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authorGravatar twiz@google.com <twiz@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-08-02 15:15:16 +0000
committerGravatar twiz@google.com <twiz@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-08-02 15:15:16 +0000
commita5e65ec434fed44dc616e4f64950b835b541181b (patch)
treeffe3592179c7c3ce78db8e5e485c641900042015 /src/gpu/effects/GrTextureDomainEffect.cpp
parenteb7ad4a8b9c67743d6aa4e71b82e32f4cf1c8a9f (diff)
Introduction of set of functions to manage generation of texture fetch shader code.
A new set of routines have been added to GrGLShaderBuilder to emit texture fetches, taking into consideration the format of the texture to be accessed, and the channel swizzle. Review URL: https://codereview.appspot.com/6446072 git-svn-id: http://skia.googlecode.com/svn/trunk@4919 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu/effects/GrTextureDomainEffect.cpp')
-rw-r--r--src/gpu/effects/GrTextureDomainEffect.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/gpu/effects/GrTextureDomainEffect.cpp b/src/gpu/effects/GrTextureDomainEffect.cpp
index 1bf0512da7..e76d0c916b 100644
--- a/src/gpu/effects/GrTextureDomainEffect.cpp
+++ b/src/gpu/effects/GrTextureDomainEffect.cpp
@@ -27,7 +27,7 @@ public:
const GrRenderTarget*,
int stageNum) SK_OVERRIDE;
- static inline StageKey GenKey(const GrCustomStage&) { return 0; }
+ static inline StageKey GenKey(const GrCustomStage&, const GrGLCaps&) { return 0; }
private:
GrGLUniformManager::UniformHandle fNameUni;
@@ -107,5 +107,3 @@ bool GrTextureDomainEffect::isEqual(const GrCustomStage& sBase) const {
const GrTextureDomainEffect& s = static_cast<const GrTextureDomainEffect&>(sBase);
return (INHERITED::isEqual(sBase) && this->fTextureDomain == s.fTextureDomain);
}
-
-