aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp
diff options
context:
space:
mode:
authorGravatar Ethan Nicholas <ethannicholas@google.com>2017-07-28 15:19:46 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-07-28 20:43:03 +0000
commit5af9ea399d5e0344cc4b7da4e97b5dc5b3c74f64 (patch)
treedf906a3af0b954b130340589f24d128ce655bb01 /src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp
parent0edfbb78244739cb6e695f240edb7f659a543160 (diff)
renamed SkSL types in preparation for killing precision modifiers
Bug: skia: Change-Id: Iff0289e25355a89cdc289a0892ed755dd1b1c900 Reviewed-on: https://skia-review.googlesource.com/27703 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp')
-rw-r--r--src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp b/src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp
index ebe86dd8f7..eb6f49f7ad 100644
--- a/src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp
+++ b/src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp
@@ -59,13 +59,13 @@ void GrGLConvolutionEffect::emitCode(EmitArgs& args) {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
SkString coords2D = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
- fragBuilder->codeAppendf("%s = vec4(0, 0, 0, 0);", args.fOutputColor);
+ fragBuilder->codeAppendf("%s = float4(0, 0, 0, 0);", args.fOutputColor);
const GrShaderVar& kernel = uniformHandler->getUniformVariable(fKernelUni);
const char* imgInc = uniformHandler->getUniformCStr(fImageIncrementUni);
- fragBuilder->codeAppendf("vec2 coord = %s - %d.0 * %s;", coords2D.c_str(), ce.radius(), imgInc);
- fragBuilder->codeAppend("vec2 coordSampled = vec2(0, 0);");
+ fragBuilder->codeAppendf("float2 coord = %s - %d.0 * %s;", coords2D.c_str(), ce.radius(), imgInc);
+ fragBuilder->codeAppend("float2 coordSampled = float2(0, 0);");
// Manually unroll loop because some drivers don't; yields 20-30% speedup.
const char* kVecSuffix[4] = {".x", ".y", ".z", ".w"};