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authorGravatar Brian Salomon <bsalomon@google.com>2017-12-06 14:47:42 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-12-07 19:20:19 +0000
commit04460ccee50e03b89420cdaa85882a9da083fa38 (patch)
tree9c5b83a5822ac6e59cac1555f6043a0d396b6ad3 /src/gpu/effects/GrDistanceFieldGeoProc.cpp
parente951e4a1dca5c6706b11e402838d9e14de430a05 (diff)
Make GrGLSLPrimitiveProcessor::emitTransforms take local coords as GrShaderVar.
Also remove unused position variable parameter. Change-Id: I37f98a03ac1ca750810de13b08e3ffa11e41828c Reviewed-on: https://skia-review.googlesource.com/81320 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/effects/GrDistanceFieldGeoProc.cpp')
-rw-r--r--src/gpu/effects/GrDistanceFieldGeoProc.cpp12
1 files changed, 4 insertions, 8 deletions
diff --git a/src/gpu/effects/GrDistanceFieldGeoProc.cpp b/src/gpu/effects/GrDistanceFieldGeoProc.cpp
index aafabdeb60..fda2f9d5c2 100644
--- a/src/gpu/effects/GrDistanceFieldGeoProc.cpp
+++ b/src/gpu/effects/GrDistanceFieldGeoProc.cpp
@@ -72,8 +72,7 @@ public:
this->emitTransforms(vertBuilder,
varyingHandler,
uniformHandler,
- gpArgs->fPositionVar,
- dfTexEffect.inPosition()->fName,
+ dfTexEffect.inPosition()->asShaderVar(),
args.fFPCoordTransformHandler);
// add varyings
@@ -365,8 +364,7 @@ public:
this->emitTransforms(vertBuilder,
varyingHandler,
uniformHandler,
- gpArgs->fPositionVar,
- dfTexEffect.inPosition()->fName,
+ dfTexEffect.inPosition()->asShaderVar(),
args.fFPCoordTransformHandler);
} else {
// Setup position
@@ -376,8 +374,7 @@ public:
this->emitTransforms(vertBuilder,
varyingHandler,
uniformHandler,
- gpArgs->fPositionVar,
- dfTexEffect.inPosition()->fName,
+ dfTexEffect.inPosition()->asShaderVar(),
dfTexEffect.matrix(),
args.fFPCoordTransformHandler);
}
@@ -633,8 +630,7 @@ public:
this->emitTransforms(vertBuilder,
varyingHandler,
uniformHandler,
- gpArgs->fPositionVar,
- dfTexEffect.inPosition()->fName,
+ dfTexEffect.inPosition()->asShaderVar(),
args.fFPCoordTransformHandler);
// set up varyings