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authorGravatar joshualitt <joshualitt@chromium.org>2014-12-04 11:35:33 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2014-12-04 11:35:34 -0800
commiteb2a6761654307e8aeeeaabdd63c6bf9ab0411e9 (patch)
tree9567dc32598c1c0df5f5cf4a3d6594c61b95fd93 /src/gpu/effects/GrMatrixConvolutionEffect.cpp
parente109145bf31d63963b3f78c6af6e404d5464a55b (diff)
Remove backend factories
Diffstat (limited to 'src/gpu/effects/GrMatrixConvolutionEffect.cpp')
-rw-r--r--src/gpu/effects/GrMatrixConvolutionEffect.cpp20
1 files changed, 11 insertions, 9 deletions
diff --git a/src/gpu/effects/GrMatrixConvolutionEffect.cpp b/src/gpu/effects/GrMatrixConvolutionEffect.cpp
index 698b7050ef..3cd3588a4c 100644
--- a/src/gpu/effects/GrMatrixConvolutionEffect.cpp
+++ b/src/gpu/effects/GrMatrixConvolutionEffect.cpp
@@ -4,17 +4,15 @@
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
-#include "gl/builders/GrGLProgramBuilder.h"
#include "GrMatrixConvolutionEffect.h"
#include "gl/GrGLProcessor.h"
#include "gl/GrGLSL.h"
#include "gl/GrGLTexture.h"
-#include "GrTBackendProcessorFactory.h"
+#include "gl/builders/GrGLProgramBuilder.h"
class GrGLMatrixConvolutionEffect : public GrGLFragmentProcessor {
public:
- GrGLMatrixConvolutionEffect(const GrBackendProcessorFactory& factory,
- const GrProcessor&);
+ GrGLMatrixConvolutionEffect(const GrProcessor&);
virtual void emitCode(GrGLFPBuilder*,
const GrFragmentProcessor&,
const char* outputColor,
@@ -42,9 +40,7 @@ private:
typedef GrGLFragmentProcessor INHERITED;
};
-GrGLMatrixConvolutionEffect::GrGLMatrixConvolutionEffect(const GrBackendProcessorFactory& factory,
- const GrProcessor& processor)
- : INHERITED(factory) {
+GrGLMatrixConvolutionEffect::GrGLMatrixConvolutionEffect(const GrProcessor& processor) {
const GrMatrixConvolutionEffect& m = processor.cast<GrMatrixConvolutionEffect>();
fKernelSize = m.kernelSize();
fConvolveAlpha = m.convolveAlpha();
@@ -160,6 +156,7 @@ GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture,
fBias(SkScalarToFloat(bias) / 255.0f),
fConvolveAlpha(convolveAlpha),
fDomain(GrTextureDomain::MakeTexelDomain(texture, bounds), tileMode) {
+ this->initClassID<GrMatrixConvolutionEffect>();
for (int i = 0; i < kernelSize.width() * kernelSize.height(); i++) {
fKernel[i] = SkScalarToFloat(kernel[i]);
}
@@ -170,8 +167,13 @@ GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture,
GrMatrixConvolutionEffect::~GrMatrixConvolutionEffect() {
}
-const GrBackendFragmentProcessorFactory& GrMatrixConvolutionEffect::getFactory() const {
- return GrTBackendFragmentProcessorFactory<GrMatrixConvolutionEffect>::getInstance();
+void GrMatrixConvolutionEffect::getGLProcessorKey(const GrGLCaps& caps,
+ GrProcessorKeyBuilder* b) const {
+ GrGLMatrixConvolutionEffect::GenKey(*this, caps, b);
+}
+
+GrGLFragmentProcessor* GrMatrixConvolutionEffect::createGLInstance() const {
+ return SkNEW_ARGS(GrGLMatrixConvolutionEffect, (*this));
}
bool GrMatrixConvolutionEffect::onIsEqual(const GrFragmentProcessor& sBase) const {