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authorGravatar bsalomon <bsalomon@google.com>2014-07-08 09:56:10 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-07-08 09:56:11 -0700
commit83d081ae1d731b5039e99823620f5e287542ee39 (patch)
tree5deeda75fa4584b904a129dc4c1981f002b4cc14 /src/gpu/effects/GrBicubicEffect.h
parentca95c19d27b505a1ac8f57b53cb49c198bc29267 (diff)
Goodbye GrEffectRef.
Also, reworked some var names and comments around SkShader::asNewEffect. R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/374923002
Diffstat (limited to 'src/gpu/effects/GrBicubicEffect.h')
-rw-r--r--src/gpu/effects/GrBicubicEffect.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/gpu/effects/GrBicubicEffect.h b/src/gpu/effects/GrBicubicEffect.h
index eea4d4e883..6cfb827415 100644
--- a/src/gpu/effects/GrBicubicEffect.h
+++ b/src/gpu/effects/GrBicubicEffect.h
@@ -37,8 +37,8 @@ public:
/**
* Create a simple filter effect with custom bicubic coefficients and optional domain.
*/
- static GrEffectRef* Create(GrTexture* tex, const SkScalar coefficients[16],
- const SkRect* domain = NULL) {
+ static GrEffect* Create(GrTexture* tex, const SkScalar coefficients[16],
+ const SkRect* domain = NULL) {
if (NULL == domain) {
static const SkShader::TileMode kTileModes[] = { SkShader::kClamp_TileMode,
SkShader::kClamp_TileMode };
@@ -52,8 +52,8 @@ public:
/**
* Create a Mitchell filter effect with specified texture matrix and x/y tile modes.
*/
- static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix,
- SkShader::TileMode tileModes[2]) {
+ static GrEffect* Create(GrTexture* tex, const SkMatrix& matrix,
+ SkShader::TileMode tileModes[2]) {
return Create(tex, gMitchellCoefficients, matrix, tileModes);
}
@@ -61,15 +61,15 @@ public:
* Create a filter effect with custom bicubic coefficients, the texture matrix, and the x/y
* tilemodes.
*/
- static GrEffectRef* Create(GrTexture* tex, const SkScalar coefficients[16],
- const SkMatrix& matrix, const SkShader::TileMode tileModes[2]) {
+ static GrEffect* Create(GrTexture* tex, const SkScalar coefficients[16],
+ const SkMatrix& matrix, const SkShader::TileMode tileModes[2]) {
return SkNEW_ARGS(GrBicubicEffect, (tex, coefficients, matrix, tileModes));
}
/**
* Create a Mitchell filter effect with a texture matrix and a domain.
*/
- static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix, const SkRect& domain) {
+ static GrEffect* Create(GrTexture* tex, const SkMatrix& matrix, const SkRect& domain) {
return SkNEW_ARGS(GrBicubicEffect, (tex, gMitchellCoefficients, matrix, domain));
}