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authorGravatar Brian Salomon <bsalomon@google.com>2017-04-04 10:15:51 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-04-04 15:27:44 +0000
commitab015efc48c462ffdffebb45c02cd19efb254983 (patch)
tree0b120fe0e4238f89f7e4bb73a88a00301ecf1378 /src/gpu/effects/GrTextureDomain.cpp
parent19aff5dd5cd83141f12c234c4255a35f63e564cd (diff)
Move the ability to access textures, buffers, and image storages out from GrProcessor.
GrXferProcessor can no longer use this functionality so it is moved to a new intermediate class inherited by GrFragmentProcessor and GrPrimitiveProcessor. Change-Id: I4f30c89bdceb2d77b602bf0646107e0780881c26 Reviewed-on: https://skia-review.googlesource.com/11202 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/effects/GrTextureDomain.cpp')
-rw-r--r--src/gpu/effects/GrTextureDomain.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/gpu/effects/GrTextureDomain.cpp b/src/gpu/effects/GrTextureDomain.cpp
index 91b1e552b9..ee21841656 100644
--- a/src/gpu/effects/GrTextureDomain.cpp
+++ b/src/gpu/effects/GrTextureDomain.cpp
@@ -305,7 +305,8 @@ GrGLSLFragmentProcessor* GrTextureDomainEffect::onCreateGLSLInstance() const {
}
protected:
- void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& fp) override {
+ void onSetData(const GrGLSLProgramDataManager& pdman,
+ const GrFragmentProcessor& fp) override {
const GrTextureDomainEffect& tde = fp.cast<GrTextureDomainEffect>();
const GrTextureDomain& domain = tde.fTextureDomain;
fGLDomain.setData(pdman, domain, tde.textureSampler(0).texture());
@@ -407,7 +408,8 @@ GrGLSLFragmentProcessor* GrDeviceSpaceTextureDecalFragmentProcessor::onCreateGLS
}
protected:
- void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& fp) override {
+ void onSetData(const GrGLSLProgramDataManager& pdman,
+ const GrFragmentProcessor& fp) override {
const GrDeviceSpaceTextureDecalFragmentProcessor& dstdfp =
fp.cast<GrDeviceSpaceTextureDecalFragmentProcessor>();
GrTexture* texture = dstdfp.textureSampler(0).texture();