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authorGravatar sugoi <sugoi@chromium.org>2015-02-13 11:47:11 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-02-13 11:47:11 -0800
commite6eddf7dd85add7da41f22f2643bdd573ad1f1cf (patch)
tree571a5fdab1fd5f3e38799d2292334a453ef17b63 /src/gpu/effects/GrYUVtoRGBEffect.h
parent0864908ca50049d3d907fc5c3749bc8a436b4738 (diff)
YUV scale fix
There was a scaling mistake visible in some JPEG images because the ratio between Y, U and V planes were assumed to be the same ratios as the ratio between texture sizes, which was wrong because texture have a minimum size of 16 and are rounded up to the next POT. Since the ratios between Y and UV planes are generally 1, 2 or 4, rounding up to the next POT would generally preserve this ratio, so that this bug was not very visible, apart from very small jpeg images of 8 or less pixels in either width or height. BUG=457954 Review URL: https://codereview.chromium.org/922273002
Diffstat (limited to 'src/gpu/effects/GrYUVtoRGBEffect.h')
-rw-r--r--src/gpu/effects/GrYUVtoRGBEffect.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/effects/GrYUVtoRGBEffect.h b/src/gpu/effects/GrYUVtoRGBEffect.h
index 4c057bd0ac..2a2e74a26d 100644
--- a/src/gpu/effects/GrYUVtoRGBEffect.h
+++ b/src/gpu/effects/GrYUVtoRGBEffect.h
@@ -18,7 +18,7 @@ namespace GrYUVtoRGBEffect {
* Creates an effect that performs color conversion from YUV to RGB
*/
GrFragmentProcessor* Create(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vTexture,
- SkYUVColorSpace colorSpace);
+ SkISize sizes[3], SkYUVColorSpace colorSpace);
};
#endif