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author | 2015-11-16 09:06:59 -0800 | |
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committer | 2015-11-16 09:06:59 -0800 | |
commit | e004bfc0a5e28cc083158f1a75e981ffd58a8134 (patch) | |
tree | 77ac623a0e5b6264d4933ae53da831e7220bfbf7 /src/gpu/effects/GrSingleTextureEffect.h | |
parent | a7a21cffe1d56d52bac9accd05001e9c970e76f3 (diff) |
Increase the amount of debug information printed out by batches
Untangling MDB bugs requires more information. In particular the render targets.
BUG=skia:4094
TBR=bsalomon@google.com
Review URL: https://codereview.chromium.org/1443763002
Diffstat (limited to 'src/gpu/effects/GrSingleTextureEffect.h')
-rw-r--r-- | src/gpu/effects/GrSingleTextureEffect.h | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/gpu/effects/GrSingleTextureEffect.h b/src/gpu/effects/GrSingleTextureEffect.h index 9df0cffa5a..4169e40469 100644 --- a/src/gpu/effects/GrSingleTextureEffect.h +++ b/src/gpu/effects/GrSingleTextureEffect.h @@ -21,7 +21,13 @@ class GrTexture; */ class GrSingleTextureEffect : public GrFragmentProcessor { public: - virtual ~GrSingleTextureEffect(); + ~GrSingleTextureEffect() override; + + SkString dumpInfo() const override { + SkString str; + str.appendf("Texture: %d", fTextureAccess.getTexture()->getUniqueID()); + return str; + } protected: /** unfiltered, clamp mode */ |