if (glVer >= GR_GL_VER(3, 0)) {
+ if (NULL == fFunctions.fVertexAttribIPointer) {
+ RETURN_FALSE_INTERFACE
+ }
+ }
+
if (kGL_GrGLStandard == fStandard) {
if (glVer >= GR_GL_VER(3, 0) || fExtensions.has("GL_ARB_vertex_array_object")) {
if (nullptr == fFunctions.fBindVertexArray ||