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authorGravatar jvanverth <jvanverth@google.com>2014-12-16 09:49:38 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2014-12-16 09:49:39 -0800
commit3f801cbb67895fa9fa29498aa017a7666960a627 (patch)
tree40b78acb3e6e8c3ba2bfba1f870dc6ea7dd9552c /src/gpu/gl/GrGLDefines.h
parented31343805e8cc416ff6b2de28aefffa59c975ed (diff)
Change desktop and ES 3.0 to always use sized internal texture formats.
Diffstat (limited to 'src/gpu/gl/GrGLDefines.h')
-rw-r--r--src/gpu/gl/GrGLDefines.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gpu/gl/GrGLDefines.h b/src/gpu/gl/GrGLDefines.h
index dc9468fd1e..0eb5149a8c 100644
--- a/src/gpu/gl/GrGLDefines.h
+++ b/src/gpu/gl/GrGLDefines.h
@@ -736,6 +736,7 @@
#define GR_GL_RGB565 0x8D62
#define GR_GL_RGBA8 0x8058
#define GR_GL_RGBA32F 0x8814
+#define GR_GL_RGB5 0x8050
#define GR_GL_RGB8 0x8051
#define GR_GL_BGRA8 0x93A1
#define GR_GL_SRGB 0x8C40