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authorGravatar Brian Salomon <bsalomon@google.com>2016-11-17 11:38:22 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2016-11-17 17:18:53 +0000
commit0bbecb21ab82b3d742c491780bcc2e74be03efed (patch)
tree0355eca170a7cb268b27049dd158886d7f62cb87 /src/gpu/effects/GrBitmapTextGeoProc.cpp
parent9de097639f04e5a18da2d2b123dace9d24ab50e4 (diff)
Rename GrTextureAccess to GrProcessor::TextureSampler.
Renames vars and methods that used the work "access" to refer to this type. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4931 Change-Id: Ibcf488fbd445c5119fc13d190544cd98981bdbee Reviewed-on: https://skia-review.googlesource.com/4931 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
Diffstat (limited to 'src/gpu/effects/GrBitmapTextGeoProc.cpp')
-rw-r--r--src/gpu/effects/GrBitmapTextGeoProc.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/gpu/effects/GrBitmapTextGeoProc.cpp b/src/gpu/effects/GrBitmapTextGeoProc.cpp
index 197ac730b2..889a085d82 100644
--- a/src/gpu/effects/GrBitmapTextGeoProc.cpp
+++ b/src/gpu/effects/GrBitmapTextGeoProc.cpp
@@ -30,8 +30,8 @@ public:
varyingHandler->emitAttributes(cte);
// compute numbers to be hardcoded to convert texture coordinates from int to float
- SkASSERT(cte.numTextures() == 1);
- SkDEBUGCODE(GrTexture* atlas = cte.textureAccess(0).getTexture());
+ SkASSERT(cte.numTextureSamplers() == 1);
+ SkDEBUGCODE(GrTexture* atlas = cte.textureSampler(0).getTexture());
SkASSERT(atlas && SkIsPow2(atlas->width()) && SkIsPow2(atlas->height()));
GrGLSLVertToFrag v(kVec2f_GrSLType);
@@ -108,8 +108,8 @@ public:
b->add32(key);
// Currently we hardcode numbers to convert atlas coordinates to normalized floating point
- SkASSERT(gp.numTextures() == 1);
- GrTexture* atlas = gp.textureAccess(0).getTexture();
+ SkASSERT(gp.numTextureSamplers() == 1);
+ GrTexture* atlas = gp.textureSampler(0).getTexture();
SkASSERT(atlas);
b->add32(atlas->width());
b->add32(atlas->height());
@@ -130,7 +130,7 @@ GrBitmapTextGeoProc::GrBitmapTextGeoProc(GrColor color, GrTexture* texture,
: fColor(color)
, fLocalMatrix(localMatrix)
, fUsesLocalCoords(usesLocalCoords)
- , fTextureAccess(texture, params)
+ , fTextureSampler(texture, params)
, fInColor(nullptr)
, fMaskFormat(format) {
this->initClassID<GrBitmapTextGeoProc>();
@@ -143,7 +143,7 @@ GrBitmapTextGeoProc::GrBitmapTextGeoProc(GrColor color, GrTexture* texture,
}
fInTextureCoords = &this->addVertexAttrib("inTextureCoords", kVec2us_GrVertexAttribType,
kHigh_GrSLPrecision);
- this->addTextureAccess(&fTextureAccess);
+ this->addTextureSampler(&fTextureSampler);
}
void GrBitmapTextGeoProc::getGLSLProcessorKey(const GrGLSLCaps& caps,