diff options
author | Chris Dalton <csmartdalton@google.com> | 2017-10-24 10:59:03 -0600 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-10-25 15:59:18 +0000 |
commit | c17bf32a1bf2f79a8c4a281c2ad312a3cdb610cd (patch) | |
tree | daac8294c72cd1bfd370291faf3dbc364460be8e /src/gpu/effects/GrBitmapTextGeoProc.cpp | |
parent | a045eea29eb79254248d7e2666825a1ca7d23d4e (diff) |
Convert geometry shaders to operate in Skia device space
Defers the transformation to normalized window coordinates until after
the geometry shader. Merges vertex and a geometry shader builders into
a single compilation unit with a common base class. Updates CCPR
geometry shaders accordingly.
Bug: skia:
Change-Id: If93c90e978b1fdc7120febd05cfb05810fd496b5
Reviewed-on: https://skia-review.googlesource.com/62980
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Diffstat (limited to 'src/gpu/effects/GrBitmapTextGeoProc.cpp')
-rw-r--r-- | src/gpu/effects/GrBitmapTextGeoProc.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/effects/GrBitmapTextGeoProc.cpp b/src/gpu/effects/GrBitmapTextGeoProc.cpp index ddf882ee16..d5f930fec4 100644 --- a/src/gpu/effects/GrBitmapTextGeoProc.cpp +++ b/src/gpu/effects/GrBitmapTextGeoProc.cpp @@ -14,7 +14,7 @@ #include "glsl/GrGLSLProgramDataManager.h" #include "glsl/GrGLSLUniformHandler.h" #include "glsl/GrGLSLVarying.h" -#include "glsl/GrGLSLVertexShaderBuilder.h" +#include "glsl/GrGLSLVertexGeoBuilder.h" class GrGLBitmapTextGeoProc : public GrGLSLGeometryProcessor { public: |