diff options
author | 2014-11-12 08:35:25 -0800 | |
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committer | 2014-11-12 08:35:25 -0800 | |
commit | 605dd0fbce9dbb2a0d3313e13e161f2bd54870d7 (patch) | |
tree | ee19a010a90d3b29baebbf50f5b1221923d3371b /src/gpu/effects/GrCustomCoordsTextureEffect.h | |
parent | e4bf793120d3bfc9b003d11880a3fb73ff2b89e9 (diff) |
Move GrInvariantOutput out of GrProcessor and into its own class.
This will help with the ability to subclass, add to, etc. GrInvariantOutput. Also it was simply
getting a little too big to be a "supporting" subclass
BUG=skia:
Review URL: https://codereview.chromium.org/699943003
Diffstat (limited to 'src/gpu/effects/GrCustomCoordsTextureEffect.h')
-rw-r--r-- | src/gpu/effects/GrCustomCoordsTextureEffect.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gpu/effects/GrCustomCoordsTextureEffect.h b/src/gpu/effects/GrCustomCoordsTextureEffect.h index 3010ba245f..103e20916c 100644 --- a/src/gpu/effects/GrCustomCoordsTextureEffect.h +++ b/src/gpu/effects/GrCustomCoordsTextureEffect.h @@ -12,6 +12,7 @@ #include "GrGeometryProcessor.h" class GrGLCustomCoordsTextureEffect; +class GrInvariantOutput; /** * The output color of this effect is a modulation of the input color and a sample from a texture. @@ -39,7 +40,7 @@ private: virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE; - virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE; + virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE; GrTextureAccess fTextureAccess; const GrShaderVar& fInTextureCoords; |