diff options
author | Robert Phillips <robertphillips@google.com> | 2018-05-31 12:43:27 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-05-31 17:27:43 +0000 |
commit | 774168efac172d096cd7f09841bce51650cb6e84 (patch) | |
tree | 1433b93978baaf92439289fe5a0a3e648a73974f /src/gpu/ccpr | |
parent | e304a8a21b0bc40c3a7d85a96371a21180750076 (diff) |
Allow CCPR in DDL mode (take 2)
A lot of the changes to get this compiling on the
win_chromium_compile_dbg_ng bot (i.e., moving a lot of header files to
private) should be undone if that bot is ever "fixed".
Bug: skia:7988
Change-Id: I704ff793d80b18e7312048538874498824803580
Reviewed-on: https://skia-review.googlesource.com/130920
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/gpu/ccpr')
-rw-r--r-- | src/gpu/ccpr/GrCCClipPath.h | 79 | ||||
-rw-r--r-- | src/gpu/ccpr/GrCCClipProcessor.cpp | 2 | ||||
-rw-r--r-- | src/gpu/ccpr/GrCCDrawPathsOp.h | 2 | ||||
-rw-r--r-- | src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp | 22 | ||||
-rw-r--r-- | src/gpu/ccpr/GrCoverageCountingPathRenderer.h | 43 |
5 files changed, 36 insertions, 112 deletions
diff --git a/src/gpu/ccpr/GrCCClipPath.h b/src/gpu/ccpr/GrCCClipPath.h deleted file mode 100644 index f15cc9c756..0000000000 --- a/src/gpu/ccpr/GrCCClipPath.h +++ /dev/null @@ -1,79 +0,0 @@ -/* - * Copyright 2018 Google Inc. - * - * Use of this source code is governed by a BSD-style license that can be - * found in the LICENSE file. - */ - -#ifndef GrCCClipPath_DEFINED -#define GrCCClipPath_DEFINED - -#include "GrTextureProxy.h" -#include "SkPath.h" - -class GrCCAtlas; -class GrCCPerFlushResources; -class GrOnFlushResourceProvider; -class GrProxyProvider; - -/** - * These are keyed by SkPath generation ID, and store which device-space paths are accessed and - * where by clip FPs in a given opList. A single GrCCClipPath can be referenced by multiple FPs. At - * flush time their coverage count masks are packed into atlas(es) alongside normal DrawPathOps. - */ -class GrCCClipPath { -public: - GrCCClipPath() = default; - GrCCClipPath(const GrCCClipPath&) = delete; - - ~GrCCClipPath() { - // Ensure no clip FPs exist with a dangling pointer back into this class. - SkASSERT(!fAtlasLazyProxy || fAtlasLazyProxy->isUnique_debugOnly()); - // Ensure no lazy proxy callbacks exist with a dangling pointer back into this class. - SkASSERT(fHasAtlasTransform); - } - - bool isInitialized() const { return fAtlasLazyProxy != nullptr; } - void init(GrProxyProvider* proxyProvider, - const SkPath& deviceSpacePath, const SkIRect& accessRect, - int rtWidth, int rtHeight); - - void addAccess(const SkIRect& accessRect) { - SkASSERT(this->isInitialized()); - fAccessRect.join(accessRect); - } - GrTextureProxy* atlasLazyProxy() const { - SkASSERT(this->isInitialized()); - return fAtlasLazyProxy.get(); - } - const SkPath& deviceSpacePath() const { - SkASSERT(this->isInitialized()); - return fDeviceSpacePath; - } - const SkIRect& pathDevIBounds() const { - SkASSERT(this->isInitialized()); - return fPathDevIBounds; - } - - void renderPathInAtlas(GrCCPerFlushResources*, GrOnFlushResourceProvider*); - - const SkVector& atlasScale() const { SkASSERT(fHasAtlasTransform); return fAtlasScale; } - const SkVector& atlasTranslate() const { SkASSERT(fHasAtlasTransform); return fAtlasTranslate; } - -private: - sk_sp<GrTextureProxy> fAtlasLazyProxy; - SkPath fDeviceSpacePath; - SkIRect fPathDevIBounds; - SkIRect fAccessRect; - - const GrCCAtlas* fAtlas = nullptr; - int16_t fAtlasOffsetX; - int16_t fAtlasOffsetY; - SkDEBUGCODE(bool fHasAtlas = false); - - SkVector fAtlasScale; - SkVector fAtlasTranslate; - SkDEBUGCODE(bool fHasAtlasTransform = false); -}; - -#endif diff --git a/src/gpu/ccpr/GrCCClipProcessor.cpp b/src/gpu/ccpr/GrCCClipProcessor.cpp index d4da596039..91d689246c 100644 --- a/src/gpu/ccpr/GrCCClipProcessor.cpp +++ b/src/gpu/ccpr/GrCCClipProcessor.cpp @@ -7,10 +7,10 @@ #include "GrCCClipProcessor.h" +#include "GrCCClipPath.h" #include "GrTexture.h" #include "GrTextureProxy.h" #include "SkMakeUnique.h" -#include "ccpr/GrCCClipPath.h" #include "glsl/GrGLSLFragmentProcessor.h" #include "glsl/GrGLSLFragmentShaderBuilder.h" diff --git a/src/gpu/ccpr/GrCCDrawPathsOp.h b/src/gpu/ccpr/GrCCDrawPathsOp.h index 92ba3dd4c7..9189e5a757 100644 --- a/src/gpu/ccpr/GrCCDrawPathsOp.h +++ b/src/gpu/ccpr/GrCCDrawPathsOp.h @@ -16,7 +16,7 @@ class GrCCAtlas; class GrCCPerFlushResources; -struct GrCCPerOpListPaths; +class GrCCPerOpListPaths; /** * This is the Op that draws paths to the actual canvas, using atlases generated by CCPR. diff --git a/src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp b/src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp index d51c0b525a..c8fafeb566 100644 --- a/src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp +++ b/src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp @@ -32,6 +32,18 @@ static void crop_path(const SkPath& path, const SkIRect& cropbox, SkPath* out) { out->setIsVolatile(true); } + +GrCCPerOpListPaths::~GrCCPerOpListPaths() { + // Ensure there are no surviving DrawPathsOps with a dangling pointer into this class. + if (!fDrawOps.isEmpty()) { + SK_ABORT("GrCCDrawPathsOp(s) not deleted during flush"); + } + // Clip lazy proxies also reference this class from their callbacks, but those callbacks + // are only invoked at flush time while we are still alive. (Unlike DrawPathsOps, that + // unregister themselves upon destruction.) So it shouldn't matter if any clip proxies + // are still around. +} + bool GrCoverageCountingPathRenderer::IsSupported(const GrCaps& caps) { const GrShaderCaps& shaderCaps = *caps.shaderCaps(); return shaderCaps.integerSupport() && shaderCaps.flatInterpolationSupport() && @@ -50,7 +62,7 @@ sk_sp<GrCoverageCountingPathRenderer> GrCoverageCountingPathRenderer::CreateIfSu GrCCPerOpListPaths* GrCoverageCountingPathRenderer::lookupPendingPaths(uint32_t opListID) { auto it = fPendingPaths.find(opListID); if (fPendingPaths.end() == it) { - auto paths = skstd::make_unique<GrCCPerOpListPaths>(); + sk_sp<GrCCPerOpListPaths> paths = sk_make_sp<GrCCPerOpListPaths>(); it = fPendingPaths.insert(std::make_pair(opListID, std::move(paths))).first; } return it->second.get(); @@ -227,6 +239,7 @@ void GrCoverageCountingPathRenderer::preFlush(GrOnFlushResourceProvider* onFlush // Commit flushing paths to the resources once they are successfully completed. for (auto& flushingPaths : fFlushingPaths) { + SkASSERT(!flushingPaths->fFlushResources); flushingPaths->fFlushResources = resources; } } @@ -234,6 +247,13 @@ void GrCoverageCountingPathRenderer::preFlush(GrOnFlushResourceProvider* onFlush void GrCoverageCountingPathRenderer::postFlush(GrDeferredUploadToken, const uint32_t* opListIDs, int numOpListIDs) { SkASSERT(fFlushing); + + // In DDL mode these aren't guaranteed to be deleted so we must clear out the perFlush + // resources manually. + for (auto& flushingPaths : fFlushingPaths) { + flushingPaths->fFlushResources = nullptr; + } + // We wait to erase these until after flush, once Ops and FPs are done accessing their data. fFlushingPaths.reset(); SkDEBUGCODE(fFlushing = false); diff --git a/src/gpu/ccpr/GrCoverageCountingPathRenderer.h b/src/gpu/ccpr/GrCoverageCountingPathRenderer.h index d10186601c..4032bd51d5 100644 --- a/src/gpu/ccpr/GrCoverageCountingPathRenderer.h +++ b/src/gpu/ccpr/GrCoverageCountingPathRenderer.h @@ -8,38 +8,15 @@ #ifndef GrCoverageCountingPathRenderer_DEFINED #define GrCoverageCountingPathRenderer_DEFINED +#include "GrCCPerOpListPaths.h" #include "GrPathRenderer.h" #include "GrRenderTargetOpList.h" -#include "SkArenaAlloc.h" -#include "SkTInternalLList.h" -#include "ccpr/GrCCClipPath.h" #include "ccpr/GrCCPerFlushResources.h" #include <map> class GrCCDrawPathsOp; /** - * Tracks all the paths in a given opList that will be drawn when it flushes. - */ -struct GrCCPerOpListPaths { - ~GrCCPerOpListPaths() { - // Ensure there are no surviving DrawPathsOps with a dangling pointer into this class. - if (!fDrawOps.isEmpty()) { - SK_ABORT("GrCCDrawPathsOp(s) not deleted during flush"); - } - // Clip lazy proxies also reference this class from their callbacks, but those callbacks - // are only invoked at flush time while we are still alive. (Unlike DrawPathsOps, that - // unregister themselves upon destruction.) So it shouldn't matter if any clip proxies - // are still around. - } - - SkTInternalLList<GrCCDrawPathsOp> fDrawOps; - std::map<uint32_t, GrCCClipPath> fClipPaths; - SkSTArenaAlloc<10 * 1024> fAllocator{10 * 1024 * 2}; - sk_sp<const GrCCPerFlushResources> fFlushResources; -}; - -/** * This is a path renderer that draws antialiased paths by counting coverage in an offscreen * buffer. (See GrCCCoverageProcessor, GrCCPathProcessor.) * @@ -57,17 +34,23 @@ public: SkASSERT(!fFlushing); } - using PendingPathsMap = std::map<uint32_t, std::unique_ptr<GrCCPerOpListPaths>>; + using PendingPathsMap = std::map<uint32_t, sk_sp<GrCCPerOpListPaths>>; // In DDL mode, Ganesh needs to be able to move the pending GrCCPerOpListPaths to the DDL object // (detachPendingPaths) and then return them upon replay (mergePendingPaths). PendingPathsMap detachPendingPaths() { return std::move(fPendingPaths); } - void mergePendingPaths(PendingPathsMap&& paths) { + void mergePendingPaths(const PendingPathsMap& paths) { +#ifdef SK_DEBUG // Ensure there are no duplicate opList IDs between the incoming path map and ours. - SkDEBUGCODE(for (const auto& it : paths) SkASSERT(!fPendingPaths.count(it.first))); - fPendingPaths.insert(std::make_move_iterator(paths.begin()), - std::make_move_iterator(paths.end())); + // This should always be true since opList IDs are globally unique and these are coming + // from different DDL recordings. + for (const auto& it : paths) { + SkASSERT(!fPendingPaths.count(it.first)); + } +#endif + + fPendingPaths.insert(paths.begin(), paths.end()); } // GrPathRenderer overrides. @@ -101,7 +84,7 @@ private: // fFlushingPaths holds the GrCCPerOpListPaths objects that are currently being flushed. // (It will only contain elements when fFlushing is true.) - SkSTArray<4, std::unique_ptr<GrCCPerOpListPaths>> fFlushingPaths; + SkSTArray<4, sk_sp<GrCCPerOpListPaths>> fFlushingPaths; SkDEBUGCODE(bool fFlushing = false); const bool fDrawCachablePaths; |