diff options
author | 2014-07-30 00:04:16 -0700 | |
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committer | 2014-07-30 00:04:16 -0700 | |
commit | 7510b224e52b9518a8ddf7418db0e9c258f79539 (patch) | |
tree | 179bdfba91742718ee02d1f39d5da856894abf29 /src/gpu/gl/GrGLEffect.h | |
parent | a97e2702f42765775784d6d0f48b82356e1f6309 (diff) |
Rename GrGLUniformManager to GrGLProgramDataManager
Rename GrGLUniformManager to GrGLProgramDataManager in anticipation that the
class would be used to manage shader resources that are not uniforms.
This is needed in order to implement NVPR on GLES.
R=bsalomon@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/365853002
Diffstat (limited to 'src/gpu/gl/GrGLEffect.h')
-rw-r--r-- | src/gpu/gl/GrGLEffect.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/gl/GrGLEffect.h b/src/gpu/gl/GrGLEffect.h index f9235db238..18b3002edf 100644 --- a/src/gpu/gl/GrGLEffect.h +++ b/src/gpu/gl/GrGLEffect.h @@ -83,7 +83,7 @@ public: effect key as the one that created this GrGLEffect. Effects that use local coords have to consider whether the GrEffectStage's coord change matrix should be used. When explicit local coordinates are used it can be ignored. */ - virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) {} + virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) {} const char* name() const { return fFactory.name(); } |