diff options
author | 2014-12-09 10:18:12 -0800 | |
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committer | 2014-12-09 10:18:12 -0800 | |
commit | 422f56f6e51c2f6a6ab425573b4d790f0157f883 (patch) | |
tree | b82073834abcc2c760e894ab6d2c2af1fe474d41 /src/gpu/effects/GrOvalEffect.cpp | |
parent | c0bd6484f621e4a1033be318b1947a5d32157c13 (diff) |
Make addUniform take a precision
Review URL: https://codereview.chromium.org/788733003
Diffstat (limited to 'src/gpu/effects/GrOvalEffect.cpp')
-rw-r--r-- | src/gpu/effects/GrOvalEffect.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gpu/effects/GrOvalEffect.cpp b/src/gpu/effects/GrOvalEffect.cpp index 1ea93a927b..b750599aec 100644 --- a/src/gpu/effects/GrOvalEffect.cpp +++ b/src/gpu/effects/GrOvalEffect.cpp @@ -131,7 +131,7 @@ void GLCircleEffect::emitCode(GrGLFPBuilder* builder, // The circle uniform is (center.x, center.y, radius + 0.5) for regular fills and // (... ,radius - 0.5) for inverse fills. fCircleUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, - kVec3f_GrSLType, + kVec3f_GrSLType, kDefault_GrSLPrecision, "circle", &circleName); @@ -308,7 +308,7 @@ void GLEllipseEffect::emitCode(GrGLFPBuilder* builder, const char *ellipseName; // The ellipse uniform is (center.x, center.y, 1 / rx^2, 1 / ry^2) fEllipseUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, - kVec4f_GrSLType, + kVec4f_GrSLType, kDefault_GrSLPrecision, "ellipse", &ellipseName); |