diff options
author | 2015-06-12 10:31:36 -0700 | |
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committer | 2015-06-12 10:31:36 -0700 | |
commit | 202c4c75fb806f751cf796850bf67fe9793e0643 (patch) | |
tree | 618064f2f8c5c4dc80b91408e2bb1e495d6fd686 /src/gpu/gl/GrGLCaps.h | |
parent | 8ed08e54f4868d3ef88225bf873ce678e7716bd9 (diff) |
Import functionality for new GL backend
Brings in the following functionality:
ARB_draw_instanced
ARB_instanced_arrays
NV_bindless_texture
EXT_direct_state_access
KHR_debug
Also cleans up some of the NVPR extension loading.
BUG=skia:
Review URL: https://codereview.chromium.org/1185573003
Diffstat (limited to 'src/gpu/gl/GrGLCaps.h')
-rw-r--r-- | src/gpu/gl/GrGLCaps.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h index ac89115a7b..1f5d6c2650 100644 --- a/src/gpu/gl/GrGLCaps.h +++ b/src/gpu/gl/GrGLCaps.h @@ -224,6 +224,15 @@ public: /// Is there support for Vertex Array Objects? bool vertexArrayObjectSupport() const { return fVertexArrayObjectSupport; } + /// Is there support for glDraw*Instanced and glVertexAttribDivisor? + bool instancedDrawingSupport() const { return fInstancedDrawingSupport; } + + /// Is there support for GL_EXT_direct_state_access? + bool directStateAccessSupport() const { return fDirectStateAccessSupport; } + + /// Is there support for GL_KHR_debug? + bool debugSupport() const { return fDebugSupport; } + /// Is there support for ES2 compatability? bool ES2CompatibilitySupport() const { return fES2CompatibilitySupport; } @@ -350,6 +359,9 @@ private: bool fTwoFormatLimit : 1; bool fFragCoordsConventionSupport : 1; bool fVertexArrayObjectSupport : 1; + bool fInstancedDrawingSupport : 1; + bool fDirectStateAccessSupport : 1; + bool fDebugSupport : 1; bool fES2CompatibilitySupport : 1; bool fMultisampleDisableSupport : 1; bool fUseNonVBOVertexAndIndexDynamicData : 1; @@ -405,6 +417,8 @@ public: bool fbFetchNeedsCustomOutput() const { return fFBFetchNeedsCustomOutput; } + bool bindlessTextureSupport() const { return fBindlessTextureSupport; } + const char* fbFetchColorName() const { return fFBFetchColorName; } const char* fbFetchExtensionString() const { return fFBFetchExtensionString; } @@ -441,6 +455,7 @@ private: bool fDropsTileOnZeroDivide : 1; bool fFBFetchSupport : 1; bool fFBFetchNeedsCustomOutput : 1; + bool fBindlessTextureSupport : 1; const char* fFBFetchColorName; const char* fFBFetchExtensionString; |