diff options
author | 2012-08-03 18:12:20 +0000 | |
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committer | 2012-08-03 18:12:20 +0000 | |
commit | 0a7672f85ef7655b343679609d02018f83fcfc23 (patch) | |
tree | 182413e9da8c9e33040b7fd22bd0e5ec912a45bd /src/gpu/effects/GrConvolutionEffect.cpp | |
parent | a9e937c7b712b024de108fa963f92d0e70e4a296 (diff) |
Add morphology, convolution, single texture, texture domain effects to new unit test system
Review URL: http://codereview.appspot.com/6442085/
git-svn-id: http://skia.googlecode.com/svn/trunk@4951 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu/effects/GrConvolutionEffect.cpp')
-rw-r--r-- | src/gpu/effects/GrConvolutionEffect.cpp | 38 |
1 files changed, 26 insertions, 12 deletions
diff --git a/src/gpu/effects/GrConvolutionEffect.cpp b/src/gpu/effects/GrConvolutionEffect.cpp index 5cce800b51..a28d44d76b 100644 --- a/src/gpu/effects/GrConvolutionEffect.cpp +++ b/src/gpu/effects/GrConvolutionEffect.cpp @@ -22,7 +22,7 @@ public: virtual void setupVariables(GrGLShaderBuilder* builder) SK_OVERRIDE; virtual void emitVS(GrGLShaderBuilder* builder, - const char* vertexCoords) SK_OVERRIDE; + const char* vertexCoords) SK_OVERRIDE {}; virtual void emitFS(GrGLShaderBuilder* builder, const char* outputColor, const char* inputColor, @@ -56,20 +56,12 @@ GrGLConvolutionEffect::GrGLConvolutionEffect(const GrProgramStageFactory& factor } void GrGLConvolutionEffect::setupVariables(GrGLShaderBuilder* builder) { - fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType | - GrGLShaderBuilder::kVertex_ShaderType, + fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType, kVec2f_GrSLType, "ImageIncrement"); fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_ShaderType, kFloat_GrSLType, "Kernel", this->width()); } -void GrGLConvolutionEffect::emitVS(GrGLShaderBuilder* builder, - const char* vertexCoords) { - SkString* code = &builder->fVSCode; - const char* imgInc = builder->getUniformCStr(fImageIncrementUni); - code->appendf("\t\t%s -= vec2(%d, %d) * %s;\n", vertexCoords, fRadius, fRadius, imgInc); -} - void GrGLConvolutionEffect::emitFS(GrGLShaderBuilder* builder, const char* outputColor, const char* inputColor, @@ -77,12 +69,14 @@ void GrGLConvolutionEffect::emitFS(GrGLShaderBuilder* builder, SkString* code = &builder->fFSCode; code->appendf("\t\t%s = vec4(0, 0, 0, 0);\n", outputColor); - - code->appendf("\t\tvec2 coord = %s;\n", builder->fSampleCoords.c_str()); int width = this ->width(); const GrGLShaderVar& kernel = builder->getUniformVariable(fKernelUni); const char* imgInc = builder->getUniformCStr(fImageIncrementUni); + + code->appendf("\t\tvec2 coord = %s - %d * %s;\n", + builder->fSampleCoords.c_str(), fRadius, imgInc); + // Manually unroll loop because some drivers don't; yields 20-30% speedup. for (int i = 0; i < width; i++) { SkString index; @@ -185,3 +179,23 @@ bool GrConvolutionEffect::isEqual(const GrCustomStage& sBase) const { this->direction() == s.direction() && 0 == memcmp(fKernel, s.fKernel, this->width() * sizeof(float))); } + +/////////////////////////////////////////////////////////////////////////////// + +GR_DEFINE_CUSTOM_STAGE_TEST(GrConvolutionEffect); + +GrCustomStage* GrConvolutionEffect::TestCreate(SkRandom* random, + GrContext* context, + GrTexture* textures[]) { + int texIdx = random->nextBool() ? GrCustomStageTestFactory::kSkiaPMTextureIdx : + GrCustomStageTestFactory::kAlphaTextureIdx; + Direction dir = random->nextBool() ? kX_Direction : kY_Direction; + int radius = random->nextRangeU(1, kMaxKernelRadius); + float kernel[kMaxKernelRadius]; + for (int i = 0; i < kMaxKernelRadius; ++i) { + kernel[i] = random->nextSScalar1(); + } + + return SkNEW_ARGS(GrConvolutionEffect, (textures[texIdx], dir, radius, kernel)); +} + |