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authorGravatar egdaniel <egdaniel@google.com>2015-11-02 06:22:44 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-11-02 06:22:44 -0800
commit574a4c153d8a3f42b2806848f5c23cbf55e18bbb (patch)
tree0a4861682ed4c483061599e058983372a9c202f2 /src/gpu/effects/GrXfermodeFragmentProcessor.cpp
parent9dbec092512ca2759b46e24850ffde40dee3029f (diff)
Move shader compiling to ProgramBuilder and various ShaderBuilder cleanups.
An additional positive of this CL is that GrGLShaderBuilder is now GL independent besides GrGLProgramBuilder BUG=skia: Review URL: https://codereview.chromium.org/1431433003
Diffstat (limited to 'src/gpu/effects/GrXfermodeFragmentProcessor.cpp')
-rw-r--r--src/gpu/effects/GrXfermodeFragmentProcessor.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gpu/effects/GrXfermodeFragmentProcessor.cpp b/src/gpu/effects/GrXfermodeFragmentProcessor.cpp
index 895838f673..73343e75c4 100644
--- a/src/gpu/effects/GrXfermodeFragmentProcessor.cpp
+++ b/src/gpu/effects/GrXfermodeFragmentProcessor.cpp
@@ -9,6 +9,7 @@
#include "GrFragmentProcessor.h"
#include "effects/GrConstColorProcessor.h"
+#include "gl/GrGLFragmentProcessor.h"
#include "gl/GrGLSLBlend.h"
#include "gl/builders/GrGLProgramBuilder.h"
#include "SkGrPriv.h"