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authorGravatar bsalomon <bsalomon@google.com>2014-07-21 08:03:14 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-07-21 08:03:14 -0700
commit63e99f7a03b2ac90ae7a00232674fd39c0bdcc68 (patch)
tree9fcb7021404fdae422202dfff1e4a4e12106fb8c /src/gpu/effects/GrYUVtoRGBEffect.cpp
parent3f8540346df30f2b681bcffd42edac15d609aec4 (diff)
Allow GrGLEffects to produce variable length keys.
R=robertphillips@google.com, jvanverth@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/385713005
Diffstat (limited to 'src/gpu/effects/GrYUVtoRGBEffect.cpp')
-rw-r--r--src/gpu/effects/GrYUVtoRGBEffect.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gpu/effects/GrYUVtoRGBEffect.cpp b/src/gpu/effects/GrYUVtoRGBEffect.cpp
index 76b85810c1..15e51a2c62 100644
--- a/src/gpu/effects/GrYUVtoRGBEffect.cpp
+++ b/src/gpu/effects/GrYUVtoRGBEffect.cpp
@@ -37,7 +37,7 @@ public:
class GLEffect : public GrGLEffect {
public:
// this class always generates the same code.
- static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { return 0; }
+ static void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuilder*) {}
GLEffect(const GrBackendEffectFactory& factory,
const GrDrawEffect&)
@@ -46,7 +46,7 @@ public:
virtual void emitCode(GrGLShaderBuilder* builder,
const GrDrawEffect&,
- EffectKey,
+ const GrEffectKey&,
const char* outputColor,
const char* inputColor,
const TransformedCoordsArray& coords,