diff options
author | 2013-03-20 17:47:16 +0000 | |
---|---|---|
committer | 2013-03-20 17:47:16 +0000 | |
commit | 67e7cde5c5e59a8f1de7ee28276b8193ecb2bc7f (patch) | |
tree | fbb2c63213570deb6062b3eb8e9ba1a13c0431d4 /src/gpu/effects/GrConvolutionEffect.cpp | |
parent | 113994051b41366a7b25851d05cd56e89866a33b (diff) |
revert 8265-8264 (broke build)
git-svn-id: http://skia.googlecode.com/svn/trunk@8268 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu/effects/GrConvolutionEffect.cpp')
-rw-r--r-- | src/gpu/effects/GrConvolutionEffect.cpp | 36 |
1 files changed, 17 insertions, 19 deletions
diff --git a/src/gpu/effects/GrConvolutionEffect.cpp b/src/gpu/effects/GrConvolutionEffect.cpp index 924b03c177..794a9367df 100644 --- a/src/gpu/effects/GrConvolutionEffect.cpp +++ b/src/gpu/effects/GrConvolutionEffect.cpp @@ -18,18 +18,19 @@ static const UniformHandle kInvalidUniformHandle = GrGLUniformManager::kInvalidU class GrGLConvolutionEffect : public GrGLEffect { public: - GrGLConvolutionEffect(const GrBackendEffectFactory&, const GrDrawEffect&); + GrGLConvolutionEffect(const GrBackendEffectFactory&, const GrEffectRef&); virtual void emitCode(GrGLShaderBuilder*, - const GrDrawEffect&, + const GrEffectStage&, EffectKey, + const char* vertexCoords, const char* outputColor, const char* inputColor, const TextureSamplerArray&) SK_OVERRIDE; - virtual void setData(const GrGLUniformManager& uman, const GrDrawEffect&) SK_OVERRIDE; + virtual void setData(const GrGLUniformManager& uman, const GrEffectStage&) SK_OVERRIDE; - static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); + static inline EffectKey GenKey(const GrEffectStage&, const GrGLCaps&); private: int width() const { return Gr1DKernelEffect::WidthFromRadius(fRadius); } @@ -43,23 +44,23 @@ private: }; GrGLConvolutionEffect::GrGLConvolutionEffect(const GrBackendEffectFactory& factory, - const GrDrawEffect& drawEffect) + const GrEffectRef& effect) : INHERITED(factory) , fKernelUni(kInvalidUniformHandle) - , fImageIncrementUni(kInvalidUniformHandle) - , fEffectMatrix(drawEffect.castEffect<GrConvolutionEffect>().coordsType()) { - const GrConvolutionEffect& c = drawEffect.castEffect<GrConvolutionEffect>(); + , fImageIncrementUni(kInvalidUniformHandle) { + const GrConvolutionEffect& c = CastEffect<GrConvolutionEffect>(effect); fRadius = c.radius(); } void GrGLConvolutionEffect::emitCode(GrGLShaderBuilder* builder, - const GrDrawEffect&, + const GrEffectStage&, EffectKey key, + const char* vertexCoords, const char* outputColor, const char* inputColor, const TextureSamplerArray& samplers) { const char* coords; - fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, &coords); + fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, vertexCoords, &coords); fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType, kVec2f_GrSLType, "ImageIncrement"); fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_ShaderType, @@ -89,9 +90,8 @@ void GrGLConvolutionEffect::emitCode(GrGLShaderBuilder* builder, builder->fsCodeAppend(modulate.c_str()); } -void GrGLConvolutionEffect::setData(const GrGLUniformManager& uman, - const GrDrawEffect& drawEffect) { - const GrConvolutionEffect& conv = drawEffect.castEffect<GrConvolutionEffect>(); +void GrGLConvolutionEffect::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) { + const GrConvolutionEffect& conv = GetEffectFromStage<GrConvolutionEffect>(stage); GrTexture& texture = *conv.texture(0); // the code we generated was for a specific kernel radius GrAssert(conv.radius() == fRadius); @@ -108,17 +108,15 @@ void GrGLConvolutionEffect::setData(const GrGLUniformManager& uman, } uman.set2fv(fImageIncrementUni, 0, 1, imageIncrement); uman.set1fv(fKernelUni, 0, this->width(), conv.kernel()); - fEffectMatrix.setData(uman, conv.getMatrix(), drawEffect, conv.texture(0)); + fEffectMatrix.setData(uman, conv.getMatrix(), stage.getCoordChangeMatrix(), conv.texture(0)); } -GrGLEffect::EffectKey GrGLConvolutionEffect::GenKey(const GrDrawEffect& drawEffect, - const GrGLCaps&) { - const GrConvolutionEffect& conv = drawEffect.castEffect<GrConvolutionEffect>(); +GrGLEffect::EffectKey GrGLConvolutionEffect::GenKey(const GrEffectStage& s, const GrGLCaps&) { + const GrConvolutionEffect& conv = GetEffectFromStage<GrConvolutionEffect>(s); EffectKey key = conv.radius(); key <<= GrGLEffectMatrix::kKeyBits; EffectKey matrixKey = GrGLEffectMatrix::GenKey(conv.getMatrix(), - drawEffect, - conv.coordsType(), + s.getCoordChangeMatrix(), conv.texture(0)); return key | matrixKey; } |