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authorGravatar Brian Salomon <bsalomon@google.com>2016-11-29 13:43:05 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2016-11-29 19:32:31 +0000
commit94efbf51f5a88d9e8aa961d3fbe38c5e335d6108 (patch)
tree2723f6ec5bfc291d4a52adf961165e3e74a098ca /src/gpu/effects/GrMatrixConvolutionEffect.cpp
parente11b614795bbe707d131ad599ead5be452e7c06f (diff)
Merge GrGLSLCaps into GrShaderCaps
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5121 Change-Id: If8d13638f80f42161cbc766a2666c5789e5772c8 Reviewed-on: https://skia-review.googlesource.com/5121 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/effects/GrMatrixConvolutionEffect.cpp')
-rw-r--r--src/gpu/effects/GrMatrixConvolutionEffect.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gpu/effects/GrMatrixConvolutionEffect.cpp b/src/gpu/effects/GrMatrixConvolutionEffect.cpp
index 0194eab3f6..5e4dc26c97 100644
--- a/src/gpu/effects/GrMatrixConvolutionEffect.cpp
+++ b/src/gpu/effects/GrMatrixConvolutionEffect.cpp
@@ -5,17 +5,17 @@
* found in the LICENSE file.
*/
#include "GrMatrixConvolutionEffect.h"
-#include "glsl/GrGLSL.h"
#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"
#include "glsl/GrGLSLProgramDataManager.h"
#include "glsl/GrGLSLUniformHandler.h"
+#include "../private/GrGLSL.h"
class GrGLMatrixConvolutionEffect : public GrGLSLFragmentProcessor {
public:
void emitCode(EmitArgs&) override;
- static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder*);
+ static inline void GenKey(const GrProcessor&, const GrShaderCaps&, GrProcessorKeyBuilder*);
protected:
void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override;
@@ -118,7 +118,7 @@ void GrGLMatrixConvolutionEffect::emitCode(EmitArgs& args) {
}
void GrGLMatrixConvolutionEffect::GenKey(const GrProcessor& processor,
- const GrGLSLCaps&, GrProcessorKeyBuilder* b) {
+ const GrShaderCaps&, GrProcessorKeyBuilder* b) {
const GrMatrixConvolutionEffect& m = processor.cast<GrMatrixConvolutionEffect>();
SkASSERT(m.kernelSize().width() <= 0x7FFF && m.kernelSize().height() <= 0xFFFF);
uint32_t key = m.kernelSize().width() << 16 | m.kernelSize().height();
@@ -170,7 +170,7 @@ GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture,
fKernelOffset[1] = static_cast<float>(kernelOffset.y());
}
-void GrMatrixConvolutionEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
+void GrMatrixConvolutionEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
GrGLMatrixConvolutionEffect::GenKey(*this, caps, b);
}