aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/effects/GrNonlinearColorSpaceXformEffect.cpp
diff options
context:
space:
mode:
authorGravatar Brian Salomon <bsalomon@google.com>2017-08-17 11:07:59 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-08-17 15:08:17 +0000
commit1d816b92bb7cf2258007f3f74ffd143b89f25d01 (patch)
tree07fb1e8e2631208eb007a4abdfe130db91e6cfc2 /src/gpu/effects/GrNonlinearColorSpaceXformEffect.cpp
parent23f92277b916a4bdf11c320799ac9248af60a62e (diff)
Revert "Switched highp float to highfloat and mediump float to half."
This reverts commit 88d99c63878c2d3d340120f0321676f72afcb4f0. Reason for revert: Believed to be causing unit test failures in Chrome roll: https://build.chromium.org/p/tryserver.chromium.android/builders/linux_android_rel_ng/builds/364433 https://luci-logdog.appspot.com/v/?s=chromium%2Fbb%2Ftryserver.chromium.android%2Flinux_android_rel_ng%2F364433%2F%2B%2Frecipes%2Fsteps%2Fcontent_browsertests__with_patch__on_Android%2F0%2Flogs%2FWebRtcCaptureFromElementBrowserTest.VerifyCanvasWebGLCaptureColor%2F0 Original change's description: > Switched highp float to highfloat and mediump float to half. > > The ultimate goal is to end up with "float" and "half", but this > intermediate step uses "highfloat" so that it is clear if I missed a > "float" somewhere. Once this lands, a subsequent CL will switch all > "highfloats" back to "floats". > > Bug: skia: > Change-Id: Ia13225c7a0a0a2901e07665891c473d2500ddcca > Reviewed-on: https://skia-review.googlesource.com/31000 > Commit-Queue: Ethan Nicholas <ethannicholas@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> TBR=bsalomon@google.com,csmartdalton@google.com,ethannicholas@google.com Change-Id: I8bfa97547ac3920d433665f161d27df3f15c83aa No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/35705 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/effects/GrNonlinearColorSpaceXformEffect.cpp')
-rw-r--r--src/gpu/effects/GrNonlinearColorSpaceXformEffect.cpp47
1 files changed, 25 insertions, 22 deletions
diff --git a/src/gpu/effects/GrNonlinearColorSpaceXformEffect.cpp b/src/gpu/effects/GrNonlinearColorSpaceXformEffect.cpp
index fee7f17992..b30746acb7 100644
--- a/src/gpu/effects/GrNonlinearColorSpaceXformEffect.cpp
+++ b/src/gpu/effects/GrNonlinearColorSpaceXformEffect.cpp
@@ -23,21 +23,24 @@ public:
const char* srcCoeffsName = nullptr;
if (SkToBool(csxe.ops() & GrNonlinearColorSpaceXformEffect::kSrcTransfer_Op)) {
fSrcTransferFnUni = uniformHandler->addUniformArray(
- kFragment_GrShaderFlag, kHalf_GrSLType, "SrcTransferFn",
- GrNonlinearColorSpaceXformEffect::kNumTransferFnCoeffs, &srcCoeffsName);
+ kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision,
+ "SrcTransferFn", GrNonlinearColorSpaceXformEffect::kNumTransferFnCoeffs,
+ &srcCoeffsName);
}
const char* dstCoeffsName = nullptr;
if (SkToBool(csxe.ops() & GrNonlinearColorSpaceXformEffect::kDstTransfer_Op)) {
fDstTransferFnUni = uniformHandler->addUniformArray(
- kFragment_GrShaderFlag, kHalf_GrSLType, "DstTransferFn",
- GrNonlinearColorSpaceXformEffect::kNumTransferFnCoeffs, &dstCoeffsName);
+ kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision,
+ "DstTransferFn", GrNonlinearColorSpaceXformEffect::kNumTransferFnCoeffs,
+ &dstCoeffsName);
}
const char* gamutXformName = nullptr;
if (SkToBool(csxe.ops() & GrNonlinearColorSpaceXformEffect::kGamutXform_Op)) {
- fGamutXformUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4x4_GrSLType,
- "GamutXform", &gamutXformName);
+ fGamutXformUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kMat44f_GrSLType,
+ kDefault_GrSLPrecision, "GamutXform",
+ &gamutXformName);
}
// Helper function to apply the src or dst transfer function to a single value
@@ -49,32 +52,32 @@ public:
}
const char* fnName = i ? "dst_transfer_fn" : "src_transfer_fn";
static const GrShaderVar gTransferFnFuncArgs[] = {
- GrShaderVar("x", kHalf_GrSLType),
+ GrShaderVar("x", kFloat_GrSLType),
};
SkString transferFnBody;
// Temporaries to make evaluation line readable
- transferFnBody.printf("half A = %s[0];", coeffsName);
- transferFnBody.appendf("half B = %s[1];", coeffsName);
- transferFnBody.appendf("half C = %s[2];", coeffsName);
- transferFnBody.appendf("half D = %s[3];", coeffsName);
- transferFnBody.appendf("half E = %s[4];", coeffsName);
- transferFnBody.appendf("half F = %s[5];", coeffsName);
- transferFnBody.appendf("half G = %s[6];", coeffsName);
- transferFnBody.append("half s = sign(x);");
+ transferFnBody.printf("float A = %s[0];", coeffsName);
+ transferFnBody.appendf("float B = %s[1];", coeffsName);
+ transferFnBody.appendf("float C = %s[2];", coeffsName);
+ transferFnBody.appendf("float D = %s[3];", coeffsName);
+ transferFnBody.appendf("float E = %s[4];", coeffsName);
+ transferFnBody.appendf("float F = %s[5];", coeffsName);
+ transferFnBody.appendf("float G = %s[6];", coeffsName);
+ transferFnBody.append("float s = sign(x);");
transferFnBody.append("x = abs(x);");
transferFnBody.appendf("return s * ((x < D) ? (C * x) + F : pow(A * x + B, G) + E);");
- fragBuilder->emitFunction(kHalf_GrSLType, fnName, SK_ARRAY_COUNT(gTransferFnFuncArgs),
+ fragBuilder->emitFunction(kFloat_GrSLType, fnName, SK_ARRAY_COUNT(gTransferFnFuncArgs),
gTransferFnFuncArgs, transferFnBody.c_str(), &tfFuncNames[i]);
}
if (nullptr == args.fInputColor) {
- args.fInputColor = "half4(1)";
+ args.fInputColor = "float4(1)";
}
- fragBuilder->codeAppendf("half4 color = %s;", args.fInputColor);
+ fragBuilder->codeAppendf("float4 color = %s;", args.fInputColor);
// 1: Un-premultiply the input color (if necessary)
- fragBuilder->codeAppendf("half nonZeroAlpha = max(color.a, 0.00001);");
- fragBuilder->codeAppendf("color = half4(color.rgb / nonZeroAlpha, nonZeroAlpha);");
+ fragBuilder->codeAppendf("float nonZeroAlpha = max(color.a, 0.00001);");
+ fragBuilder->codeAppendf("color = float4(color.rgb / nonZeroAlpha, nonZeroAlpha);");
// 2: Apply src transfer function (to get to linear RGB)
if (srcCoeffsName) {
@@ -86,7 +89,7 @@ public:
// 3: Apply gamut matrix
if (gamutXformName) {
fragBuilder->codeAppendf(
- "color.rgb = (%s * half4(color.rgb, 1.0)).rgb;", gamutXformName);
+ "color.rgb = (%s * float4(color.rgb, 1.0)).rgb;", gamutXformName);
}
// 4: Apply dst transfer fn
@@ -97,7 +100,7 @@ public:
}
// 5: Premultiply again
- fragBuilder->codeAppendf("%s = half4(color.rgb * color.a, color.a);", args.fOutputColor);
+ fragBuilder->codeAppendf("%s = float4(color.rgb * color.a, color.a);", args.fOutputColor);
}
static inline void GenKey(const GrProcessor& processor, const GrShaderCaps&,