aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/effects/GrConstColorProcessor.cpp
diff options
context:
space:
mode:
authorGravatar Jim Van Verth <jvanverth@google.com>2017-05-11 10:23:53 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-05-11 14:52:56 +0000
commit1c4c1144c980e672b6744adb3f30e11cb2d54750 (patch)
treed7e6073b4538477d521a3e98ec446400c581bb78 /src/gpu/effects/GrConstColorProcessor.cpp
parent6a4dc66990f73b9443816e69054f101386197593 (diff)
Fix transparent ambient for perspective shadows
When splitting the long edges for the ambient code, I wasn't adding the corresponding triangle for the new point into the center region for transparent occluders. Change-Id: Ie2d1dcffbd701c0750d5da95e9d673b700a0e85a Reviewed-on: https://skia-review.googlesource.com/16492 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
Diffstat (limited to 'src/gpu/effects/GrConstColorProcessor.cpp')
0 files changed, 0 insertions, 0 deletions