aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/effects/GrYUVtoRGBEffect.cpp
diff options
context:
space:
mode:
authorGravatar Brian Salomon <bsalomon@google.com>2018-07-30 14:48:15 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-07-30 19:40:03 +0000
commitf7dcd76c552a4e93a75a3808289de69a997da169 (patch)
tree29fe08e9681f29e3d3d2af8e721ecfba6dd09beb /src/gpu/effects/GrYUVtoRGBEffect.cpp
parent7226c232d73356a37ec8cfef0ed55147e68dd2fd (diff)
Remove array of TextureSampler pointers from GrIOResourceProcessor.
Instead store sampler count on base class and subclasses implement a virtual to get the ith sampler. Change-Id: I13e2447a6467a09761d8615acb4aa360b87b1476 Reviewed-on: https://skia-review.googlesource.com/141563 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/gpu/effects/GrYUVtoRGBEffect.cpp')
-rw-r--r--src/gpu/effects/GrYUVtoRGBEffect.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/gpu/effects/GrYUVtoRGBEffect.cpp b/src/gpu/effects/GrYUVtoRGBEffect.cpp
index 905445e852..33dff41460 100644
--- a/src/gpu/effects/GrYUVtoRGBEffect.cpp
+++ b/src/gpu/effects/GrYUVtoRGBEffect.cpp
@@ -171,9 +171,7 @@ GrYUVtoRGBEffect::GrYUVtoRGBEffect(const GrYUVtoRGBEffect& src)
, fYSamplerCoordTransform(src.fYSamplerCoordTransform)
, fUSamplerCoordTransform(src.fUSamplerCoordTransform)
, fVSamplerCoordTransform(src.fVSamplerCoordTransform) {
- this->addTextureSampler(&fYSampler);
- this->addTextureSampler(&fUSampler);
- this->addTextureSampler(&fVSampler);
+ this->setTextureSamplerCnt(3);
this->addCoordTransform(&fYSamplerCoordTransform);
this->addCoordTransform(&fUSamplerCoordTransform);
this->addCoordTransform(&fVSamplerCoordTransform);
@@ -181,3 +179,6 @@ GrYUVtoRGBEffect::GrYUVtoRGBEffect(const GrYUVtoRGBEffect& src)
std::unique_ptr<GrFragmentProcessor> GrYUVtoRGBEffect::clone() const {
return std::unique_ptr<GrFragmentProcessor>(new GrYUVtoRGBEffect(*this));
}
+const GrFragmentProcessor::TextureSampler& GrYUVtoRGBEffect::onTextureSampler(int index) const {
+ return IthTextureSampler(index, fYSampler, fUSampler, fVSampler);
+}