diff options
author | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2014-02-28 20:28:50 +0000 |
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committer | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2014-02-28 20:28:50 +0000 |
commit | f535561b3baeb5f19c5b81fb439818bdde00d882 (patch) | |
tree | 86ef2d4f263aa2ada5f7d00e82ffc40c498b0a73 /src/gpu/gl/GrGLCreateNullInterface.cpp | |
parent | ad4bcb71c993f2d5b393154b4da6f9c0dfd4cc10 (diff) |
Cleanup GrGLInterface after Chromium changes
Depends on landing https://codereview.chromium.org/143263014
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/149533002
git-svn-id: http://skia.googlecode.com/svn/trunk@13630 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu/gl/GrGLCreateNullInterface.cpp')
-rw-r--r-- | src/gpu/gl/GrGLCreateNullInterface.cpp | 284 |
1 files changed, 140 insertions, 144 deletions
diff --git a/src/gpu/gl/GrGLCreateNullInterface.cpp b/src/gpu/gl/GrGLCreateNullInterface.cpp index 50b1828399..391aea27f4 100644 --- a/src/gpu/gl/GrGLCreateNullInterface.cpp +++ b/src/gpu/gl/GrGLCreateNullInterface.cpp @@ -259,148 +259,144 @@ GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetBufferParameteriv(GrGLenum target, GrGLenu } // end anonymous namespace const GrGLInterface* GrGLCreateNullInterface() { - // The gl functions are not context-specific so we create one global - // interface - static SkAutoTUnref<GrGLInterface> glInterface; - if (!glInterface.get()) { - GrGLInterface* interface = SkNEW(GrGLInterface); - glInterface.reset(interface); - - interface->fStandard = kGL_GrGLStandard; - - GrGLInterface::Functions* functions = &interface->fFunctions; - functions->fActiveTexture = nullGLActiveTexture; - functions->fAttachShader = nullGLAttachShader; - functions->fBeginQuery = nullGLBeginQuery; - functions->fBindAttribLocation = nullGLBindAttribLocation; - functions->fBindBuffer = nullGLBindBuffer; - functions->fBindFragDataLocation = noOpGLBindFragDataLocation; - functions->fBindTexture = nullGLBindTexture; - functions->fBindVertexArray = nullGLBindVertexArray; - functions->fBlendColor = noOpGLBlendColor; - functions->fBlendFunc = noOpGLBlendFunc; - functions->fBufferData = nullGLBufferData; - functions->fBufferSubData = noOpGLBufferSubData; - functions->fClear = noOpGLClear; - functions->fClearColor = noOpGLClearColor; - functions->fClearStencil = noOpGLClearStencil; - functions->fColorMask = noOpGLColorMask; - functions->fCompileShader = noOpGLCompileShader; - functions->fCompressedTexImage2D = noOpGLCompressedTexImage2D; - functions->fCopyTexSubImage2D = noOpGLCopyTexSubImage2D; - functions->fCreateProgram = nullGLCreateProgram; - functions->fCreateShader = nullGLCreateShader; - functions->fCullFace = noOpGLCullFace; - functions->fDeleteBuffers = nullGLDeleteBuffers; - functions->fDeleteProgram = nullGLDelete; - functions->fDeleteQueries = noOpGLDeleteIds; - functions->fDeleteShader = nullGLDelete; - functions->fDeleteTextures = noOpGLDeleteIds; - functions->fDeleteVertexArrays = noOpGLDeleteIds; - functions->fDepthMask = noOpGLDepthMask; - functions->fDisable = noOpGLDisable; - functions->fDisableVertexAttribArray = noOpGLDisableVertexAttribArray; - functions->fDrawArrays = noOpGLDrawArrays; - functions->fDrawBuffer = noOpGLDrawBuffer; - functions->fDrawBuffers = noOpGLDrawBuffers; - functions->fDrawElements = noOpGLDrawElements; - functions->fEnable = noOpGLEnable; - functions->fEnableVertexAttribArray = noOpGLEnableVertexAttribArray; - functions->fEndQuery = noOpGLEndQuery; - functions->fFinish = noOpGLFinish; - functions->fFlush = noOpGLFlush; - functions->fFrontFace = noOpGLFrontFace; - functions->fGenBuffers = nullGLGenBuffers; - functions->fGenerateMipmap = nullGLGenerateMipmap; - functions->fGenQueries = noOpGLGenIds; - functions->fGenTextures = noOpGLGenIds; - functions->fGenVertexArrays = noOpGLGenIds; - functions->fGetBufferParameteriv = nullGLGetBufferParameteriv; - functions->fGetError = noOpGLGetError; - functions->fGetIntegerv = noOpGLGetIntegerv; - functions->fGetQueryObjecti64v = noOpGLGetQueryObjecti64v; - functions->fGetQueryObjectiv = noOpGLGetQueryObjectiv; - functions->fGetQueryObjectui64v = noOpGLGetQueryObjectui64v; - functions->fGetQueryObjectuiv = noOpGLGetQueryObjectuiv; - functions->fGetQueryiv = noOpGLGetQueryiv; - functions->fGetProgramInfoLog = noOpGLGetInfoLog; - functions->fGetProgramiv = noOpGLGetShaderOrProgramiv; - functions->fGetShaderInfoLog = noOpGLGetInfoLog; - functions->fGetShaderiv = noOpGLGetShaderOrProgramiv; - functions->fGetString = noOpGLGetString; - functions->fGetStringi = noOpGLGetStringi; - functions->fGetTexLevelParameteriv = noOpGLGetTexLevelParameteriv; - functions->fGetUniformLocation = noOpGLGetUniformLocation; - functions->fInsertEventMarker = noOpGLInsertEventMarker; - functions->fLoadIdentity = noOpGLLoadIdentity; - functions->fLoadMatrixf = noOpGLLoadMatrixf; - functions->fLineWidth = noOpGLLineWidth; - functions->fLinkProgram = noOpGLLinkProgram; - functions->fMatrixMode = noOpGLMatrixMode; - functions->fPixelStorei = nullGLPixelStorei; - functions->fPopGroupMarker = noOpGLPopGroupMarker; - functions->fPushGroupMarker = noOpGLPushGroupMarker; - functions->fQueryCounter = noOpGLQueryCounter; - functions->fReadBuffer = noOpGLReadBuffer; - functions->fReadPixels = nullGLReadPixels; - functions->fScissor = noOpGLScissor; - functions->fShaderSource = noOpGLShaderSource; - functions->fStencilFunc = noOpGLStencilFunc; - functions->fStencilFuncSeparate = noOpGLStencilFuncSeparate; - functions->fStencilMask = noOpGLStencilMask; - functions->fStencilMaskSeparate = noOpGLStencilMaskSeparate; - functions->fStencilOp = noOpGLStencilOp; - functions->fStencilOpSeparate = noOpGLStencilOpSeparate; - functions->fTexGenfv = noOpGLTexGenfv; - functions->fTexGeni = noOpGLTexGeni; - functions->fTexImage2D = noOpGLTexImage2D; - functions->fTexParameteri = noOpGLTexParameteri; - functions->fTexParameteriv = noOpGLTexParameteriv; - functions->fTexSubImage2D = noOpGLTexSubImage2D; - functions->fTexStorage2D = noOpGLTexStorage2D; - functions->fDiscardFramebuffer = noOpGLDiscardFramebuffer; - functions->fUniform1f = noOpGLUniform1f; - functions->fUniform1i = noOpGLUniform1i; - functions->fUniform1fv = noOpGLUniform1fv; - functions->fUniform1iv = noOpGLUniform1iv; - functions->fUniform2f = noOpGLUniform2f; - functions->fUniform2i = noOpGLUniform2i; - functions->fUniform2fv = noOpGLUniform2fv; - functions->fUniform2iv = noOpGLUniform2iv; - functions->fUniform3f = noOpGLUniform3f; - functions->fUniform3i = noOpGLUniform3i; - functions->fUniform3fv = noOpGLUniform3fv; - functions->fUniform3iv = noOpGLUniform3iv; - functions->fUniform4f = noOpGLUniform4f; - functions->fUniform4i = noOpGLUniform4i; - functions->fUniform4fv = noOpGLUniform4fv; - functions->fUniform4iv = noOpGLUniform4iv; - functions->fUniformMatrix2fv = noOpGLUniformMatrix2fv; - functions->fUniformMatrix3fv = noOpGLUniformMatrix3fv; - functions->fUniformMatrix4fv = noOpGLUniformMatrix4fv; - functions->fUseProgram = nullGLUseProgram; - functions->fVertexAttrib4fv = noOpGLVertexAttrib4fv; - functions->fVertexAttribPointer = noOpGLVertexAttribPointer; - functions->fViewport = nullGLViewport; - functions->fBindFramebuffer = nullGLBindFramebuffer; - functions->fBindRenderbuffer = nullGLBindRenderbuffer; - functions->fCheckFramebufferStatus = noOpGLCheckFramebufferStatus; - functions->fDeleteFramebuffers = nullGLDeleteFramebuffers; - functions->fDeleteRenderbuffers = nullGLDeleteRenderbuffers; - functions->fFramebufferRenderbuffer = nullGLFramebufferRenderbuffer; - functions->fFramebufferTexture2D = nullGLFramebufferTexture2D; - functions->fGenFramebuffers = noOpGLGenIds; - functions->fGenRenderbuffers = noOpGLGenIds; - functions->fGetFramebufferAttachmentParameteriv = noOpGLGetFramebufferAttachmentParameteriv; - functions->fGetRenderbufferParameteriv = noOpGLGetRenderbufferParameteriv; - functions->fRenderbufferStorage = noOpGLRenderbufferStorage; - functions->fRenderbufferStorageMultisample = noOpGLRenderbufferStorageMultisample; - functions->fBlitFramebuffer = noOpGLBlitFramebuffer; - functions->fResolveMultisampleFramebuffer = noOpGLResolveMultisampleFramebuffer; - functions->fMapBuffer = nullGLMapBuffer; - functions->fUnmapBuffer = nullGLUnmapBuffer; - functions->fBindFragDataLocationIndexed = noOpGLBindFragDataLocationIndexed; - } - glInterface.get()->ref(); - return glInterface.get(); + GrGLInterface* interface = SkNEW(GrGLInterface); + + interface->fStandard = kGL_GrGLStandard; + + GrGLInterface::Functions* functions = &interface->fFunctions; + functions->fActiveTexture = nullGLActiveTexture; + functions->fAttachShader = nullGLAttachShader; + functions->fBeginQuery = nullGLBeginQuery; + functions->fBindAttribLocation = nullGLBindAttribLocation; + functions->fBindBuffer = nullGLBindBuffer; + functions->fBindFragDataLocation = noOpGLBindFragDataLocation; + functions->fBindTexture = nullGLBindTexture; + functions->fBindVertexArray = nullGLBindVertexArray; + functions->fBlendColor = noOpGLBlendColor; + functions->fBlendFunc = noOpGLBlendFunc; + functions->fBufferData = nullGLBufferData; + functions->fBufferSubData = noOpGLBufferSubData; + functions->fClear = noOpGLClear; + functions->fClearColor = noOpGLClearColor; + functions->fClearStencil = noOpGLClearStencil; + functions->fColorMask = noOpGLColorMask; + functions->fCompileShader = noOpGLCompileShader; + functions->fCompressedTexImage2D = noOpGLCompressedTexImage2D; + functions->fCopyTexSubImage2D = noOpGLCopyTexSubImage2D; + functions->fCreateProgram = nullGLCreateProgram; + functions->fCreateShader = nullGLCreateShader; + functions->fCullFace = noOpGLCullFace; + functions->fDeleteBuffers = nullGLDeleteBuffers; + functions->fDeleteProgram = nullGLDelete; + functions->fDeleteQueries = noOpGLDeleteIds; + functions->fDeleteShader = nullGLDelete; + functions->fDeleteTextures = noOpGLDeleteIds; + functions->fDeleteVertexArrays = noOpGLDeleteIds; + functions->fDepthMask = noOpGLDepthMask; + functions->fDisable = noOpGLDisable; + functions->fDisableVertexAttribArray = noOpGLDisableVertexAttribArray; + functions->fDrawArrays = noOpGLDrawArrays; + functions->fDrawBuffer = noOpGLDrawBuffer; + functions->fDrawBuffers = noOpGLDrawBuffers; + functions->fDrawElements = noOpGLDrawElements; + functions->fEnable = noOpGLEnable; + functions->fEnableVertexAttribArray = noOpGLEnableVertexAttribArray; + functions->fEndQuery = noOpGLEndQuery; + functions->fFinish = noOpGLFinish; + functions->fFlush = noOpGLFlush; + functions->fFrontFace = noOpGLFrontFace; + functions->fGenBuffers = nullGLGenBuffers; + functions->fGenerateMipmap = nullGLGenerateMipmap; + functions->fGenQueries = noOpGLGenIds; + functions->fGenTextures = noOpGLGenIds; + functions->fGenVertexArrays = noOpGLGenIds; + functions->fGetBufferParameteriv = nullGLGetBufferParameteriv; + functions->fGetError = noOpGLGetError; + functions->fGetIntegerv = noOpGLGetIntegerv; + functions->fGetQueryObjecti64v = noOpGLGetQueryObjecti64v; + functions->fGetQueryObjectiv = noOpGLGetQueryObjectiv; + functions->fGetQueryObjectui64v = noOpGLGetQueryObjectui64v; + functions->fGetQueryObjectuiv = noOpGLGetQueryObjectuiv; + functions->fGetQueryiv = noOpGLGetQueryiv; + functions->fGetProgramInfoLog = noOpGLGetInfoLog; + functions->fGetProgramiv = noOpGLGetShaderOrProgramiv; + functions->fGetShaderInfoLog = noOpGLGetInfoLog; + functions->fGetShaderiv = noOpGLGetShaderOrProgramiv; + functions->fGetString = noOpGLGetString; + functions->fGetStringi = noOpGLGetStringi; + functions->fGetTexLevelParameteriv = noOpGLGetTexLevelParameteriv; + functions->fGetUniformLocation = noOpGLGetUniformLocation; + functions->fInsertEventMarker = noOpGLInsertEventMarker; + functions->fLoadIdentity = noOpGLLoadIdentity; + functions->fLoadMatrixf = noOpGLLoadMatrixf; + functions->fLineWidth = noOpGLLineWidth; + functions->fLinkProgram = noOpGLLinkProgram; + functions->fMatrixMode = noOpGLMatrixMode; + functions->fPixelStorei = nullGLPixelStorei; + functions->fPopGroupMarker = noOpGLPopGroupMarker; + functions->fPushGroupMarker = noOpGLPushGroupMarker; + functions->fQueryCounter = noOpGLQueryCounter; + functions->fReadBuffer = noOpGLReadBuffer; + functions->fReadPixels = nullGLReadPixels; + functions->fScissor = noOpGLScissor; + functions->fShaderSource = noOpGLShaderSource; + functions->fStencilFunc = noOpGLStencilFunc; + functions->fStencilFuncSeparate = noOpGLStencilFuncSeparate; + functions->fStencilMask = noOpGLStencilMask; + functions->fStencilMaskSeparate = noOpGLStencilMaskSeparate; + functions->fStencilOp = noOpGLStencilOp; + functions->fStencilOpSeparate = noOpGLStencilOpSeparate; + functions->fTexGenfv = noOpGLTexGenfv; + functions->fTexGeni = noOpGLTexGeni; + functions->fTexImage2D = noOpGLTexImage2D; + functions->fTexParameteri = noOpGLTexParameteri; + functions->fTexParameteriv = noOpGLTexParameteriv; + functions->fTexSubImage2D = noOpGLTexSubImage2D; + functions->fTexStorage2D = noOpGLTexStorage2D; + functions->fDiscardFramebuffer = noOpGLDiscardFramebuffer; + functions->fUniform1f = noOpGLUniform1f; + functions->fUniform1i = noOpGLUniform1i; + functions->fUniform1fv = noOpGLUniform1fv; + functions->fUniform1iv = noOpGLUniform1iv; + functions->fUniform2f = noOpGLUniform2f; + functions->fUniform2i = noOpGLUniform2i; + functions->fUniform2fv = noOpGLUniform2fv; + functions->fUniform2iv = noOpGLUniform2iv; + functions->fUniform3f = noOpGLUniform3f; + functions->fUniform3i = noOpGLUniform3i; + functions->fUniform3fv = noOpGLUniform3fv; + functions->fUniform3iv = noOpGLUniform3iv; + functions->fUniform4f = noOpGLUniform4f; + functions->fUniform4i = noOpGLUniform4i; + functions->fUniform4fv = noOpGLUniform4fv; + functions->fUniform4iv = noOpGLUniform4iv; + functions->fUniformMatrix2fv = noOpGLUniformMatrix2fv; + functions->fUniformMatrix3fv = noOpGLUniformMatrix3fv; + functions->fUniformMatrix4fv = noOpGLUniformMatrix4fv; + functions->fUseProgram = nullGLUseProgram; + functions->fVertexAttrib4fv = noOpGLVertexAttrib4fv; + functions->fVertexAttribPointer = noOpGLVertexAttribPointer; + functions->fViewport = nullGLViewport; + functions->fBindFramebuffer = nullGLBindFramebuffer; + functions->fBindRenderbuffer = nullGLBindRenderbuffer; + functions->fCheckFramebufferStatus = noOpGLCheckFramebufferStatus; + functions->fDeleteFramebuffers = nullGLDeleteFramebuffers; + functions->fDeleteRenderbuffers = nullGLDeleteRenderbuffers; + functions->fFramebufferRenderbuffer = nullGLFramebufferRenderbuffer; + functions->fFramebufferTexture2D = nullGLFramebufferTexture2D; + functions->fGenFramebuffers = noOpGLGenIds; + functions->fGenRenderbuffers = noOpGLGenIds; + functions->fGetFramebufferAttachmentParameteriv = noOpGLGetFramebufferAttachmentParameteriv; + functions->fGetRenderbufferParameteriv = noOpGLGetRenderbufferParameteriv; + functions->fRenderbufferStorage = noOpGLRenderbufferStorage; + functions->fRenderbufferStorageMultisample = noOpGLRenderbufferStorageMultisample; + functions->fBlitFramebuffer = noOpGLBlitFramebuffer; + functions->fResolveMultisampleFramebuffer = noOpGLResolveMultisampleFramebuffer; + functions->fMapBuffer = nullGLMapBuffer; + functions->fUnmapBuffer = nullGLUnmapBuffer; + functions->fBindFragDataLocationIndexed = noOpGLBindFragDataLocationIndexed; + + interface->fExtensions.init(kGL_GrGLStandard, functions->fGetString, functions->fGetStringi, + functions->fGetIntegerv); + return interface; } |