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authorGravatar Ethan Nicholas <ethannicholas@google.com>2017-02-02 10:43:58 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-02-02 18:34:02 +0000
commitcae3a4c8ab7082df009a1e340f10292350e0c763 (patch)
tree93b73dca6a37d1241a0ecc8819fdc3cf23f64cb0 /src/gpu/effects/GrTextureDomain.cpp
parentebfbba9bbdacd754c8ad7429ee066f53f17bc66b (diff)
Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"
This reverts commit de4d301881e7fd084f1f0b359ec6f9b2bf8bd4c5. Reason for revert: several Chrome rendering bugs on Mac BUG=skia: Change-Id: I492082b0b7e7c902ede4b598c5809f604d210ce1 Reviewed-on: https://skia-review.googlesource.com/7887 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Diffstat (limited to 'src/gpu/effects/GrTextureDomain.cpp')
-rw-r--r--src/gpu/effects/GrTextureDomain.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/gpu/effects/GrTextureDomain.cpp b/src/gpu/effects/GrTextureDomain.cpp
index 58707f5744..aa449d4052 100644
--- a/src/gpu/effects/GrTextureDomain.cpp
+++ b/src/gpu/effects/GrTextureDomain.cpp
@@ -419,6 +419,7 @@ GrDeviceSpaceTextureDecalFragmentProcessor::GrDeviceSpaceTextureDecalFragmentPro
fDeviceSpaceOffset.fX = deviceSpaceOffset.fX - subset.fLeft;
fDeviceSpaceOffset.fY = deviceSpaceOffset.fY - subset.fTop;
this->initClassID<GrDeviceSpaceTextureDecalFragmentProcessor>();
+ this->setWillReadFragmentPosition();
}
sk_sp<GrFragmentProcessor> GrDeviceSpaceTextureDecalFragmentProcessor::Make(
@@ -443,6 +444,7 @@ GrDeviceSpaceTextureDecalFragmentProcessor::GrDeviceSpaceTextureDecalFragmentPro
fDeviceSpaceOffset.fX = deviceSpaceOffset.fX - subset.fLeft;
fDeviceSpaceOffset.fY = deviceSpaceOffset.fY - subset.fTop;
this->initClassID<GrDeviceSpaceTextureDecalFragmentProcessor>();
+ this->setWillReadFragmentPosition();
}
GrGLSLFragmentProcessor* GrDeviceSpaceTextureDecalFragmentProcessor::onCreateGLSLInstance() const {
@@ -457,7 +459,8 @@ GrGLSLFragmentProcessor* GrDeviceSpaceTextureDecalFragmentProcessor::onCreateGLS
kDefault_GrSLPrecision,
"scaleAndTranslate",
&scaleAndTranslateName);
- args.fFragBuilder->codeAppendf("vec2 coords = sk_FragCoord.xy * %s.xy + %s.zw;",
+ args.fFragBuilder->codeAppendf("vec2 coords = %s.xy * %s.xy + %s.zw;",
+ args.fFragBuilder->fragmentPosition(),
scaleAndTranslateName, scaleAndTranslateName);
fGLDomain.sampleTexture(args.fFragBuilder,
args.fUniformHandler,