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authorGravatar Brian Salomon <bsalomon@google.com>2017-05-31 15:59:40 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-05-31 16:22:03 +0000
commitfdd117025fb846771e9e47cbf825d9071745fa98 (patch)
treec261dcfd2f3fd40a0c9a264d76c2d8f52f985bdc /src/gpu/gl/GrGLGpu.cpp
parent9c6645e787669e5af2b9de73d0a6d1cd4d77bbf0 (diff)
Revert "Expand partial render target write pixels workaround."
This reverts commit 0cc507d22566bb7e28e5fe21e4b3fc7b682d86a2. Reason for revert: Causing IntTextureText to fail on bots Original change's description: > Expand partial render target write pixels workaround. > > The workaround is extended in the following ways: > > 1) It now applies to any texture whose base level has *ever* been attached to a FBO. > 2) It applies to Adreno 5xx in addition to Adreno 4xx > 3) It applies in the atlas upload code path. > > This workaround (and a similar one) are narrowed to GLCaps rather than Caps. > > Bug: skia: > Change-Id: Id600e9739bb97bf6766075ea2a987fd2039e53e5 > Reviewed-on: https://skia-review.googlesource.com/18150 > Reviewed-by: Robert Phillips <robertphillips@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> > TBR=bsalomon@google.com,robertphillips@google.com No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Change-Id: I53c8dd7ea7f614da57331470fcc24c6d84aba354 Reviewed-on: https://skia-review.googlesource.com/18229 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/gl/GrGLGpu.cpp')
-rw-r--r--src/gpu/gl/GrGLGpu.cpp36
1 files changed, 9 insertions, 27 deletions
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index f3aac8afc1..045804c668 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -582,10 +582,7 @@ sk_sp<GrTexture> GrGLGpu::onWrapBackendTexture(const GrBackendTexture& backendTe
if (!this->createRenderTargetObjects(surfDesc, idDesc.fInfo, &rtIDDesc)) {
return nullptr;
}
- sk_sp<GrGLTextureRenderTarget> texRT(
- GrGLTextureRenderTarget::MakeWrapped(this, surfDesc, idDesc, rtIDDesc));
- texRT->baseLevelWasBoundToFBO();
- return texRT;
+ return GrGLTextureRenderTarget::MakeWrapped(this, surfDesc, idDesc, rtIDDesc);
}
return GrGLTexture::MakeWrapped(this, surfDesc, idDesc);
@@ -665,28 +662,16 @@ bool GrGLGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
GrPixelConfig srcConfig,
DrawPreference* drawPreference,
WritePixelTempDrawInfo* tempDrawInfo) {
- if (SkToBool(dstSurface->asRenderTarget())) {
- if (this->glCaps().useDrawInsteadOfAllRenderTargetWrites()) {
- ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
- }
- }
-
- GrGLTexture* texture = static_cast<GrGLTexture*>(dstSurface->asTexture());
-
- if (texture) {
+ // This subclass only allows writes to textures. If the dst is not a texture we have to draw
+ // into it. We could use glDrawPixels on GLs that have it, but we don't today.
+ if (!dstSurface->asTexture()) {
+ ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
+ } else {
+ GrGLTexture* texture = static_cast<GrGLTexture*>(dstSurface->asTexture());
if (GR_GL_TEXTURE_EXTERNAL == texture->target()) {
// We don't currently support writing pixels to EXTERNAL textures.
return false;
}
- if (texture->hasBaseLevelBeenBoundToFBO() &&
- this->glCaps().disallowTexSubImageForTexturesEverBoundToFBO() &&
- (width < dstSurface->width() || height < dstSurface->height())) {
- ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
- }
- } else {
- // This subclass only allows writes to textures. If the dst is not a texture we have to draw
- // into it. We could use glDrawPixels on GLs that have it, but we don't today.
- ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
}
// If the dst is MSAA, we have to draw, or we'll just be writing to the resolve target.
@@ -1388,7 +1373,6 @@ GrTexture* GrGLGpu::onCreateTexture(const GrSurfaceDesc& desc,
}
tex = new GrGLTextureRenderTarget(this, budgeted, desc, idDesc, rtIDDesc,
wasMipMapDataProvided);
- tex->baseLevelWasBoundToFBO();
} else {
tex = new GrGLTexture(this, budgeted, desc, idDesc, wasMipMapDataProvided);
}
@@ -3233,9 +3217,8 @@ void GrGLGpu::bindSurfaceFBOForPixelOps(GrSurface* surface, GrGLenum fboTarget,
GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(surface->asRenderTarget());
if (!rt) {
SkASSERT(surface->asTexture());
- GrGLTexture* texture = static_cast<GrGLTexture*>(surface->asTexture());
- GrGLuint texID = texture->textureID();
- GrGLenum target = texture->target();
+ GrGLuint texID = static_cast<GrGLTexture*>(surface->asTexture())->textureID();
+ GrGLenum target = static_cast<GrGLTexture*>(surface->asTexture())->target();
GrGLuint* tempFBOID;
tempFBOID = kSrc_TempFBOTarget == tempFBOTarget ? &fTempSrcFBOID : &fTempDstFBOID;
@@ -3250,7 +3233,6 @@ void GrGLGpu::bindSurfaceFBOForPixelOps(GrSurface* surface, GrGLenum fboTarget,
target,
texID,
0));
- texture->baseLevelWasBoundToFBO();
viewport->fLeft = 0;
viewport->fBottom = 0;
viewport->fWidth = surface->width();