diff options
author | robertphillips <robertphillips@google.com> | 2015-12-09 07:54:24 -0800 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2015-12-09 07:54:24 -0800 |
commit | 96afa5295d2bb0ceae3f584a96a786b22b2c5b89 (patch) | |
tree | 6ed2303e6d88bf54fe506e26248eb4052d297b07 /src/gpu/effects | |
parent | 7918b995060f413bb819c9ef1d350748b2bb7da9 (diff) |
Boost GrGLConicEffect's variables to all high precision
BUG=555779
Committed: https://skia.googlesource.com/skia/+/624c59a1c7af38eb83e803f345a6f3e225475a08
Review URL: https://codereview.chromium.org/1513483002
Diffstat (limited to 'src/gpu/effects')
-rw-r--r-- | src/gpu/effects/GrBezierEffect.cpp | 112 |
1 files changed, 73 insertions, 39 deletions
diff --git a/src/gpu/effects/GrBezierEffect.cpp b/src/gpu/effects/GrBezierEffect.cpp index c7e7b3647a..fcb567dfc5 100644 --- a/src/gpu/effects/GrBezierEffect.cpp +++ b/src/gpu/effects/GrBezierEffect.cpp @@ -84,7 +84,7 @@ void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { varyingHandler->emitAttributes(gp); GrGLSLVertToFrag v(kVec4f_GrSLType); - varyingHandler->addVarying("ConicCoeffs", &v); + varyingHandler->addVarying("ConicCoeffs", &v, kHigh_GrSLPrecision); vertBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inConicCoeffs()->fName); GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; @@ -111,27 +111,50 @@ void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { args.fTransformsIn, args.fTransformsOut); - fragBuilder->codeAppend("float edgeAlpha;"); + GrGLSLShaderVar edgeAlpha("edgeAlpha", kFloat_GrSLType, 0, kHigh_GrSLPrecision); + GrGLSLShaderVar dklmdx("dklmdx", kVec3f_GrSLType, 0, kHigh_GrSLPrecision); + GrGLSLShaderVar dklmdy("dklmdy", kVec3f_GrSLType, 0, kHigh_GrSLPrecision); + GrGLSLShaderVar dfdx("dfdx", kFloat_GrSLType, 0, kHigh_GrSLPrecision); + GrGLSLShaderVar dfdy("dfdy", kFloat_GrSLType, 0, kHigh_GrSLPrecision); + GrGLSLShaderVar gF("gF", kVec2f_GrSLType, 0, kHigh_GrSLPrecision); + GrGLSLShaderVar gFM("gFM", kFloat_GrSLType, 0, kHigh_GrSLPrecision); + GrGLSLShaderVar func("func", kFloat_GrSLType, 0, kHigh_GrSLPrecision); + + fragBuilder->declAppend(edgeAlpha); + fragBuilder->declAppend(dklmdx); + fragBuilder->declAppend(dklmdy); + fragBuilder->declAppend(dfdx); + fragBuilder->declAppend(dfdy); + fragBuilder->declAppend(gF); + fragBuilder->declAppend(gFM); + fragBuilder->declAppend(func); switch (fEdgeType) { case kHairlineAA_GrProcessorEdgeType: { SkAssertResult(fragBuilder->enableFeature( GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature)); - fragBuilder->codeAppendf("vec3 dklmdx = dFdx(%s.xyz);", v.fsIn()); - fragBuilder->codeAppendf("vec3 dklmdy = dFdy(%s.xyz);", v.fsIn()); - fragBuilder->codeAppendf("float dfdx =" - "2.0 * %s.x * dklmdx.x - %s.y * dklmdx.z - %s.z * dklmdx.y;", - v.fsIn(), v.fsIn(), v.fsIn()); - fragBuilder->codeAppendf("float dfdy =" - "2.0 * %s.x * dklmdy.x - %s.y * dklmdy.z - %s.z * dklmdy.y;", - v.fsIn(), v.fsIn(), v.fsIn()); - fragBuilder->codeAppend("vec2 gF = vec2(dfdx, dfdy);"); - fragBuilder->codeAppend("float gFM = sqrt(dot(gF, gF));"); - fragBuilder->codeAppendf("float func = %s.x*%s.x - %s.y*%s.z;", v.fsIn(), v.fsIn(), - v.fsIn(), v.fsIn()); - fragBuilder->codeAppend("func = abs(func);"); - fragBuilder->codeAppend("edgeAlpha = func / gFM;"); - fragBuilder->codeAppend("edgeAlpha = max(1.0 - edgeAlpha, 0.0);"); + fragBuilder->codeAppendf("%s = dFdx(%s.xyz);", dklmdx.c_str(), v.fsIn()); + fragBuilder->codeAppendf("%s = dFdy(%s.xyz);", dklmdy.c_str(), v.fsIn()); + fragBuilder->codeAppendf("%s = 2.0 * %s.x * %s.x - %s.y * %s.z - %s.z * %s.y;", + dfdx.c_str(), + v.fsIn(), dklmdx.c_str(), + v.fsIn(), dklmdx.c_str(), + v.fsIn(), dklmdx.c_str()); + fragBuilder->codeAppendf("%s = 2.0 * %s.x * %s.x - %s.y * %s.z - %s.z * %s.y;", + dfdy.c_str(), + v.fsIn(), dklmdy.c_str(), + v.fsIn(), dklmdy.c_str(), + v.fsIn(), dklmdy.c_str()); + fragBuilder->codeAppendf("%s = vec2(%s, %s);", gF.c_str(), dfdx.c_str(), dfdy.c_str()); + fragBuilder->codeAppendf("%s = sqrt(dot(%s, %s));", + gFM.c_str(), gF.c_str(), gF.c_str()); + fragBuilder->codeAppendf("%s = %s.x*%s.x - %s.y*%s.z;", + func.c_str(), v.fsIn(), v.fsIn(), v.fsIn(), v.fsIn()); + fragBuilder->codeAppendf("%s = abs(%s);", func.c_str(), func.c_str()); + fragBuilder->codeAppendf("%s = %s / %s;", + edgeAlpha.c_str(), func.c_str(), gFM.c_str()); + fragBuilder->codeAppendf("%s = max(1.0 - %s, 0.0);", + edgeAlpha.c_str(), edgeAlpha.c_str()); // Add line below for smooth cubic ramp // fragBuilder->codeAppend("edgeAlpha = edgeAlpha*edgeAlpha*(3.0-2.0*edgeAlpha);"); break; @@ -139,28 +162,38 @@ void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { case kFillAA_GrProcessorEdgeType: { SkAssertResult(fragBuilder->enableFeature( GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature)); - fragBuilder->codeAppendf("vec3 dklmdx = dFdx(%s.xyz);", v.fsIn()); - fragBuilder->codeAppendf("vec3 dklmdy = dFdy(%s.xyz);", v.fsIn()); - fragBuilder->codeAppendf("float dfdx =" - "2.0 * %s.x * dklmdx.x - %s.y * dklmdx.z - %s.z * dklmdx.y;", - v.fsIn(), v.fsIn(), v.fsIn()); - fragBuilder->codeAppendf("float dfdy =" - "2.0 * %s.x * dklmdy.x - %s.y * dklmdy.z - %s.z * dklmdy.y;", - v.fsIn(), v.fsIn(), v.fsIn()); - fragBuilder->codeAppend("vec2 gF = vec2(dfdx, dfdy);"); - fragBuilder->codeAppend("float gFM = sqrt(dot(gF, gF));"); - fragBuilder->codeAppendf("float func = %s.x * %s.x - %s.y * %s.z;", v.fsIn(), v.fsIn(), - v.fsIn(), v.fsIn()); - fragBuilder->codeAppend("edgeAlpha = func / gFM;"); - fragBuilder->codeAppend("edgeAlpha = clamp(1.0 - edgeAlpha, 0.0, 1.0);"); + fragBuilder->codeAppendf("%s = dFdx(%s.xyz);", dklmdx.c_str(), v.fsIn()); + fragBuilder->codeAppendf("%s = dFdy(%s.xyz);", dklmdy.c_str(), v.fsIn()); + fragBuilder->codeAppendf("%s =" + "2.0 * %s.x * %s.x - %s.y * %s.z - %s.z * %s.y;", + dfdx.c_str(), + v.fsIn(), dklmdx.c_str(), + v.fsIn(), dklmdx.c_str(), + v.fsIn(), dklmdx.c_str()); + fragBuilder->codeAppendf("%s =" + "2.0 * %s.x * %s.x - %s.y * %s.z - %s.z * %s.y;", + dfdy.c_str(), + v.fsIn(), dklmdy.c_str(), + v.fsIn(), dklmdy.c_str(), + v.fsIn(), dklmdy.c_str()); + fragBuilder->codeAppendf("%s = vec2(%s, %s);", gF.c_str(), dfdx.c_str(), dfdy.c_str()); + fragBuilder->codeAppendf("%s = sqrt(dot(%s, %s));", + gFM.c_str(), gF.c_str(), gF.c_str()); + fragBuilder->codeAppendf("%s = %s.x * %s.x - %s.y * %s.z;", + func.c_str(), v.fsIn(), v.fsIn(), v.fsIn(), v.fsIn()); + fragBuilder->codeAppendf("%s = %s / %s;", + edgeAlpha.c_str(), func.c_str(), gFM.c_str()); + fragBuilder->codeAppendf("%s = clamp(1.0 - %s, 0.0, 1.0);", + edgeAlpha.c_str(), edgeAlpha.c_str()); // Add line below for smooth cubic ramp // fragBuilder->codeAppend("edgeAlpha = edgeAlpha*edgeAlpha*(3.0-2.0*edgeAlpha);"); break; } case kFillBW_GrProcessorEdgeType: { - fragBuilder->codeAppendf("edgeAlpha = %s.x * %s.x - %s.y * %s.z;", v.fsIn(), v.fsIn(), - v.fsIn(), v.fsIn()); - fragBuilder->codeAppend("edgeAlpha = float(edgeAlpha < 0.0);"); + fragBuilder->codeAppendf("%s = %s.x * %s.x - %s.y * %s.z;", + edgeAlpha.c_str(), v.fsIn(), v.fsIn(), v.fsIn(), v.fsIn()); + fragBuilder->codeAppendf("%s = float(%s < 0.0);", + edgeAlpha.c_str(), edgeAlpha.c_str()); break; } default: @@ -173,12 +206,13 @@ void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { fCoverageScaleUniform = uniformHandler->addUniform( GrGLSLUniformHandler::kFragment_Visibility, kFloat_GrSLType, - kDefault_GrSLPrecision, + kHigh_GrSLPrecision, "Coverage", &coverageScale); - fragBuilder->codeAppendf("%s = vec4(%s * edgeAlpha);", args.fOutputCoverage, coverageScale); + fragBuilder->codeAppendf("%s = vec4(%s * %s);", + args.fOutputCoverage, coverageScale, edgeAlpha.c_str()); } else { - fragBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); + fragBuilder->codeAppendf("%s = vec4(%s);", args.fOutputCoverage, edgeAlpha.c_str()); } } @@ -607,8 +641,8 @@ void GrGLCubicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { fragBuilder->codeAppendf("%s = sqrt(dot(%s, %s));", gFM.c_str(), gF.c_str(), gF.c_str()); fragBuilder->codeAppendf("%s = %s.x * %s.x * %s.x - %s.y * %s.z;", - func.c_str(), v.fsIn(), v.fsIn(), - v.fsIn(), v.fsIn(), v.fsIn()); + func.c_str(), + v.fsIn(), v.fsIn(), v.fsIn(), v.fsIn(), v.fsIn()); fragBuilder->codeAppendf("%s = %s / %s;", edgeAlpha.c_str(), func.c_str(), gFM.c_str()); fragBuilder->codeAppendf("%s = clamp(1.0 - %s, 0.0, 1.0);", |