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author | 2016-07-08 06:33:16 -0700 | |
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committer | 2016-07-08 06:33:16 -0700 | |
commit | ac41bac40f5a80d2bc5ccec584c23478a6900179 (patch) | |
tree | 923db53d051d849d57e82cc35c573733324a56dd /src/gpu/effects | |
parent | 0e56972e5f69f75cf098fec10687f128430c13e6 (diff) |
Move sRGB <-> linear conversion components to their own files.
This makes them a little easier to use outside SkColorXform code.
I've added some notes about how best to use them and their eccentricities, and added a test.
Ultimately any software sRGB <-> linear conversion should funnel somehow through here.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128893002
CQ_EXTRA_TRYBOTS=client.skia.android:Test-Android-GCC-Nexus5-CPU-NEON-Arm7-Release-Trybot;client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Committed: https://skia.googlesource.com/skia/+/45e58c8807179638980aae8503573b950b844e4c
Review-Url: https://codereview.chromium.org/2128893002
Diffstat (limited to 'src/gpu/effects')
0 files changed, 0 insertions, 0 deletions