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authorGravatar robertphillips <robertphillips@google.com>2016-03-25 04:55:58 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-03-25 04:55:59 -0700
commitf8c3ba40cf4f42b2c2ba1b473c28d7733383223e (patch)
tree00c671765311aaa35c8a9d6fa0a6b84907c871b9 /src/gpu/gl/GrGLIndexBuffer.h
parentf299e7105435829c47e94f4cf6e408cad675bc77 (diff)
Revert of Consolidate GPU buffer implementations (patchset #10 id:180001 of https://codereview.chromium.org/1825393002/ )
Reason for revert: Lots of Android redness Original issue's description: > Consolidate GPU buffer implementations > > Consolidates all the different buffer implementations into a single > GrBuffer class. This will allow us to add new buffer types, use DSA in > OpenGL, track buffer bindings by unique ID, cache buffers without > respect to the type of data they have been used for previously, etc. > This change is strictly a refactor; it introduces no change in > functionality. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1825393002 > > Committed: https://skia.googlesource.com/skia/+/8b1bff29675afd25843439eade634a57f68fe16f TBR=bsalomon@google.com,egdaniel@google.com,jvanverth@google.com,cdalton@nvidia.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1831133004
Diffstat (limited to 'src/gpu/gl/GrGLIndexBuffer.h')
-rw-r--r--src/gpu/gl/GrGLIndexBuffer.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/src/gpu/gl/GrGLIndexBuffer.h b/src/gpu/gl/GrGLIndexBuffer.h
new file mode 100644
index 0000000000..628970a0fa
--- /dev/null
+++ b/src/gpu/gl/GrGLIndexBuffer.h
@@ -0,0 +1,48 @@
+/*
+ * Copyright 2011 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrGLIndexBuffer_DEFINED
+#define GrGLIndexBuffer_DEFINED
+
+#include "GrIndexBuffer.h"
+#include "GrGLBufferImpl.h"
+#include "gl/GrGLInterface.h"
+
+class GrGLGpu;
+
+class GrGLIndexBuffer : public GrIndexBuffer {
+
+public:
+ typedef GrGLBufferImpl::Desc Desc;
+
+ GrGLIndexBuffer(GrGLGpu* gpu, const Desc& desc);
+
+ GrGLuint bufferID() const { return fImpl.bufferID(); }
+ size_t baseOffset() const { return fImpl.baseOffset(); }
+
+protected:
+ void onAbandon() override;
+ void onRelease() override;
+ void setMemoryBacking(SkTraceMemoryDump* traceMemoryDump,
+ const SkString& dumpName) const override;
+
+private:
+ void* onMap() override;
+ void onUnmap() override;
+ bool onUpdateData(const void* src, size_t srcSizeInBytes) override;
+
+ GrGLGpu* getGpuGL() const {
+ SkASSERT(!this->wasDestroyed());
+ return (GrGLGpu*)(this->getGpu());
+ }
+
+ GrGLBufferImpl fImpl;
+
+ typedef GrIndexBuffer INHERITED;
+};
+
+#endif